Sony DPS-V77 Service Manual page 4

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~
Understanding the Signal Flow
This unit takes in audio signals from two types of input jacks (digital and analog), processes them using various internal
blocks, and outputs them through the analog and digital output jacks. To make the most of this unit, it is essential that you
have a firm understanding of the audio signal flow. This section provides an explanation of the internal blocks and how
they process the input and output audio signals.
Block and structure
The audit) signal processor in this unit is divided into two parts, BLOCK
1\
and
BLOCK B. Each of tlwse blocks is composed of an EQ BLOCK and (\n FX (dfect)
BLOCK. Thl' EQ BLOCK works as anl'qualizer. The FX BLOCK contains a large
number of multi·dfe'cls.
BLOCK A
~
",OC",
FX BLOCK
FX BLOCK
~
(reverb. pitch
EQ
(reverb. pitch
BLOCK
shifter. chorus.
I
'LOCK
I
~;ft"
<ho,.,.
etc. .. )
etc ... )
The positioning of the EQ block and the rX.block is determined when editing the EQ
BLOCK by c1wosing either "Pre" or "Post" in the
I
Model parameter. In other words.
you can c1wt)se. independently within BLOCK A and BLOCK B. wether to add the
effect to the sound coming from the equalizer, or equalize the sound produced by the
effect.
When you select
"Pre"
IEQlfFxl
...
~
...
~
...
When you select
"Post"
fFxI
IEQl
...
~
...
~
...
It's
abt) l1l'cessary to dett'rmine the positions of the larger blocks. BLOCK
1\
and
BLOCK B. Thdr pt)sitioning, the way they arc connected, is called the "structure." Set
the structure according to the kind of sound you want to make. The structlire screen
not onl\' lets vou choose the structure type (see the following chartl. but also lets you
adjust the output I"\'el for each block (represented in the chart by the MIX BLOCK).
SERIAL A'" B (SERll)
IN
OUT
ch I - ;
~~.~~~ H'~,~' U~~;~:l-1'-~~~'~Ch
I
ch 2---'
A
1_
BLOCK
W.
B
I
BLOCK
ch 2
: ....
. ............ 1. ...... __
1 ... _ .... _
For exampl". if you set the BLOCK A as an
intense f1anger, ilnd :->t't the BLOCK Has
tht'
l<ugl'st i1vailaole rcvl'rb (sec page 17
for
dC'lail.
on hol',,· to edit effects) (For information
I
SERIAL B ... A (SERI 2)
I
:~~~;~,i~;p~f:~'~:~.~;~~;~dll~~~·;~:'~:'"c';:~:~:~r:nd
IN
OUT
ch
1-;
B~~~~ l-r·~;x-l-4·;~;;:J~···~~~··
ch I
ch 2 ---'
B
!-o!
BLOCK
U
A
BLOCK
ch 2
: •........ _1
L .. _ ..•
.J
L_.___
_
"Preset Memory Catalog.")
You
C(lll
add n,'vl'rb to the sound produced by
the f1anger effect, or you can flange the sound
produced by the reverb effect.
... See page 17 to EDIT an effect.
... See page 19 to change the
structure.
PARALLEL '(PARA)
C~NI~'
1
Bl~CK l-fl ~IX
F:::
, .
BLOCK
ch 2
Bl~CK
]=1
ch 2
DUAL (DUAL)
IN
OUT
ch 1 - 9
Bl~~ ]~ '~~XFCh
I
BLOCK
r-J
BlD.· CK
I.
.. .
ch 2
Ch2--~i
~
__
MORPHING (MORPH)
C:~I-1B.lOCK
..
·.I-1
~I~
..
l - .
~~~
Ch2-1. A
[BLO.CKJ_Ch2
Setting the INPUT/OUTPUT levels
This strll<:tun .. ' Ids
y~)U
.lpply t..'ffl'l..'tS, like
fI.\I'lhl·r
.1Ild
rl'vl'rh, sl'p.lr.\tdy .lnt.! thl'n mi\
tlwm bdort..' output.
In
this ("SC, tlll..·rt.. ..
~
no
undulatioll from
till..' t).lIlgl'r in thc rcverb,
This
strw . . -turl.'
lets
you isol.ltt..'l·h
1
Mld
(h 2,
For t.':\.lmplc, you
Cilll
connect
il ~lIit,u
il)
dl
1
imd
,l
drum m.Khint.' to ch 2, tht..·n ,ldd
,l
tl.lIlgt..·r dfl'el to the guit.u .lnd
.t
rt.'vt..'rb I..'Ht.'Ct
to tht..' drum m.Khinc.
This strw.:ture Ids you make sl'.lI"nless Ch.lngl'S
bl'twt..'t...'1l dfl,C'ts stOfl'J in thl.' mt..'Il\Of\' b.mks
In otllt..'r won.b, it kt.'t.·ps tht..' (Urrl'nt
~t't't.....:t
from :,uJdt..'nly cutting l)ut ",ht..'n you dl.1IlgL'
tl) .uwthl'r dfl'd, ror lil,tails 01\ morphinh' SL'1.'
"rvh)rphing" on p.lgl'
16.
This ch.ut shows the OVl.'r.liJ SiglM} flow rl'i.1tionship bet\\'l'l.'n this unit's inputs ,1nd outputs, Tht.'
following infurnl.ltion is .1n oVl'r\,iew of
,)11
you Ill'ed to know fl'gtlrt.iing this unit's inputs and
ot\tputs.
DIGITAlINPUT ATIENUATION lEVEl
"~~~
D : :: "' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' '
EQ BLOCK
EffECT BLOCK
BYPASS:SW
'Q._----------------"\
You can use the effector as an AID or DIA converter by turning off all the effects.
DIGITAL
OUT
ANALOG OUTPUT
~CHl
BALANCED
~CH2

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