Chapter 16: Creating E-Learning Content; Getting Started With Flash E-Learning - Adobe 38039336 - Flash CS3 Professional User Manual

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Chapter 16: Creating e-learning content

Adobe® Flash® CS3 Professional e-learning content is designed to facilitate rapid e-learning development, letting you
create online courses and instructional materials.
Note: The Flash e-learning content works only with ActionScript™ 2.0 documents. E-learning content will not work with
ActionScript 3.0

Getting started with Flash e-learning

Flash e-learning overview
Flash learning interactions help you create interactive online (e-learning) courses that run in Flash. Following are
some of the benefits:
• Anyone with a Flash-enabled web browser can use the instructional content.
• You can customize the interface to meet your needs and create high-quality interfaces that load quickly and look
the same on different platforms.
• Interactions added to your online course provide a simple interface for entering data without writing code.
• Each Flash learning interaction can send tracking information to a server-side learning management system
(LMS) that complies with the Aviation Industry CBT Committee (AICC) protocol or Shareable Content Object
Reference Model (SCORM) standards.
• The quiz templates track cumulative results from a sequence of interactions and can route them to the LMS with
an enhanced data tracking functionality that is either AICC or SCORM compliant.
Requirements
Your e-learning courseware runs on any computer with Flash® Player 6 or later and a Flash-enabled web browser.
The e-learning content is compatible only with ActionScript 2.0, so you must specify ActionScript 2.0 when
publishing your Flash documents using the e-learning courseware.
To track user data from the Flash learning interactions, you must have the following:
• A web server-side LMS, such as an AICC- or SCORM-compatible system
• Internet Explorer 4.0 or Netscape Navigator 4.0 or later (Windows), or Netscape 4.5 or later (Macintosh). Tracking
to an LMS with learning interactions does not work with Internet Explorer on the Macintosh.
Flash learning interactions
An interaction is a part of a Flash application in which the user interacts with the application to provide a response.
A typical response might be answering a question, selecting True or False, or clicking an area of the screen. Use the
following six learning interactions to build interactive courseware:
The user chooses either true or false.
True Or False
The user selects among multiple answers.
Multiple Choice
The user types a response that is checked against matching phrases.
Fill In The Blank
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