SENDO SND251 Manual page 28

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11
Sumino
randomly-generated building blocks that fall
down the screen such that they interlock to
form one or more continuous horizontal
lines. Once a continuous line has been
formed, it will be removed and all the blocks
above it will fall down a line. You will be
awarded points for each block positioned
and each horizontal line formed.
To move the block left press 2, to move it
right press 8. The block can be rotated by
pressing 5. Press 4 to make the block
drop into place. The game may be paused
by pressing the c key.
Your score and the game status are shown
at the side of the display. The shape of the
next block is also shown. The level of
difficulty will increase the longer the game is
played.
The game ends when the blocks reach the
top of the display. You may be able to enter
your name on the hi-score table. Type your
Go to the
Extras
menu
and select
Games
followed by Sumino. To
start the game press
g, New.
You may find it helpful
to rotate your telephone
sideways to play this
game.
The objective of the
game is to arrange the
name using the keypad and select g,
when finished.
Scizzors
To select the paper press 2.
To select the scizzors press 3.
The object of the game is to try and beat the
computer by selecting one of the three
objects. When you do this the computer also
selects one of the 3 objects.
The rules are simple:
Scizzors (2 fingers out) cuts paper,
therefore scizzors wins.
Paper (flat palm) wraps stone, therefore
paper wins.
Stone (fist) blunts scizzors, therefore stone
wins.
Two of the same results in a tie.
28
OK
Go to the
Extras
menu and select
Games
followed
by Scizzors. You
will see an
animated display.
In order to select
the stone press
1.

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