Adobe ILLUSTRATOR 10 Using Manual page 119

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Shearing
Shearing an object slants, or skews, the object along the axis you specify. Copying while
shearing is useful for creating cast shadows.
To shear with the free transform tool:
1 With the selection tool, select the object or objects to shear.
2 Select the free transform tool
3 Start dragging a handle on the side of the bounding box (not a corner) and then hold
down Ctrl+Alt (Windows) or Option+Command (Mac OS) as you drag until the object has
the desired shape. Shift-drag to constrain the tool to multiples of 45 degrees.
To shear with the shear tool:
1 With the selection tool, select the object or objects to shear.
2 Select the shear tool .
3 Do one of the following:
Drag the object to shear by using the object's center point as the point of origin.
Click to set the point of origin from which you want the object to be sheared. Then
move the pointer away from the shear axis, and drag in the direction you want to shear
the object.
Shift-drag to constrain the tool.
Select object (left); then drag with the shear tool (right).
To shear a copy of the object instead of the object itself, start dragging and then hold
down Alt (Windows) or Option (Mac OS).
For finer control over shearing, start dragging farther from the point of origin.
To shear by specifying an angle and an axis:
1 With the selection tool, select the object or objects to shear.
2 Do one of the following:
To use the default (center point) point of origin, choose Object > Transform > Shear or
double-click the shear tool.
To change the point of origin from which to shear the object, select the shear tool and
click where you want the new point of origin.
3 In the Shear dialog box, enter the new shear angle. The shear angle is the amount of
slant to be applied to the object, relative to a line perpendicular to the shear axis.
(Contrary to the way the program works with other transformation tools, the shear angle is
calculated clockwise from the current axis.)
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Transforming and Distorting Shapes
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