Intel 945GSE Graphics Subsystem
®
Intel
GMA950 Graphics Controller
The Intel GMA950 graphics controller features the following:
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166 MHz core frequency
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High performance 3-D setup and render engine
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High quality texture engine
⎯ DX9* Compliant Hardware Pixel Shader 2.0
⎯ Alpha and luminance maps
⎯ Texture color-keying/chroma-keying
⎯ Cubic environment reflection mapping
⎯ Enhanced texture blending functions
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3D Graphics Rendering enhancements
⎯ 1.3 Dual Texture GigaPixel/second Fill Rate
⎯ 16 and 32 bit color
⎯ Maximum 3D supported resolution of 1600 x 1200 x 32 at 85 Hz
⎯ Vertex cache
⎯ Anti-aliased lines
⎯ OpenGL* version 1.4 support with vertex buffer and EXT_Shadow extensions
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2D Graphics enhancements
⎯ 8, 16, and 32 bit color
⎯ Optimized 256-bit BLT engine
⎯ Color space conversion
⎯ Anti-aliased lines
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Video
⎯ Hardware motion compensation for MPEG2
⎯ Software DVD at 30 fps full screen
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Intel
Zoom Utility
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Video Memory Allocation
Video memory is allocated from the total available system memory for the efficient
balancing of 2-D/3-D graphics performance and overall system performance. Dynamic
allocation of system memory to video memory is as follows:
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256 MB total RAM results in 32 MB video RAM
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512 MB total RAM results in 64 MB video RAM
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1 GB total RAM results in 128 MB video RAM
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2 GB total RAM results in 224 MB video RAM
Analog Display (VGA) Support
The VGA port supports analog displays. The maximum supported resolution is 2048 x
1536 (QXGA) at a 75 Hz refresh rate.
Desktop Board Features
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