360
Chapter 20: A to Z Function and Instruction Reference
4Sph
VECTR OPS menu
SphereV
† - m
2
Square:
I
‡
Square root:
- ˆ
Sorty
Uses built-in variables
and yListName, respectively. These built-in variables
must contain valid data of the same dimension;
otherwise, an error occurs.
4Sph
vector
Displays a 2- or 3-element vector as spherical
coordinates in [r q 0] or [r q f ] form,
respectively, even if the display mode is not set for
spherical (
SphereV
).
SphereV
Sets spherical vector coordinate mode [r q f ].
2
or
number
(
expression
2
list
2
squareMatrix
Returns a real or complex argument multiplied by itself.
To square a negative number, enclose it in parentheses.
A squareMatrix multiplied by itself is not the same as
simply squaring each element.
‡
number or
‡(
expression
Returns the square root of number or expression, which
can be real or complex.
xStat
and
yStat
for xListName
2
)
)
In
RectV
vector coordinate mode:
1]4Sph b
L
[0,
L
[1±
1.57079632679±1....
1]4Sph b
L
[0,0,
[1±0±3.14159265359]
In
vector coordinate mode:
SphereV
[1,2] b
[2.2360679775±1.1071...
b
2
25
b
2
(16+9)
b
L
2
2
b
L
2
(
2)
b
L
2
{
2,4,25}
b
2
[[2,3][4,5]]
‡25 b
‡(25+11) b
625
625
L
4
4
{4 16 625}
[[16 21]
[28 37]]
5
6