Adobe 65030365 - FrameMaker - PC Manual page 411

Scripting guide
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ADOBE FRAMEMAKER SCRIPTING GUIDE
Object Reference
Property name
LineCap
LocX
LocY
NextGraphicInDoc
NextGraphicInFrame
NextGraphicInGroup
NextSelectedGraphicInDoc
ObjectAttributes
Overprint
Pen
PrevGraphicInFrame
PrevGraphicInGroup
Data Type
Description
int
Specifies the type of the end of the line. The possible
values are:
Constants.FV_CAP_BUTT (0x00)
Constants.FV_CAP_ROUND (0x01)
Constants.FV_CAP_SQUARE (0x02)
Specifies the distance of the object from the left side of
int
the parent frame (in inches). The permissible range is –
216 inches to 216 inches.
If the graphic object is an anchored frame, the distance is
automatically calculated from the left side of the page
frame. You cannot set this value manually for anchored
frames.
Distance of the object from the top of the parent frame (in
int
inches) The permissible range is –216 inches to 216
inches.
If the graphic object is an anchored frame, the distance is
automatically calculated from the top of the page frame.
You cannot set this value manually for anchored frames.
FMObject
Denotes the next graphic object in the document.
FMObject
Denotes the next graphic object in the frame.
Denotes the next graphic object in the group.
FMObject
FMObject
Denotes the next selected graphic object in the
document.
A list of strings. Each string expresses an attribute that is
Strings
specified for an anchored frame in the Object Properties
> Object Attributes dialog box. Each string is in the form
of string_text.You can use the backslash to escape
characters such as \n, \r, or \t for newline, carriage return,
and tab, respectively. For a backslash character in the
string text, type \\.
int
Specifies the overprint settings for the object. The
possible values are:
Constants.FV_KNOCKOUT (0x00)
Constants.FV_OVERPRINT (0x01)
Constants.FV_FROMCOLOR (0x02)
int
Specifies the pen pattern (numbers between 0 and 7).
Constants are provided for pen patterns 0, 7 and 15, as
follows:
Constants.FV_FILL_BLACK (0)
Constants. FV_FILL_WHITE (7)
Constants.FV_FILL_CLEAR (15)
Denotes the previous graphic object in the frame.
FMObject
FMObject
Denotes the previous graphic object in the group.
Last updated 9/26/2011
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