Adobe 65030365 - FrameMaker - PC Manual page 382

Scripting guide
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ADOBE FRAMEMAKER SCRIPTING GUIDE
Object Reference
Property name
NextSelectedGraphicInDoc
ObjectAttributes
Overprint
Pen
PrevGraphicInFrame
PrevGraphicInGroup
Runaround
RunaroundGap
TailArrow
TintPercent
Unique
Width
RoundRect methods
Delete, GetProps, ObjectValid, SetProps.
Data Type
Description
FMObject
Denotes the next selected graphic object in the
document.
A list of strings. Each string expresses an attribute that is
Strings
specified for an anchored frame in the Object Properties
> Object Attributes dialog box. Each string is in the form
of string_text.You can use the backslash to escape
characters such as \n, \r, or \t for newline, carriage return,
and tab, respectively. For a backslash character in the
string text, type \\.
int
Specifies the overprint settings for the object. The
possible values are:
Constants.FV_KNOCKOUT (0x00)
Constants.FV_OVERPRINT (0x01)
Constants.FV_FROMCOLOR (0x02)
int
Specifies the pen pattern (numbers between 0 and 7).
Constants are provided for pen patterns 0, 7 and 15, as
follows:
Constants.FV_FILL_BLACK (0)
Constants. FV_FILL_WHITE (7)
Constants.FV_FILL_CLEAR (15)
FMObject
Denotes the previous graphic object in the frame.
FMObject
Denotes the previous graphic object in the group.
int
Specifies whether text can flow around the object and, if
so, whether the text follows the contour of the object or a
box shape surrounding the object. The possible values
are:
Constants.FV_TR_NONE (0x01)
Constants.FV_TR_CONTOUR (0x02)
Constants.FV_TR_BBOX (0x03)
Denotes the width of the runaround gap, if the object is a
int
runaround object.
int
Set to
the line; Set to
Specifies the tint percentage.
int
int
Indicates the graphic object's internal unique number.
Denotes the width of the object. The permissible range is
int
from 0.125 points to 3600 points.
Last updated 9/26/2011
True
if the arrowhead is enabled at the begining of
False
otherwise.
374

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