Editing; Basic Editing Procedure - Korg WAVEDRUM Owner's Manual

Dynamic percussion synthesizer
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By editing a program you can adjust it to suit your play-
ing style, or transform it into a completely new sound.
For example, you can adjust the pitch or the decay time
to match your song or your playing method, or you can
select the way that different strikes will affect the volume
or tone. You can also adjust reverb and delay effects.
By adjusting the algorithm parameters you can make
more detailed changes to the sound or even transform the
sound radically. For example, even with the same algo-
rithm, it's possible to create a range of variation not pos-
sible with a typical percussion instrument, such as
changing the head of a drum from skin to metal.
You can also switch the algorithm itself or choose a dif-
ferent PCM instrument, and create sounds from scratch.
The process of making these changes is called "editing."
On the WAVEDRUM, you can edit using the Edit modes
described below.

Basic editing procedure

note: In order to edit a program, you must first select the
program that you want to edit in Live mode (See page 7).
1.
Select the desired Edit mode.
Edit 1: Hold down the BANK/MODE button and press
button 2. The display will indicate E d 1 for several
seconds.
In Edit 1 mode you can adjust parameters such as
Tune, Decay, Level, Curve, and Effect (reverb,
delay), and select the algorithm and PCM instrument
(See page 12).
Edit 2: Hold down the BANK/MODE button and press
button 3. The display will indicate E d 2 for several
seconds.
In Edit 2 mode you can adjust the algorithm (See
page 14).
Global: Hold down the BANK/MODE button and
press button 4. The display will indicate G L b for sev-
eral seconds.
In Global mode you can adjust the final panning, play
back looped phrases, and adjust the WAVEDRUM's
calibration (See page 15).
note: In Edit 1 and 2 modes you'll be editing the
sound of an individual program. In contrast, the set-
tings in Global mode are common to the entire
WAVEDRUM; they are not specific to an individual
program.
8

Editing

For details on each mode, please refer to the respec-
tive reference pages.
The [E1], [E2], or [G] indicator at the right of the
BANK/MODE button will blink.
If you select Edit mode 1 or 2, the display will indi-
cate E d 1 or E d 2 , and will then indicate the current
page.
In Global mode, the display will indicate G L b , and
will then indicate the parameter that was last selected.
(The unit will be in this state following step 3. Imme-
diately after you turn on the power, Pan will be
selected.)
2.
Select the page that you want to edit. Press the
BANK/MODE button. Press the button until the
desired page appears. Alternatively, you can turn
the VALUE knob to select a page.
For example if you press the BANK/MODE button in
Edit 1 mode, the page will change in the order of
Tune ( t u n )
(See page 12).
3.
Press one of the buttons 1–4 to select the parame-
ter that you want to edit.
The indicator above the button will light up. The dis-
play will indicate the parameter name, and then the
value.
note: If a button other than the selected button (1–4)
is blinking, this indicates that the corresponding
parameter value has been edited.
4.
Turn the VALUE knob to edit the value.
The value indicated in the display will change, and
the decimal point to the right of the value will light
up. (The decimal point will go dark if you return the
value to its original setting.)
5.
If you want to edit a parameter located on another
page, press the BANK/MODE button to switch
pages (see step 2). Then edit the value as described
in steps 3 and 4.
6.
If you want to keep the changes that you've made,
you must save them. Please see next page.
note: If you return to Live mode without saving the
program that you've edited, the indicator of the
selected button (1–4) will blink, and the decimal
point at the right edge of the display will light up.
This indicates that the program has not been saved.
1
2
3
WRITE
Decay ( d c Y )
Level ( L E U )
2, 4
...

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