Yamaha S70XS Reference Manual

Yamaha S70XS Reference Manual

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How to Use This Manual

The S90 XS/S70 XS Reference Manual created via the PDF format is equipped with special features that
are exclusive to electronic files, such as the Link function and the Search function which let you jump to
the desired page by clicking the specific term.
Contents List
The list indicated at the right of each page is equivalent to the table of contents.
By clicking the desired item from this list, you can jump to the corresponding page.
The list in the "Reference" section is equivalent to the function tree of this instrument, which allows you
to find desired parameters easily.
If you come across an unfamiliar parameter on the instrument's display, find the corresponding
parameter from this list then click it to call up the page which describes the parameter in detail.
Search Function
This function built in the viewer software is very useful if you want to know the meaning of unfamiliar
terms.
When using Adobe Reader to read this manual, enter a specific word in the search box, then press the
<Enter> key of your computer keyboard to call up the relevant section in this manual.
NOTE
Make sure to check and download the latest version of the Adobe Reader from the following site.
http://www.adobe.com/products/reader/
Previous Page View/Next Page View
When using Adobe Reader, click to return to the previous page view/go to the next page view via the
buttons in the toolbar.
This function is very useful if you want to return to the previous page view when jumping to a link page.
NOTE
If the previous page view/next page view buttons are not shown in the toolbar, hold the <Alt> key and press
<>/<> keys to move to the previous/next page view.
NOTE
For more information on these and other functions in the software, refer to the owner's manual of the software.
Reference Manual
Example: Reference section,
Performance mode
Current
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Summary of Contents for Yamaha S70XS

  • Page 1: How To Use This Manual

    Reference Manual How to Use This Manual The S90 XS/S70 XS Reference Manual created via the PDF format is equipped with special features that are exclusive to electronic files, such as the Link function and the Search function which let you jump to the desired page by clicking the specific term.
  • Page 2: The Seven Functional Blocks

    This instrument is equipped with an AWM2 tone generator block. AWM2 (Advanced Wave Memory 2) is a synthesis system based on sampled waves (sound material), and is used in many Yamaha synthesizers. For extra realism, each AWM2 Voice uses multiple samples of a real instrument’s waveform. Furthermore, a wide variety of parameters—envelope generator, filter, modulation, and others—can be applied.
  • Page 3: Tone Generator Block

    Basic Structure Basic Structure Tone Generator Block Functional Blocks The tone generator block is what actually produces sound in response to the MIDI messages received from the Tone Generator Sequencer block, the Controller block, the Arpeggio block and from the external MIDI instrument via the MIDI IN A/D Input connector or the USB connector.
  • Page 4 Basic Structure Basic Structure Drum Voice Functional Blocks Drum Voices are mainly percussion/drum sounds that are assigned to individual notes on the keyboard. A collection of assigned percussion/drum waves or Normal Voices is known as a Drum Kit. Tone Generator Unlike Elements, the Drum key is equivalent to the corresponding note, meaning that you cannot A/D Input change its range.
  • Page 5 Basic Structure Basic Structure Elements and Drum Keys Functional Blocks Tone Generator Elements and Drum Keys are the smallest “building blocks” in this synthesizer that comprise a Voice; in A/D Input fact, only one Element or one Drum Key could be used to create a Voice. These small sound units can Arpeggio be built, enhanced and processed by a variety of traditional synthesizer parameters, such as Oscillator, Pitch Filter, Amplitude, and LFO (shown below).
  • Page 6: Tone Generator Block In The Performance Mode

    Basic Structure Basic Structure LFO (Low Frequency Oscillator) Functional Blocks As its name suggests, the LFO produces a low frequency wave. These waves can be used to vary the pitch, filter or amplitude of each Element to create effects such as Tone Generator vibrato, wah and tremolo.
  • Page 7: A/D Input Block

    Basic Structure Basic Structure Multi Functional Blocks Tone Generator A program in which multiple Voices are assigned to Parts for multi-timbral play in the Multi modes is A/D Input referred to as a “Multi.” Each Multi can contain up to 16 Parts. Arpeggio Sequencer Memory structure of Multi...
  • Page 8: Arpeggio Type Name

    Basic Structure Basic Structure Mega Voices and Mega Voice Arpeggios Functional Blocks Tone Generator Normal Voices use velocity switching to make the sound quality and/or level of a Voice change according to how strongly or softly you play the keyboard. This makes these Voices respond naturally. A/D Input However Mega Voices have a very complex structure with many different layers that are not suitable for Arpeggio...
  • Page 9: How To Use The Arpeggio Type List

    Basic Structure Basic Structure How to Use the Arpeggio Type List Functional Blocks The Arpeggio Type list in the Data List (separate PDF documentation) contains the following columns. Tone Generator A/D Input Arpeggio Main Time Original Random Sequencer ARP Name Signature Length Tempo Accent Voice Type...
  • Page 10: Arpeggio Related Settings

    Basic Structure Basic Structure Arpeggio Related Settings Functional Blocks There are several methods for triggering and stopping the Arpeggio playback. In addition, you can set whether or not Tone Generator SFX sounds and special Accent Phrases are triggered along with the normal sequence data. This section covers the A/D Input Arpeggio related parameters which can be set in the Voice, Performance, and Multi modes.
  • Page 11: Arpeggio Playback Types

    Basic Structure Basic Structure Arpeggio Playback Types Functional Blocks The Arpeggio playback features three main playback types as described below. Tone Generator A/D Input Arpeggios for Normal Voices Arpeggio Sequencer Arpeggio types (belonging to the categories except for the DrPC and Cntr) created for use of Normal Audio Record/Play Voices have the following three playback types.
  • Page 12: Sequencer Block

    Basic Structure Basic Structure Arpeggios containing mainly non-note events—Category: Cntr Functional Blocks Tone Generator These arpeggio types are programmed primarily with Control Change and Pitch Bend data. A/D Input They are used to change the tone or pitch of the sound, rather than play specific notes. In fact, some Arpeggio types contain no note data at all.
  • Page 13: Controller Block

    Basic Structure Basic Structure Controller Block Functional Blocks This block consists of the keyboard, Pitch Bend and Modulation Wheels, Ribbon Controller, Knobs, Sliders and so on. Tone Generator The keyboard itself doesn’t generate sounds, but instead generates/transmits note on/off, velocity and other information A/D Input (MIDI messages) to the synthesizer's tone generator block when you play notes.
  • Page 14: Effect Block

    Basic Structure Basic Structure Effect Block Functional Blocks This block applies effects to the output of the tone generator block, and audio input block, processing and enhancing Tone Generator the sound. Effects are applied in the final stages of editing, letting you change the sound as desired. A/D Input Arpeggio Sequencer...
  • Page 15: Effect Connection In Each Mode

    Basic Structure Basic Structure Effect Connection in Each Mode Functional Blocks Tone Generator In the Voice mode A/D Input Arpeggio 1 Element EQ applied to each Element (for a Normal Sequencer Voice Voice) and each Key (for a Drum Voice) Audio Record/Play Element or Key Can be set in the EQ section (pages...
  • Page 16 Reverb emulating the acoustics of a concert hall using the algorithm derived  R3 HALL — — from the Yamaha ProR3. Reverb emulating the acoustics of a concert hall derived from the Yamaha    SPX HALL SPX1000. ...
  • Page 17 Basic Structure Basic Structure Delay Functional Blocks An effect (or device) that delays an audio signal for ambient or rhythmic effects. Tone Generator Effect Type Description A/D Input   CROSS DELAY — The feedback of the two delayed sounds is crossed. Arpeggio TEMPO CROSS ...
  • Page 18 Basic Structure Basic Structure Compressor Functional Blocks Compressor is an effect commonly used to limit and compress the dynamics (softness/loudness) of an audio signal. When used with gain to boost the overall level, this creates a more powerful, more Tone Generator consistently high-level sound.
  • Page 19: Effect Parameters

    Troubleshooting REV-X REV-X is a reverb algorithm developed by Yamaha. It provides high-density, richly reverberant sound quality, with smooth attenuation, spread and depth that work together to enhance the original sound. This instrument features two types of REV-X effects: REV-X Hall and REV-X Room.
  • Page 20 Basic Structure Basic Structure Effect parameters Functional Blocks Tone Generator Effect parameters making up the affect of the Effect Type are listed here in alphabetical order. A/D Input NOTE Each name of the parameters listed below is indicated with its full or complete spelling, although it is Arpeggio indicated with the abbreviated spelling on the LCD.
  • Page 21 Basic Structure Basic Structure Parameter name Descriptions Functional Blocks Drive Rotor Determines the depth of the modulation generated via the rotation of the rotor. Dry Level Determines the level of the dry sound (to which the effect is not applied). Tone Generator Dry LPF Cutoff Frequency Determines the cutoff frequency of the low pass filter applied to the dry sound.
  • Page 22 Basic Structure Basic Structure Parameter name Descriptions Functional Blocks LFO Phase Difference Determines the L/R phase difference of the modulated wave. LFO Phase Reset Determines how to reset the initial phase of the LFO. Tone Generator When any of the chorus effects, flanger effects, tremolo and ring modulator is selected, this parameter A/D Input determines the frequency of the modulation.
  • Page 23 Basic Structure Basic Structure Parameter name Descriptions Functional Blocks Pan AEG Type This parameter of the Slice effect determines the type of the AEG applied to the panned sound. Pan Depth Determines the depth of the pan effect. Tone Generator Pan Direction Determines the direction toward which the stereo pan position of the sound moves.
  • Page 24: Internal Memory

    Basic Structure Basic Structure Internal Memory Functional Blocks As you use this instrument, you will create many different kinds of data, including Voices, Performances, and Multis. This Tone Generator section describes how to maintain the various types of data and use the memory devices/media for storing them. A/D Input Arpeggio Sequencer...
  • Page 25: Internal Flash Memory

    Basic Structure Basic Structure Edit Buffer and User Memory Functional Blocks The edit buffer is the memory location for edited data of these types: Voice, Performance, Master, and Multi. Data edited in this location will be stored to the User Memory. Tone Generator If you select another Voice, Performance, Master, or Multi, the entire contents of the edit buffer will be A/D Input...
  • Page 26 Reference Basic Structure Reference Voice This section covers in detail all of the parameters and settings available on the S90 XS/S70 XS and S90 XS/S70 XS Performance Editor. In Element Edit and some parameters in Common Edit, you can edit the parameters only on the S90 XS/S70 XS Multi Editor.
  • Page 27: Voice Mode

    Reference Basic Structure Voice Mode Voice Performance Voice Play Multi SEQ Play The Voice mode is used for selecting, playing, and editing a desired Voice. The Voice Play mode is the main “portal” by Master which you enter the Voice mode, and it is here where you select and play a Voice. Some of the Voice settings can also be edited in this mode.
  • Page 28: Using The Category Search Function

    Reference Basic Structure Using the Category Search function The Voices are conveniently divided into certain Categories, irrespective of their bank locations. The categories are Voice divided based on the general instrument type or sound characteristics. The Category Search function gives you quick Performance access to the sounds you want.
  • Page 29 Reference Basic Structure Selecting a Voice from the Favorite Category Voice Press the [FAVORITE] button in the Voice Play mode. Performance The list of Voices registered to the Favorite Category will be shown. Multi Select a Voice via the Cursor [ ]/[ ] buttons, [DEC]/[INC] buttons, or Data Dial. SEQ Play Master Press the [ENTER] button to actually call up the Voice.
  • Page 30 Reference Basic Structure Function assigned to Sliders Voice Four functions can be assigned to each Slider, alternatively selected via the Slider Function button. Each time the button Performance is pressed, the lamp lights alternatively in descending order, VOLUME | PAN | CHO SEND | REV SEND. Multi SEQ Play Current value...
  • Page 31: Keyboard Midi Transmit Channel Setting

    Reference Basic Structure Keyboard MIDI transmit channel setting You can set the MIDI transmit channel over which the keyboard/controller performance sends MIDI data (to an external Voice sequencer, tone generator, or other device). Performance Multi Press the [PART] button. SEQ Play The [PART] button lights.
  • Page 32: Using The Arpeggio Function

    Reference Basic Structure Using the Arpeggio Function The Arpeggio function lets you trigger rhythm patterns, riffs and phrases using the current Voice by simply playing notes Voice on the keyboard. Performance Multi Arpeggio types SEQ Play This instrument features 6,779 Arpeggio types (in 18 categories) including Synthesizer, Piano, Guitar, Bass, Strings, Master Drum, etc.
  • Page 33: Other Functions

    Reference Basic Structure Using the MIC INPUT jack By connecting a microphone to the MIC INPUT jack located on the rear panel of this instrument, you can enjoy singing Voice along with your own performance. To the signal input via the MIC INPUT jack, you can apply the Effect of this instrument, Performance including the Vocoder Effect.
  • Page 34: Normal Voice Edit

    Reference Basic Structure Normal Voice Edit A Normal Voice, which contains pitched musical instrument-type sounds that can be played over the range of the Voice keyboard, can consist of up to eight Elements. There are two types of Normal Voice Edit displays: those for Common Performance Edit to edit the settings common to all Elements, and those for Element Edit to edit individual Elements.
  • Page 35 Reference Basic Structure PB Range Upper (Pitch Bend Range Upper) PB Range Lower (Pitch Bend Range Lower) Voice Determines the maximum Pitch Bend range in semitones. Performance Setting the Upper parameter to +12 would result in a maximum pitch rise of one octave when the Pitch Bend wheel is moved upwards.
  • Page 36 Reference Basic Structure Micro Tune Bank (Micro Tuning Bank) Determines the Micro Tuning Bank. Voice Settings: preset, user Performance preset Contains the 13 preset Micro Tuning types. Multi user Contains your original Micro Tuning types created in the Micro Tune display (page 140) of the Utility mode.
  • Page 37 Reference Basic Structure Velocity Rate Determines how much the velocity of the Arpeggio playback is offset from the original value. A setting of 100% means Voice the original velocities are used. Settings below 100% will shorten the velocities of the Arpeggio notes, whereas settings Performance above 100% will lengthen them.
  • Page 38 Reference Basic Structure Key Mode Determines how the Arpeggio plays back when receiving Note On messages. Voice Settings: sort, thru, direct, sort+direct, thru+direct Performance sort When you play specific notes (for example, the notes of a chord), the same sequence plays, no matter what order you play the notes.
  • Page 39 Reference Basic Structure Random SFX Some Arpeggio types feature a Random SFX function which will trigger special sounds (such as guitar fret noises) when Voice a Note Off message is received. This parameter determines whether the Random SFX is active or not. Performance Settings: off, on...
  • Page 40 Reference Basic Structure Ctrl Set 1 – 6 Src (Controller Set 1 – 6 Source) Determines which panel controller is to be assigned and used for the selected Set. You can also assign multiple Voice functions to a controller. Performance Settings: PitchBend (Pitch Bend Wheel), ModWheel (Modulation Wheel), AfterTch (After Touch), FootCtrl1 (Foot Controller 1), FootSw (Foot Switch), Ribbon (Ribbon Controller), Breath (Breath Controller), Assign 1, Assign 2, FootCtrl2 (Foot Controller 2), A.
  • Page 41 Reference Basic Structure Phase Determines the starting phase point for the LFO Wave when it is reset. Voice Settings: 0°, 90°, 120°, 180°, 240°, 270° Performance Time Tempo Sync Multi Determines whether or not the LFO speed is synchronized to the tempo of the SEQ Play Phase 0°...
  • Page 42 Reference Basic Structure Fade in Time Determines the amount of time for the LFO effect to fade in after the Delay time has elapsed. A higher value results in a Voice slower fade-in. When set to “0,” the LFO effect will not fade in and reach the maximum level immediately after the Delay Performance time has elapsed.
  • Page 43 Reference Basic Structure User LFO Cycle Determines the amount of steps for creating the wave on the S90 XS/S70 XS Editor. Voice Settings: 2, 3, 4, 6, 8, 12, 16 Performance User LFO Slope Multi Determines the slope or ramp characteristics of the LFO wave on the S90 XS/S70 XS Editor. SEQ Play Settings: Master...
  • Page 44 Reference Basic Structure 7 3 Band EQ Voice Low Freq (Low Frequency) Mid Freq (Middle Frequency) High Freq (High Frequency) Performance Low Gain Mid Gain (Middle Gain) High Gain Multi Mid Q (Middle Q) SEQ Play Master This is a parametric EQ featuring three bands (High, Mid and Low). You can attenuate or boost the level of each Remote frequency band (High, Mid, Low) to change the Voice sound.
  • Page 45 Reference Basic Structure Chorus To Reverb Determines the Send level of the signal sent from the Chorus Effect to the Reverb Effect. The higher the value, the Voice deeper the Reverb that is applied to the Chorus-processed signal. Performance Settings: 0 –...
  • Page 46: Element Edit

    Reference Basic Structure Element Edit If you wish to edit the sounds that make up a Voice and the basic parameters that determine the sound, such as Voice Oscillator, Pitch, Filter, Amplitude, and EG (Envelope Generator), call up the Element Edit display. These parameters Performance can be edited only on the S90 XS/S70 XS Editor, and not the device itself.
  • Page 47 Reference Basic Structure Tempo Sync (Delay Tempo Sync) Determines whether or not the Key on Delay parameter is synchronized to the tempo of the Arpeggio. Voice Settings: off (not synchronized), on (synchronized) Performance Tempo (Delay Tempo) Multi Determines the timing of the Key on Delay when the Tempo Sync (Delay Tempo Sync) is set to on. SEQ Play Settings: Master...
  • Page 48 Reference Basic Structure Fine Scaling (Fine Scaling Sensitivity) Determines the degree to which the notes (specifically, their position or octave range) affect the pitch in fine tuning (set Voice above) of the selected Element, assuming C3 as the basic pitch. A positive setting will cause the pitch of lower notes to Performance change lower and that of higher notes to change higher.
  • Page 49 Reference Basic Structure Time Velocity Sens (EG Time Velocity Sensitivity) Determines how the Pitch EG transition time (speed) responds to velocity, or the strength with which the note is pressed. Voice When this is set to a positive value, high velocities result in a fast Pitch EG transition speed while low velocities result in Performance a slow speed, as shown below.
  • Page 50 Reference Basic Structure Filter Type Voice Type Performance Determines the Filter Type for the current Element. For details about each type, refer to “Filter Type List” in the Multi Supplementary information (page 65). SEQ Play Settings: LPF24D, LPF24A, LPF18, LPF18s, LPF12, LPF6, HPF24D, HPF12, BPF12D, BPFw, BPF6, BEF12, BEF6, Dual LPF, Dual HPF, Master Dual BPF, Dual BEF, LPF12+BPF6, thru Remote...
  • Page 51 Reference Basic Structure Cutoff Key Follow (Cutoff Key Follow Sensitivity) Cutoff Key Follow and Center Key Determines the degree to which the notes (specifically, their When Cutoff Key Follow is set to 100% Voice position or octave range) affect the “Cutoff” (set above) of the Large Performance selected Element, assuming C3 as the basic pitch.
  • Page 52 Reference Basic Structure Time Velocity Sens (EG Time Velocity Sensitivity) Determines how the Filter EG transition time (speed) responds to velocity, or the strength with which the note is pressed. Voice When this is set to a positive value, high velocities result in a fast Filter EG transition speed while low velocities result in Performance a slow speed, as shown below.
  • Page 53 Reference Basic Structure Filter Scale Voice Break Point 1 – 4 Performance Determines the four Break Points by specifying the respective note numbers. Multi Settings: C -2 – G8 SEQ Play NOTE: Break Point 1 to Break Point 4 will be automatically arranged in ascending order across the keyboard. Master Remote Cutoff Offset 1 –...
  • Page 54 Reference Basic Structure Adjusts the stereo pan position of the sound. Voice Settings: L63 (far left) – C (center) – R63 (far right) Performance Alternate Pan Multi Determines the amount by which the sound is panned alternately left and right for each note you press, assuming the SEQ Play pan position set above as center.
  • Page 55 Reference Basic Structure Segment (EG Time Velocity Sensitivity Segment) Determines the part of the Amplitude EG affected by the Time Vel Sens parameter. Voice Settings: attack, atk+dcy, decay, atk+rls, all Performance attack Time Vel Sens affects the Attack Time. Multi atk+dcy (attack+decay) Time Vel Sens affects the Attack Time and Decay 1 Time.
  • Page 56 Reference Basic Structure Voice LFO Wave Performance Selects the Wave and determines how the LFO waveform modulates the sound. Multi Settings: saw, triangle, square SEQ Play Master Speed Remote Determines the speed of the LFO Wave. The higher the value, the faster the speed. File Settings: 0 –...
  • Page 57 Reference Basic Structure Voice Type (EQ Type) Performance Determines the EQ Type. The number of parameters and values available differs depending on the selected EQ type. Multi Settings: 2 Band (2 Band EQ), P.EQ (Parametric EQ), Boost 6 (Boost +6dB), Boost 12 (Boost +12dB), Boost18 (Boost +18dB), thru SEQ Play 2 Band This is a “shelving”...
  • Page 58: Drum Voice Edit

    Reference Basic Structure Drum Voice Edit Each Drum Voice can consist of up to 73 Drum Keys, assigned to notes (C0 to C6). There are two types of Drum Voice Voice Edit: those for Common Edit to edit the settings common to all keys, and those for Key Edit to edit individual keys. In this Performance section, we'll show you how to edit a Drum Voice.
  • Page 59 Reference Basic Structure 7 Effect Voice Same as the Effect in Normal Voice Common Edit (page 44). The main difference is that the Insertion Effect Out Performance parameter on the S90 XS/S70 XS Editor is set for each Drum Key. In addition to that, four parameters are available. In Multi this section, we'll describe only those parameters which are different from the Normal Voice.
  • Page 60 Reference Basic Structure Key Edit If you wish to edit the sounds that make up a Voice and the detailed parameters that determine the sound, such as Voice Oscillator, Pitch, Filter, Amplitude, and EG (Envelope Generator), call up the Key Edit display. These parameters can be Performance edited only on the S90 XS/S70 XS Editor, and not the device itself.
  • Page 61 Reference Basic Structure Reverb Send (Key Reverb Send) Determines the level of the Drum Key sound (the bypassed signal) that is sent to Reverb effect. The setting here is Voice available only when the “Ins Effect Output” parameter is set to “thru.” This parameter is same as Reverb Send (page Performance in the Effect section in Drum Voice Common Edit.
  • Page 62 Reference Basic Structure HPF Cutoff (High Pass Filter Cutoff Frequency) Determines the Cutoff Frequency of the High Pass Filter. Higher values result in a more pronounced effect. This can be Voice used in combination with the cutoff frequency parameter to add further character to the sound. Performance Settings: 0 –...
  • Page 63: Voice Job

    Reference Basic Structure Voice Job The Voice Job mode features convenient data initialization and archiving tools. Voice Performance [VOICE]  Select Voice Program  [JOB]  Voice Job Select display Operation Multi SEQ Play Master Remote File Audio Rec/Play Utility Voice Recall Play...
  • Page 64: Micro Tuning

    Reference Basic Structure Supplementary Information Voice Voice Category List Performance This is the list of the Main Categories and their Sub Categories to which the respective Voices of the S90 XS/S70 XS Multi belong. SEQ Play Master Main Category Sub Category Remote Piano (Acoustic Piano) APno...
  • Page 65: Setting Examples Of The Destination

    Reference Basic Structure Setting examples of the Destination In this section, we'll show you some useful examples how to set the “Ctrl Set 1 – 6 Dest (Controller Set Destination)” Voice assignments of the Control display in the Voice Common Edit parameters (page 40).
  • Page 66 Reference  BPF (Band Pass Filter) Basic Structure This Filter type is a combination of a LPF and HPF. When this Filter Type is selected, you can set the Cutoff Frequency Voice around which the audio signal is passed. Performance BPF12D Level The combination of a -12 dB/oct HPF and LPF with a...
  • Page 67 Reference  Combination Type Filter Basic Structure This type is a combination of two different filter types. You can edit the distance between the two Cutoff Frequencies. Voice LPF12+HPF12 Performance A combination of a -12 dB/oct low-pass filter and high-pass filter. When this Filter Type is selected, HPF Cutoff and HPF Key Follow can be set.
  • Page 68 Reference Basic Structure Output Select List In the sections that follow, we’ll explain the Output Select settings that let you determine the output assignments for the Voice signals. Output Select is specified in several different places: OSC (Oscillator) of the Drum Key Edit parameters on the Performance S90 XS/S70 XS Editor, the Voice A/D Out and A/D FX display of the Utility parameters, and Click Output Sel of the Utility Multi...
  • Page 69: Performance Mode

    Reference Basic Structure Performance Mode Voice Performance Performance Play Multi SEQ Play The Performance mode is used for selecting, playing, and editing the desired Performance. Performances can be Master made up of a maximum of four Parts (Voices), selected from the internal tone generator Parts 1 – 4. The Performance Play mode is the main “portal”...
  • Page 70: Using Knobs

    Reference Basic Structure Using the Arpeggio Function The Arpeggio function lets you trigger rhythm patterns, riffs and phrases using the current Voice by simply playing notes Voice on the keyboard. In the Performance mode, each of four Arpeggio types is assigned to each of four Parts. This means Performance four Arpeggio types can be played back simultaneously.
  • Page 71 Reference Basic Structure Controlling the Volume, Pan, and Effect by using the Slider The far left four sliders adjust the Volume, Pan, Chorus Send and Reverb Send for each of four Parts. You can change Voice the function by using the Slider Function buttons. Performance Multi Mark (current value)
  • Page 72 Reference Basic Structure Storing the created Performance Voice Press the [STORE] button to call up the Performance Store display. Performance Multi SEQ Play Master Remote File Audio Rec/Play Set the destination for storing the Performance. Select a Performance Bank and Number as destination by using the Data Dial, [DEC] and [INC] buttons. You can Utility use the [A] –...
  • Page 73: Performance Edit

    Reference Basic Structure Performance Edit Performance Edit consists of the Common Edit parameters for editing the settings common to all Parts, and Part Edit Voice parameters for editing the individual Parts. Performance This section covers the Performance Edit parameters. Multi SEQ Play Master Common Edit...
  • Page 74 Reference Basic Structure Chorus Send Adjusts the chorus send level. The higher the value, the more pronounced the Chorus. Voice Settings: 0 – 127 Performance Reverb Send Multi Adjusts the reverb send level. The higher the value, the more pronounced the Reverb. SEQ Play Settings: Master...
  • Page 75 Reference Basic Structure Arp Tempo (Arpeggio Tempo) Determines the tempo for the Arpeggio. Voice Settings: 5 – 300 Performance NOTE: If you are using this instrument with an external sequencer, DAW software, or MIDI device, and you want to synchronize the Arpeggio with that device, set the MIDI Sync parameter in the Utility MIDI display (page 137) to “external”...
  • Page 76 Reference Basic Structure 6 EQ Voice 3 Band EQ Performance Low Freq (Low Frequency) Mid Freq (Middle Frequency) High Freq (High Frequency) Multi Low Gain Mid Gain (Middle Gain) High Gain SEQ Play Mid Q (Middle Q) Master This is a parametric EQ featuring three bands (High, Mid and Low). You can attenuate or boost the level of each Remote frequency band (High, Mid, Low) to change the Performance sound.
  • Page 77 Reference Basic Structure This varies the signal level at the “Freq” (Frequency) setting to create various 12.0 frequency curve characteristics. The higher the setting, the smaller the bandwidth. Voice The lower the setting, the greater the bandwidth. Performance Frequency Settings: 0.1 –...
  • Page 78 Reference Basic Structure Effect Parameter 1 – 16 The effect parameter differs depending on the currently selected effect type. Refer to page 19 for details about the Voice Effect parameters. For a complete list of the available Effect Types for each Effect block, refer to the Effect Type List in Performance the Data List (separate PDF documentation).
  • Page 79 Reference Basic Structure 9 A/D FX (A/D Effect) Voice From this display, you can set the Insertion Effect applied to the A/D Input Performance Part signal in the Performance mode. You can call up the detailed setting Multi display of Insertion Effect A/B from this display. SEQ Play Master Ins Connect Type (Insertion Connection Type)
  • Page 80 Reference Basic Structure Effect Parameters Voice Switch Performance Determines whether or not the Master Effect can be used. This parameter cannot be selected from this display. Multi SEQ Play Category Master Type Remote From the Category column, you can select one of the Effect Categories, each of which contains similar Effect types. File From the Type column, you can select one of the Effect Types listed in the selected Category.
  • Page 81 Reference Basic Structure Part Edit These parameters are for editing the individual Parts that make up a Performance. Voice Performance [PERFORM]  Select Performance programs  [EDIT]  Select the desired Part Multi “1” – “4” in the Performance Edit Select display  [ENTER]  Select the desired Operation display in the Performance Part Edit Select display ...
  • Page 82 Reference Basic Structure 2 Play Mode Voice Volume Performance Adjusts the Volume for each Part. Use this parameter to adjust the balance between the current Part and other Parts. Multi This parameter can be changed directly via the Slider. SEQ Play Settings: 0 –...
  • Page 83 Reference Basic Structure Velocity Limit Lo/Hi (Velocity Limit Low/High) Determines the minimum and maximum values of the velocity range within which each Part will respond. Each Part will Voice only sound for notes played within its specified velocity range. If you specify the maximum value first and the minimum Performance value second, for example “93 to 34,”...
  • Page 84 Reference Basic Structure Vel Sens Offset (Velocity Sensitivity Offset) Determines the amount by which played velocities are adjusted for the actual resulting velocity effect. This lets you raise Voice or lower all velocities by the same amount—allowing you to automatically compensate for playing too strongly or too Performance softly.
  • Page 85 Reference Basic Structure Voice with Arp (Voice with Arpeggio) Each Arpeggio type is assigned a specific Voice best suited to the type. This parameter determines whether or not the Voice appropriate Voice registered to each Arpeggio type is assigned to the edited Part. When set to “on,” the appropriate Performance Voice is assigned to the edited Part in place of the currently assigned Voice.
  • Page 86 Reference Basic Structure Velocity Mode Adjusts the velocity of the Arpeggio notes when receiving the Note On messages. Voice Settings: original, thru Performance original The Arpeggio plays back at the preset velocities included in the Arpeggio sequence data. Multi thru The Arpeggio plays back according to the velocity of your playing.
  • Page 87 Reference Basic Structure Accnt Strt Qtz (Accent Start Quantize) Determines the start timing of the Accent Phrase when the Velocity specified in Accent Velocity Threshold above is Voice received. When set to off, the Accent Phrase starts as soon as the Velocity is received. When set to on, the Accent Performance Phrase starts on the beat specified for each Arpeggio type after the Velocity is received.
  • Page 88 Reference Basic Structure 4 Filter/EG Voice Cutoff Performance Determines the cutoff frequency for the Filter, The frequency set here is the center frequency at which the signals are Multi affected when they pass through each filter. This parameter can be changed via the Knob directly. SEQ Play Settings: -64 –...
  • Page 89 Reference Basic Structure 6 Rcv Sw (Receive Switch) Voice From this display you can set how each individual Part responds to various MIDI data, such as Control Change Performance messages. When the relevant parameter is set to “on,” the corresponding Part responds to the appropriate MIDI data. Multi Each of the Controller names in this display indicates the MIDI data generated by using the corresponding Controller.
  • Page 90: Performance Job

    Reference Basic Structure Performance Job The Performance Job mode features some convenient data organization and initialization tools, for use when creating Voice Performances and archiving them. Performance Multi [PERFORM]  Select Performance  [JOB]  Performance Job Select display Operation SEQ Play Master Remote...
  • Page 91 Reference Basic Structure Voice This convenient operation lets you copy Effect and Master EQ settings of a Voice certain Voice assigned to a certain Performance to the currently edited Performance Performance. This would come in handy when a certain Voice has settings that you want to use in your Performance program.
  • Page 92: Performance Category List

    Reference Basic Structure Supplementary Information Voice Performance Category List Performance This is the list of the Main Categories and their Sub Categories to which the respective Performances of the S90 XS/S70 Multi XS belong. SEQ Play Main Master Sub Category Category Remote Rock...
  • Page 93: Multi Mode

    Reference Basic Structure Multi Mode Voice The Multi mode lets you set up the S90 XS/S70 XS as a multi-timbral tone generator for use with computer-based music Performance software or external sequencers. If each track in a song file uses a different MIDI channel, you can independently Multi assign each of the Parts in a Multi to those MIDI channels.
  • Page 94 Reference Basic Structure Storing the created Multi Voice Press the [STORE] button to call up the Multi Store display. Performance Multi Set the destination for storing the Multi. SEQ Play Select a Multi Number as destination by using the Data Dial, [DEC] and [INC] buttons. You can use the [A] – [H] Master buttons and [1] –...
  • Page 95: Multi Edit

    Reference Basic Structure Multi Edit Multi Edit consists of the Common Edit parameters for editing the settings common to all Parts, and Part Edit parameters Voice by editing the individual Parts. Common Edit lets you edit the global settings common to all Parts, such as the Master Performance Effect, the Master EQ, and the Controller settings.
  • Page 96 Reference Basic Structure Arp Tempo (Arpeggio Tempo) Determines the tempo for the Arpeggio. Voice Settings: 5 – 300 Performance NOTE: If you are using this instrument with an external sequencer, DAW software, or MIDI device, and you want to synchronize the Arpeggio with that device, set the MIDI Sync parameter in the Utility MIDI display (page 137) to “external”...
  • Page 97 Reference Basic Structure Effect Parameters Voice Switch Performance This parameter is available only for the Master Effect. Multi SEQ Play Category Master Type Remote From the Category column, you can select one of the Effect Categories, each of which contains similar Effect types. File From the Type column, you can select one of the Effect Types listed in the selected Category.
  • Page 98 Reference Basic Structure This varies the signal level at the “Freq” (Frequency) setting to create 12.0 Voice various frequency curve characteristics. The higher the setting, the Performance smaller the bandwidth. The lower the setting, the greater the bandwidth. Frequency Multi Settings: 0.1 –...
  • Page 99 Reference Basic Structure 7 A/D FX (A/D Effect) Voice From this display, you can set the Insertion Effect Types applied to the Performance Audio Input signal in the Multi mode. The display for setting the Insertion Multi Effect A/B parameters can be called up from this display. SEQ Play Master Ins Connect Type (Insertion Connection Type)
  • Page 100 Reference Basic Structure Preset This lets you call up pre-programmed settings for each Effect type, designed to be used for specific applications and Voice situations. You can change how the sound is affected by the selected pre-programmed settings. Performance NOTE: For a list of the preset of each effect type, see the Data List (separate PDF documentation).
  • Page 101 Reference Basic Structure Part Edit Part Edit lets you edit the parameters of the individual Parts that make up a Multi. Voice Performance [MULTI/SEQ PLAY]  Select Multi programs  [EDIT]  Select the desired Part Multi “1” – “16” in the Multi Edit Select display  [ENTER]  Select the desired Operation display in the Multi Part Edit Select display ...
  • Page 102 Reference Basic Structure 2 Play Mode Voice Volume Performance Adjusts the Volume for each Part. Use this parameter to adjust the balance between the current Part and other Parts. Multi This parameter can be changed via the Slider directly. SEQ Play Settings: 0 –...
  • Page 103 Reference Basic Structure Velocity Limit Lo/Hi (Velocity Limit Low/High) Determines the minimum and maximum values of the velocity range within which each Part will respond. Each Part will Voice only sound for notes played within its specified velocity range. If you specify the maximum value first and the minimum Performance value second, for example “93 to 34,”...
  • Page 104 Reference Basic Structure 3 Arpeggio Voice Arp Sw (Arpeggio Switch) Performance Determines whether Arpeggio is on or off. You can also turn the Arpeggio Switch on/off from the front panel with the Multi [PART ARP] 1 – 4 buttons. SEQ Play Settings: off, on Master...
  • Page 105 Reference Basic Structure Gate Time Rate Determines how much the Gate Time (length) of the Arpeggio notes is offset from the original value. A setting of 100% Voice means the original gate times are used. Settings below 100% will shorten the gate times of the Arpeggio notes, whereas Performance settings above 100% will lengthen them.
  • Page 106 Reference Basic Structure Key Mode Determine how the Arpeggio plays back when playing the keyboard. Voice Settings: sort, thru, direct, sort+direct, thru+direct Performance sort When you play specific notes (for example, the notes of a chord), the same sequence plays, no matter what order you play the Multi notes.
  • Page 107 Reference Basic Structure Random SFX Some Arpeggio types feature a Random SFX function which will trigger special sounds (such as guitar fret noises) when Voice Note Off messages are received. This parameter determines whether the Random SFX is active or not. Performance Settings: off, on...
  • Page 108 Reference Basic Structure 4 Filter/EG Voice Cutoff Performance Determines the cutoff frequency for the Filter, The frequency set here is the center frequency at which the signals are Multi affected when they pass through each filter. This parameter can be changed via the Knob directly. SEQ Play Settings: -64 –...
  • Page 109 Reference Basic Structure 6 Rcv Sw (Receive Switch) Voice From this display you can set how each individual Part responds to various MIDI data, such as Control Change Performance messages. When the relevant parameter is set to “on,” the corresponding Part responds to the appropriate MIDI data. Multi Each of the Controller names in this display indicates the MIDI data generated by using the corresponding Controller.
  • Page 110: Multi Job

    Reference Basic Structure Multi Job The Multi Job mode features convenient data initialization and archiving tools. Voice Performance [MULTI/SEQ PLAY]  Select Multi program  [JOB]  Multi Job Select display Operation Multi SEQ Play Master Remote File Audio Rec/Play Utility Multi 1 Recall...
  • Page 111 Reference Basic Structure Voice This convenient operation lets you copy Effect and Master EQ settings of a Voice certain Voice to the currently edited Multi. This would come in handy when a Performance certain Voice has effect settings that you want to use in your Multi. Multi NOTE: When this display is shown, you can hear the original sound at copy source by...
  • Page 112: Sequence Play Mode

    Reference Basic Structure Sequence Play Mode Voice Performance Sequence Play Multi SEQ Play In the Sequence Play mode you can directly play back SMF (Standard MIDI File Format 0/1) song data or audio files Master (.wav and .aif files in 44.1kHz/16-bit/stereo), without the need of a computer or external sequencer. Remote CAUTION File...
  • Page 113: Changing The Playback Tempo

    Reference Basic Structure Changing the Playback Tempo When playing a MIDI file, you can change the playback tempo with the Data Dial or the [DEC]/[INC] buttons. When you Voice start playback of the song, it is normal that a tempo value contained in the song file is automatically set to this Performance parameter.
  • Page 114: Sequence Play Job

    Reference Basic Structure Sequence Play Job The Sequence Play Job lets you insert/delete the Chain Steps, or lets you initialize the entire order of the Chain Steps. Voice Performance [MULTI/SEQ PLAY]  Sequence Play display  [JOB] Operation Multi SEQ Play Master Remote File...
  • Page 115: Master Mode

    Reference Basic Structure Master Mode Voice The Master mode offers the following two features: Performance • Up to 128 programs consisting of either a Voice, a Performance, or a Multi can be created, stored and called up. Multi • For each Master program, four independent keyboard Zones can be set. SEQ Play You can use the Master mode to memorize the settings you use most often including the information which mode is Master...
  • Page 116: Master Edit

    Reference Basic Structure Master Edit The Master Edit mode lets you create your own original Master programs—containing up to four different Zones Voice (keyboard areas)—by editing the various parameters. Performance Multi [MASTER]  Select Master program  [EDIT]  Master Edit Select display Operation SEQ Play Master...
  • Page 117 Reference Basic Structure 3 Zone Sw (Zone Switch) Voice Zone Switch Performance Determines whether or not the keyboard will be divided into (up to) eight Multi independent areas (called “Zones”). SEQ Play Settings: off, on Master Remote Knob/Slider File When the “Zone Switch” is set to “on,” the Knobs and Sliders work as the Zone controllers, when set to “off,” they work Audio Rec/Play as the controller selected by the Knob/ Slider Functions.
  • Page 118 Reference Basic Structure Zone Edit Determines the parameters of the Zones. Voice Performance [MASTER]  Select Master program  [EDIT]  Select the “Zone1 – 4” in the Operation Multi Master Edit Select display  [ENTER]  Master Zone Edit Select display SEQ Play Master Remote...
  • Page 119 Reference Basic Structure 2 Note Voice From this display you can set the pitch- and keyboard-related parameters Performance for each Zone — allowing you to set up Zone splits and determine the Multi pitch range for each Zone. SEQ Play Octave (Octave Shift) Master Determines the amount in octaves by which the range of the Zone is...
  • Page 120 Reference Basic Structure 4 Knob/Slider Voice From this display, you can determine which Control Change numbers are Performance transmitted to an external/internal tone generator when you use the Knobs Multi and Sliders for each Zone. SEQ Play NOTE: This setting will be in effect only when the “Knob/Slider” parameter in Zone Master Switch is set to on.
  • Page 121: Master Job

    Reference Basic Structure Master Job The Master Job mode features convenient data initialization and archiving tools. To enter the Master Job mode, press Voice the [JOB] button in the Master mode. Press the [EXIT] button to return to the original display. Performance Multi [MASTER] ...
  • Page 122 Reference Basic Structure layer Sets the Zone 1 and Zone 2 to on, then lets you layer two Parts. “Upper Ch” and “Lower Ch” determine the MIDI transmit channels of the two Zones Voice respectively. This capability is referred to as “Layer.” Performance 5 Upper Ch (Upper Channel) Multi...
  • Page 123: Remote Mode

    Reference Basic Structure Remote Mode Voice In the Remote mode, you can use the sliders, knobs and buttons of this instrument to control the sequencer tracks and Performance mixer channels of the DAW software on the computer. For example, you can start/stop playback of the DAW software on Multi the computer by using the Function buttons and control the song position on the DAW software by using the Data Dial, SEQ Play...
  • Page 124 Reference Basic Structure Operation in the Remote mode Voice Transport Performance In the Remote mode, the Function buttons will work as transport control buttons. Multi SEQ Play Master Remote File Audio Rec/Play Top (going back to the start of the song) Record Utility Repeat...
  • Page 125 Reference Basic Structure Main Operation by Using the Buttons in the Remote mode [SHIFT] When operating the knob with holding this button, the value will be changed slowly. Voice OCTAVE [-]/[+] Allows the pitch of the keyboard to be shifted down or up in octave steps. Performance TRANSPOSE [-]/[+] Determines the amount in semitones by which the range of the keyboard is shifted up or down.
  • Page 126: Terminology In The File Mode

    Reference Basic Structure File Mode Voice The File mode provides tools for transferring data (such as Voice and Performance Performance) between this instrument and an external USB storage device Multi connected to the USB TO DEVICE terminal. SEQ Play Master [UTILITY] ...
  • Page 127 Reference Basic Structure Changing the current directory (folder) Root directory Using the illustration as an example, this shows you Voice how to change the current directory. First, open the Directory A Directory B Performance root directory to find directories A and B. Next, open directory A to find directories C and D.
  • Page 128 Reference Basic Structure Loading an “All” file Voice When loading the “All” file, you can load only a specific data (Bank or Program) as well as all the data included in the Performance “All” file. Select the “All” file then press the [ENTER] button or Cursor [ ] button to call up the display which lets you Multi select one of the following items.
  • Page 129 Reference Basic Structure Loading the All Voice data Voice This is the same function as selecting the “Voice” when loading the All data. When selecting and loading All Voice, it is Performance possible to load all the Voices or to load via each Bank, or just load one Program. Multi SEQ Play Master...
  • Page 130 Reference Basic Structure File Job In the File Job display, deleting a file/directory, changing the name of a file/ Voice directory, creating a directory, and formatting the storage are available. Performance Multi SEQ Play [FILE]  File Select display  Select “Save” or “Load”  [ENTER]  Select a file Operation Master or directory ...
  • Page 131 Reference Basic Structure Audio Record/Play Mode Voice In the Audio Record/Play mode, your keyboard performance can be recorded and will be saved as an audio file to the Performance root directory of the external USB storage device or the internal flash memory and you can play back the audio file on Multi the specified storage device.
  • Page 132 Reference Basic Structure lamp flashes during recording, allowing you to easily confirm the recording status. You can also change programs of the current mode in this situation. Hold the [SHIFT] button and press the [AUDIO REC/PLAY] button to go back to the Record display, then press the [ENTER] button to finish recording.
  • Page 133: Utility Mode

    Reference Basic Structure Utility Mode Voice In the Utility mode, you can set parameters that apply to the entire system of this instrument. To enter the Utility mode, Performance press the [UTILITY] button. Pressing the [EXIT] button returns to the original display. Multi SEQ Play [UTILITY] ...
  • Page 134 Reference Basic Structure Kbd Vel Curve (Keyboard Velocity Curve) The five curves determine how the actual velocity will be generated and transmitted according to the velocity (strength) Voice with which you play notes on the keyboard. Performance Settings: normal, soft, hard, wide, fixed Multi normal This linear “curve”...
  • Page 135 Reference Basic Structure Knob Curve Adjusts the touch response sensitivity in five steps. Larger values provide higher sensitivity, letting you make large Voice changes to the actual value even with slight turning of the Knob. Performance Settings: 1 – 5 Multi Slider Mode SEQ Play...
  • Page 136 Reference Basic Structure Click Tempo Determines the tempo of the click (metronome) sound. The tempo set here will be applied to the Arpeggio playback. Voice When MIDI Sync is set to “external” or “auto” with the MIDI clock (F8) received, “external” is shown here, and the tempo Performance cannot be set.
  • Page 137 Reference Basic Structure 2 MIDI Voice This lets you set the MIDI settings of this instrument. Performance Multi Local Control SEQ Play This determines whether or not the tone generator of the instrument responds Master to your keyboard playing. If you set “Local Control” to “off,” the Knobs, Sliders, Remote keyboard and any controllers on the panel are internally disconnected from File...
  • Page 138 Reference Basic Structure Seq Control (Sequencer Control) Determines whether Sequencer Control signals—start (FAH), continue (FBH), stop (FCH), and song position pointer Voice (F2H)—will be received and/or transmitted via the MIDI OUT/USB terminal. Performance Settings: off, in, out, in/out Multi Not transmitted/recognized. SEQ Play Recognized but not transmitted.
  • Page 139 Reference Basic Structure 3 Controller Voice Determines Controller Assign settings common to the entire system of this Performance instrument. You can assign MIDI Control Change Numbers to the knobs on the Multi front panel and the external controllers. For example, you could use the SEQ Play ASSIGN 1 and 2 knobs to control effect depth for two different effects, while Master...
  • Page 140 Reference Basic Structure 4 Micro Tune (Micro Tuning) Voice From this display, you can create your original Micro Tuning in the User Performance Bank. Tuning one octave will affect the notes of all octaves from C -2 to G8. Multi SEQ Play Number (Micro Tuning Number) Master...
  • Page 141 Reference Basic Structure Output Select Determines the output destination of the audio signal input from the MIC INPUT jack. Voice Settings: See below. Performance Display indication Output destination Stereo/Mono Multi L&R OUTPUT L and R Stereo SEQ Play asL&R ASSIGNABLE OUTPUT L and R Stereo ASSIGNABLE OUTPUT L Mono...
  • Page 142 Reference Basic Structure Output Select Determines the output destination. Voice Settings: See below. Performance Display indication Output destination Stereo/Mono Multi L&R OUTPUT L and R Stereo SEQ Play asL&R ASSIGNABLE OUTPUT L and R Stereo ASSIGNABLE OUTPUT L Mono Master ASSIGNABLE OUTPUT R Mono Remote...
  • Page 143 Reference Basic Structure Master EQ (Voice Master EQ) Voice This display lets you set Master EQ parameters in the Voice mode, allowing you to control EQ over five independent Performance frequency bands. The settings here affect all Voices. The parameters are the same as those in the Master EQ display in Multi Common Edit (page 97).
  • Page 144 Reference Basic Structure 7 Quick Set (Quick Setup) Voice This lets you call up the parameter settings related to the external connection in the Performance mode/Multi mode Performance simply by selecting the one from the Preset. This conveniently lets you set the parameters in various displays to the Multi appropriate values with just a single operation.
  • Page 145 Reference Basic Structure 8 Panel Lock Voice Determines which buttons become unavailable when turning on the [PANEL Performance LOCK] button on the panel. Multi All (Panel Lock Section All) SEQ Play Octave & Transpose (Panel Lock Section Octave and Transpose) Master Number 1 –...
  • Page 146: About Midi

    Appendix Basic Structure About MIDI Functional Blocks Tone Generator MIDI is an acronym that stands for Musical Instrument Digital Interface, which allows electronic musical instruments to A/D Input communicate with each other, by sending and receiving compatible Note, Control Change, Program Change and Arpeggio various other types of MIDI data, or messages.
  • Page 147: Midi Messages Transmitted/Recognized By This Synthesizer

    Appendix Basic Structure Port 2 Functional Blocks This port is used to control the DAW software on the computer from the S90 XS/S70 XS by using the Tone Generator Remote Control feature. A/D Input Port 3 Arpeggio This port is used as the MIDI Thru Port. Sequencer The MIDI data received over Port 3 via the USB TO HOST terminal will be re-transmitted to an external Audio Record/Play...
  • Page 148 Appendix Basic Structure Modulation (Control #1) Functional Blocks Messages which control vibrato depth using the Modulation Wheel. Setting the value to 127 produces maximum vibrato and 0 results in vibrato off. Tone Generator A/D Input Portamento Time (Control #5) Arpeggio Messages which control the duration of portamento, or a continuous pitch glide between successively Sequencer played notes.
  • Page 149 Appendix Basic Structure Brightness (Control #74) Functional Blocks Messages which adjust the filter cutoff frequency set for each Part. The value set here is an offset value which will be added to or subtracted from the voice data. Tone Generator A/D Input Decay Time (Control #75) Arpeggio...
  • Page 150 Appendix Basic Structure Channel Mode Messages Functional Blocks 2nd BYTE 3rd BYTE MESSAGE Tone Generator All Sounds Off A/D Input Reset All Controllers Arpeggio All Notes Off 0 – 16 Mono Sequencer Poly Audio Record/Play Controller All Sounds Off (Control #120) Effect Clears all sounds currently sounding on the specified channel.
  • Page 151: System Exclusive Messages

    Appendix Basic Structure System Messages Functional Blocks Tone Generator System messages are the data related to the overall system of the device. A/D Input Arpeggio System Exclusive Messages Sequencer The Device number of the synthesizer must match the Device Number of the external MIDI device when Audio Record/Play transmitting/receiving bulk data, parameter changes or other system exclusive messages.
  • Page 152: Display Messages

    Appendix Basic Structure Display Messages Functional Blocks Tone Generator A/D Input LCD Indication Description Arpeggio All data is initialized upon power-on. Sequencer Confirms whether you want to turn on the “Power on auto factory set switch” parameter Continue? or not. Audio Record/Play Are you sure? Confirms whether you want to execute a specified operation or not.
  • Page 153 Appendix Basic Structure LCD Indication Description Functional Blocks Load All without system. Are you Tone Generator Confirms whether you want to load the “All without system” or not in the File mode. sure? A/D Input Load All. Are you sure? Confirms whether you want to load the “All”...
  • Page 154: Troubleshooting

    A/D Input your problem by executing the Factory Set (page 145) after backing up your data to an external storage device. If the Arpeggio problem persists, then contact your Yamaha dealer or service center. Sequencer Audio Record/Play Controller No Sound...
  • Page 155 Appendix  Are the parameter settings such as Element Switch, Part Switch, Note Limit and Basic Structure Functional Blocks Velocity Limit appropriate? Tone Generator [VOICE]  [EDIT]  [MUTE] (lighting)  Number [9] – [16] buttons A/D Input [PERFORM]  [PART ON/OFF] (page Arpeggio [PERFORM] ...
  • Page 156: The Sound Is Distorted

    Appendix Basic Structure Playback continues without stopping Functional Blocks Tone Generator  When the [ARP ON/OFF] button is turned on, press it so that its lamp is turned off. A/D Input Arpeggio  In Sequence Play Mode, press the [START/STOP] button. Sequencer ...
  • Page 157 Appendix Basic Structure Wrong pitch or unexpected pitch Functional Blocks Tone Generator  Is the Tune parameter in the Utility mode set to a value other than “0”? A/D Input [UTILITY]  General  Tune (page 133) Arpeggio Sequencer  Is the Note Shift parameter in the Utility mode set to a value other than “0”? Audio Record/Play [UTILITY] ...
  • Page 158 Appendix Basic Structure Cannot start the Arpeggio Functional Blocks Tone Generator  Check whether the [ARP ON/OFF] button is turned on or off. A/D Input Arpeggio  Is the MIDI Sync parameter set to auto or internal (using internal clock)? Sequencer [UTILITY] ...
  • Page 159 Appendix Basic Structure The S90 XS/S70 XS does not sound properly even when playing back the Functional Blocks song data on the computer or the MIDI instrument connected to the S90 Tone Generator XS/S70 XS A/D Input Arpeggio  Is the S90 XS/S70 XS set to the Multi mode? Sequencer Select the Multi mode to play multiple channels simultaneously.
  • Page 160 Yamaha Web Site (English only) http://www.yamahasynth.com/ Yamaha Manual Library http://www.yamaha.co.jp/manual/ U.R.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation © 2009 Yamaha Corporation 906MW-B0...

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