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Multitimaral synthesizer
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Chapter 4. Creating your own Tone or Drum Set
* If you wish to set the value of other parameters,
repeat steps 4-5.
6. Press [EDIT].
The indicator will go off, and the previous display
will reappear.
Saving a modified Tone
The modified Tone can be saved in one of 256 loca-
tions (1-128 of User 1, 1-128 of User 2). Since User 1
contains
Tones
which
are
used
by the User
Performances, we suggest that you save your modi-
fied Tone in User 2.
When you save a Tone, the User Tone that previously
occupied that location will be lost. Be sure to save
your Tone to a destination that contains a User Tone
that you do not need to keep.
* If you turn the power off without saving the Tone,
the Tone settings you made will be lost.
7. Press [UTILITY].
The indicator will light.
8. Use VALUE[-]/[+] to select "Write Tone/Drum"
and press [ENTER].
9. Press [TONE VARIATION], and select either
"User 1" or "User 2."
10. Use the numeric keys ([{1]-[0]) to specify the sav-
ing destination Tone number (1-128).
If you make a mistake, press [CANCEL] and enter the
number once again.
* You can also specify the Tone number using
VALUE[-]/[+] instead of the numeric keys. In this
case, there is no need to press [ENTER] in step 11.
11. Press [ENTER] to finalize the number.
* To cancel the operation, press [UTILITY]. The indi-
cator will go out, and the previous display will
reappear.
12. Press [ENTER] once again, and the edited Tone
will be written into memory.
When the Tone has been written into memory, the
display will indicate "Completed." The [UTILITY]
indicator will go off, and the previous display will
reappear.
Creating your own Drum Set
You can create your own Drum Set by editing the per-
cussion instrument sounds in one of the Preset Drum
Sets.
A Drum Set that you create can be saved as a
User Drum Set.
Four parameters (aspects) of a Drum Set can be modi-
fied. To create your own Drum Set, you will modify
these parameters.
What aspects of a Drum Set can be
modified?
Pitch(Pitch)
Acceptable Values: -24 — +24
Adjusts the pitch of the percussive sound in semitone
steps.
Level (Level)
Acceptable Values: 0 — 127
Adjusts the volume of the sound.
Pan (Pan)
Acceptable Values: RND, L63 — R63
Allows you to set the panning (localization of sound
image) for each sound (obtained only with a stereo
output). With an increase in the value for L, more of
the sound will be heard as coming from the left side.
Similarly, more of the sound will originate at the right
if the value of R is increased.
When set to RND (Random), you obtain a specialized
effect whereby the sound randomly moves left and
right with each key stroke.
Reverb Depth (Reverb Depth)
Acceptable Values: 0 — 127
Setting for the manner in which reverb is to be
applied.
Procedure for creating and saving a
Drum Set
Follow the steps given below in "Creating a Drum
Set" and "Saving a modified Drum Set" as a continu-
ous procedure. "Creating a Drum Set" explains the
procedure for modifying a Drum Set. "Saving a modi-
fied Drum Set" explains the procedure for writing the
new data into memory.
If you wish to modify and save two or more Drum
Sets, repeat this entire procedure for each Drum Set.
35

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