Editing Image Layers; Duplicating Image Layers - Ulead GIF ANIMATOR 4.0 User Manual

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Editing image layers

When building animations, you'll often find that the work you did in your image editor to
prepare the images was not quite right - perhaps the colors didn't quite convert from high
color to 256-color as well as you had hoped and visual residue was introduced into the layers,
or maybe the frames are too large. Whatever the reason, GIF Animator provides you with
simple tools for performing basic edits directly to your image layers within the program rather
than having to open them in an outside image editor.

Duplicating image layers

A useful tool for creating moving sprites from a single, still image is Duplicate. This allows
you to import a small, sprite-like image and place it over a larger background image. Using the
Duplicate command is one method of taking a single image and moving it across a larger
background. You can also using the Layer: Moving Sprite menu command to achieve similar
results with an animation rather than a single image
To duplicate image layers:
1 Select the sprite.
2 Click the Edit: Duplicate menu com-
mand. The Duplicate dialog box opens.
3 Enter the number of Copies you want to
make of the sprite.
4 Enter the number of pixels that each
subsequent copied sprite should be moved
from the preceding one in the Horizontal
and Vertical shifting boxes.
For example, if you enter -10 in each, the
first sprite is duplicated and then posi-
tioned -10 pixels in both directions away
from the original. The second sprite is
positioned -10 pixels in both directions
away from the first copy, and so on.
5 Click OK to close the dialog box.
Tip: If the sprite is not duplicated exactly as
you had intended, simply hit the Undo button
and try it again. Experiment a little.
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