Adobe ILLUSTRATOR 10 Using Manual page 134

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Adobe Illustrator Help
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If you blend between two different spot colors, process colors are used to paint the
intermediate steps. If, however, you blend between tints of the same spot color, the
steps are all painted with percentages of the spot color.
If you blend between two patterned objects, the blended steps will only use the fill of
the object on the topmost layer.
If you blend between objects that have blending modes specified with the Trans-
parency palette, the blended steps will only use the blending mode of the top object.
If you blend between objects with multiple appearance attributes (effects, fills, or
strokes), Illustrator attempts to blend the options.
If you blend between two instances of the same symbol, blended steps will be
instances of that symbol. If, however, you blend between two instances of different
symbols, the blended steps will not be symbol instances. (See
on page
71.)
By default, blends are created as knockout transparency groups, so that if any of the
steps consist of overlapping transparent objects, these objects will not show through
each other. You can change this setting by selecting the blend and deselecting
Knockout Group in the Transparency palette.
The Adobe Illustrator program automatically calculates the number of steps in a blend,
unless you select Specify Steps in the Blend Options dialog box.
Creating blends
You create blends in Illustrator by clicking objects with the blend tool, or by selecting
objects with a selection tool and using the Blend commands.
Original objects before blending
Multiple objects are clicked sequentially with the blend tool
Objects are blended relative to selected anchor points on each blended object. If the
objects are unselected, or if you have only one anchor point selected, Illustrator automati-
cally selects the two points from which the blend commences and finishes. You can also
select two or more anchor points from which to blend by clicking anchor points with the
blend tool. By selecting different anchor points on the objects, you can create the effect of
rotating the blend from one point in an object to a selected point in the next object.
Using Help
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Index
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Index
Transforming and Distorting Shapes
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"Working with symbols"
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