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Roland JV-1080 Owner's Manual page 90

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0.05 to 4.95
Hz:
5.0 to 6.9
Hz:
7.0 to
10.0
Hz:
In
0.05
Hz
steps
In
0.1
Hz
steps
In
0.5
Hz
steps
<Depth>
LFO
Depth
to
127
This
sets
the deptli of the flanger undulations.
*<Fbk> Feedback
-98%
to
+98%
This
sets
the
percentage
of the flanger
sound
output
signal
that
is
retuiTied
to
the
input
signal.
When
the
value
is
positive,
an output
that
is
in
phase
is
returned
to
the
input
signal.
Entering
a
negative value caus-
es a signal of
inverted
phase
to
be
returned
to
the
input
sig-
nal.
There
is
no
feedback
when
the value
is
zero.
You
can
set
a
value
from -98%
to
+98%,
in
steps of
2%.
<Phase> Phase
to
180
Tliis sets
how
the flanger
sound
is
spread.
*<StepRate> Step Rate
0.05
Hz
to 10.0
Hz/>
/J^./J^.
/.VJ,/>./J/J./j,/J
This
sets
the cycle
for
the
changes
in pitch.
0.05 to 4.95
Hz:
In 0.05
Hz
steps
5.0
to
6.9
Hz:
7.0 to 10.0
Hz:
In
0.1
Hz
steps
In
0.5
Hz
steps
*
Wlien
set
with
a
note, the
Step
Rate
is
synchronized
to
the
MIDI
clock
of
the
JV-IDBO
or
an
external
device.
Use
Clock Source
(««•
p.
66,
p. 67),
a system parameter,
to select
whether
the
MIDI
clock of the
JV-IOBO
or
the external
device
is
to
be
used for
synchronization.
*
Witen a numerical
setting
is
made,
the
MIDI
clock
is
ignored.
If the
setting
is
made
ivith
a note but
no
external
MIDI
clock
is
received, the
changes
in
pitch are
synchronized with
the
JV-IPBQ's
built-in
default
tempo
(«* p.
42,
p. 57).
<LowGain>
Low
Gain
15
dB
to
+15
dB
This
sets
the bass
sound
quality
for
the flanger
sound.
A
larger
positive
value
results in
greater
emphasis
of the
lower band.
<Hi Gain> High Gain
-15
dB
to
+15
dB
Tliis
sets
the
treble
sound
quality
for
the flanger
sound.
A
larg-
er positive
value
results in
greater
emphasis
of
the
higher band.
<Balance>
Effect
Balance
D100:0E
to
D0:100E
This
sets
the
balance
for
the
levels
of the original
sound and
the
effect
sound
(flanger
sound).
<Level>
Output
Level
to
127
This
sets
the overall
level for
the
effect
sound.
17:
STEREO-DELAY
This
is
a
delay with
full
stereo
specifications.
This
lets
you
make
a thicker
sound
or achieve
special
effects
by adding
a
delayed
sound
to
the original
sound.
When
Feedback
Mode
Is
NORMAL
^-^v
-^—
I
Delay
\
—t-
y\
EQ
-^
^
Delay
>
EQ
When
Feedback
Mode
is
CROSS
<Delay L> Delay
Time
Left
ms
to
500
ms
This
sets
the
time
until
flie
left
(L)
delayed
sound
is
played.
to 4.9
ms:
In
0.1
ms
steps
5.0
to 9.5
ms:
In
0.5
ms
steps
10
to
39 ms:
In
1
ms
steps
40
to
290 ms:
In 10
ms
steps
300
to
500
ms:
In
20
ms
steps
<Delay
R>
Delay
Time
Right
ms
to
500
ms
This
sets
the
time
until
the
right (R)
delayed
sound
is
played.
*
The
setting
values
are the
same
as
for
Delay
Time
Left.
*<Fbk> Feedback
98%
to
+98%
This
sets
the
percentage
of the
delayed
sound
output
signal
that
is
rehxmed
to
the input
signal.
Larger values
result in
more
repetitions
of the
delayed sound.
When
the
value
is
positive,
an output
that
is
in
phase
is
returned
to
the
input
signal.
Entering a negative value caus-
es a signal of inverted
phase
to
be returned
to
the
input
sig-
nal.
There
is
no
feedback
when
the
value
is
zero.
You
can
set a
value
from -98%
to
+98%,
in steps
of
2%.
<Mode>
Feedback
Mode
NORMAL/CROSS
This
sets
the
feedback
mode.
When
set to
"CROSS,"
the
delayed
sound
of
each chaimel
is
fed
back
to
the
other channel,
making
the
delayed
sound
jump
back and
forth
from
left
to
right.
<Fhase L> Phase
Left
NORMAL/INVERT
This
sets
the
phase
of the
delayed
sound
on
the
left
(L) side.
NORMAL:
No
change
in
phase
INVERT:
Phase
is
inverted
<Phase
R>
Phase Right
NORMAL/INVERT
This
sets
the
phase
of the
delayed
sound on
the right (R)
side.
NORMAL:
No
change
in
phase
INVERT:
Phase
is
inverted
<HF Damp>
High-Frequency
Damp
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3
150/4000/5000/6300/8000
(200
Hz
to
8 kHz),
BYPASS
This
sets
the
frequency
at
which
the
high-frequency
compo-
nents of
the
reverb
sound
are cut
off.
A
reverb
sound
is
composed
of
an
infinite
number
of
reflect-
ed
sounds.
The
degree
to
which
the
high-frequency
components
of a
reverb
sound
are attenuated
depends on
the
composition
of
surrounding
materials (such as
tiie
walls
and
the
ceiling).
HP
Damp
(high-frequency
damp)
is
a
parameter
which
simulates
this
by
attenuating
the
high-frequency
components.
A
lower
cutoff
frequency
results in a
sedate
sound, while
a
higher frequency produces
a
brighter
sound.
When
set to
"BYPASS," no
high-frequency
components
are cut
off.
90

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