INNOSTREAM INNO-A20 User Manual page 75

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INNO-A20 User's Guide
enemy, the more energy he looses. If he runs out of energy, he looses a life. Fillip has three
lives, and if all are lost the game ends.
However, if Fillip jumps and then hits the enemy from above, the enemy dies (except Piranha
fish, which Fillip cannot kill).
Playing the game
When the game starts you see this screen.
The top line displays your current score, your health (measured in %), the number of airplane
parts you have collected so far and the total number of airplane items you must collect before
you can proceed to the next level.
All levels begin at the far left and progress to the right. Fillip does not loose energy from falling
from great heights.
Controls
The key configuration is as follows:
[NAVI-UP] or [2]
[NAVI-DOWN] or [8]
[NAVI-RIGHT] or [6]
[NAVI-CENTRE] or [5] : selects a letter when you save your score.
Enemies and objects
The following list describes the enemies and objects you will encounter when playing:
-Objects
Fillip must collect all airplane parts on a level before he can continue to the next level. That is,
collect 3 parts on level 1, 2 parts on level 2 and 3 parts on level 3.
Collect as many coins as you can in order to maximize your score. Note that there is a time
bonus for each level, i.e. the faster you complete a level, the bigger bonus you get.
Collect eggs to score extra points and gain health points. Note that Fillip' s health cannot
exceed 100%.
Airplane parts: Engine, propeller and wing.
Airplane parts: Glass and exhaust pipe.
Airplane parts: Chassis and wheel.
Coin: Collect these to score more points.
Egg: Collect these to get health points.
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: moves Fillip to the left.
: moves Fillip to the right.
: makes Fillip jump.
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