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P
ROGRAMMING
M
ANUAL
Form No. 9703-6001D
11/13/98
i

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Summary of Contents for Adaptive Micro Systems Beta Brite

  • Page 1 ROGRAMMING ANUAL Form No. 9703-6001D 11/13/98...
  • Page 2 Copyright © 1998 Adaptive Micro Systems, Inc. All rights reserved. The distinctive appearance of this product is a Trade Dress of Adaptive Micro Systems, Inc. BETA-BRITE, BIG DOT, and SMART ALEC are trademarks of Adaptive Micro Systems, Inc.
  • Page 3: Table Of Contents

    Contents General information ..............1 Using a Remote Control to operate your sign..........1 Using a computer to operate your sign ............2 Attaching your sign to a surface..............3 Technical specifications...................5 EMI information ....................5 Basic sign operation ..............6 Turning a sign on and off.................6 Setting a sign’s time and date................7 Clearing a sign’s memory ................8 Setting a sign’s password................9...
  • Page 4 WARNING FOR EUROPEAN USERS This is a class A product. In a domestic environment, this product may cause radio interference, in which case the user may be required to take adequate measures.
  • Page 5: General Information

    BETA BRITE Programming Manual General information You can operate a BETA BRITE sign in two ways: • by using a hand-held Remote Control • by using personal computer Using a Remote Control to operate your sign A Remote Control is a hand-held keyboard used to operate a BETA BRITE sign.
  • Page 6: Using A Computer To Operate Your Sign

    BETA BRITE Programming Manual Using a computer to operate your sign Though messages can be programmed into the sign using the hand- held Remote Control, messages can also be sent to the sign using a computer. To do this, you’ll need special connectors and computer...
  • Page 7: Attaching Your Sign To A Surface

    BETA BRITE Programming Manual Attaching your sign to a surface Your sign can be mounted on a wall, ceiling, or counter. NOTE: This sign is intended for indoor use only. NOTE: • Do not mount or attach the power supply to anything.
  • Page 8 BETA BRITE Programming Manual Ceiling mount Attach the ceiling brackets to the sign using the screws supplied. Hang the sign from the ceiling using mounting chains and ceiling hooks (not supplied). The chains and hooks must be able to support at least four times the weight of the sign.
  • Page 9: Technical Specifications

    BETA BRITE Programming Manual Technical specifications Weight 2.55 pounds (1.16 kg) (without power supply or keyboard): Height: 3 13/16 inches (9.7 cm) Length: 25 7/8 inches (65.7 cm) Depth: 1 15/16 (3.4 cm) Power: 7.5 VDC at 3.25A The display should be operated in an environment Environmental requirements: where the temperature is between 0°...
  • Page 10: Basic Sign Operation

    BETA BRITE Programming Manual Basic sign operation Turning a sign on and off When you plug in the sign’s power supply, the sign starts up automatically, and unplugging the power supply turns the sign off. However, instead of unplugging a sign, there is another way to turn...
  • Page 11: Setting A Sign's Time And Date

    BETA BRITE Programming Manual Setting a sign’s time and date Once set, a sign will remember the time and date unless the sign is unplugged or interrupted by a power loss. NOTE: Because the time and date are not updated when the sign is off, the time and date must be re-programmed each time the sign is turned off and on.
  • Page 12: Clearing A Sign's Memory

    BETA BRITE Programming Manual Clearing a sign’s memory Clearing a sign’s memory erases all messages and graphics that have been programmed into the sign — also, the sign’s password (if any) will be deleted. Step When you do this... You see this...
  • Page 13: Setting A Sign's Password

    BETA BRITE Programming Manual Setting a sign’s password You can set a personal password to protect your messages and graphics from tampering by others. If you forget the password, see “What to do when you forget a sign’s password” on page 10.
  • Page 14: What To Do When You Forget A Sign's Password

    BETA BRITE Programming Manual What to do when you forget a sign’s password Step When you do this... You see this... Press PROGRAM. ENTER PASSWORD ****** CORRECT Press L six times. THEN PROG TEXT A Enter a new password. (See “Setting a sign’s password” on page 9.) How to delete a sign’s password...
  • Page 15: Beginning Text Messaging

    BETA BRITE Programming Manual Beginning text messaging This section shows you how to start creating messages on your sign. Example 1 — Using upper and lowercase in messages In this first example, you’ll display the text THIS IS YOUR FIRST...
  • Page 16 BETA BRITE Programming Manual THIS IS YOUR THEN FIRST MESSAGE Press RUN twice. Because Automode [AUT] was used in your message (see Step 3), the text of your message will be displayed in a variety of formats. For example, one of the formats (or modes) called Scroll moves your message from the bottom to the top of the sign.
  • Page 17: Example 2 - Displaying Messages In File Name Order (A, B, C, Etc.)

    BETA BRITE Programming Manual Example 2 — Displaying messages in file name order (A, B, C, etc.) Once you’ve programmed messages into the sign, you may want to set the order or sequence in which messages appear. In this example, we’ll display messages by their file name (A, B, C, etc.) or in alphabetical order.
  • Page 18 BETA BRITE Programming Manual If RUN appears on the sign, go to the next step. Press SELECT until RUN appears. Press B, then A. The order of these letters determines the order in which messages will appear on a sign.
  • Page 19: Example 3 - Displaying Messages In Time Order

    BETA BRITE Programming Manual Example 3 — Displaying messages in time order In Example 2, you set the order of messages by file name. However, that method could not specify an exact time when a message would appear. In this example, we’ll show you how to make a message appear and disappear at times you specify.
  • Page 20 BETA BRITE Programming Manual A ON M-F 0:00 Press D (for day) until M-F (Monday through Friday) appears. Press D to set the day, H for hour, and M for minute (in 10-minute increments). A ON M-F 13:00 Press H (for hour) until 13:00 appears.
  • Page 21: Example 4 - Changing The Text Of An Existing Message

    BETA BRITE Programming Manual Example 4 — Changing the text of an existing message After typing in a message, you may want to add or remove text from it. The following is an example of this common situation: Step When you do this...
  • Page 22 BETA BRITE Programming Manual Press APPEND to go to the end of the message. B] cond message DON’T OMIT THIS STEP. If you do, the last part of the message will be automatically deleted. This is the THEN Press RUN twice.
  • Page 23 BETA BRITE Programming Manual THIS IS YOUR THEN FIRST MESSAGE THEN Press RUN twice. BUT NOW IT’S THEN LONGER Beginning text messaging: Example 4 — Changing the text of an existing message...
  • Page 24: Example 5 - Deleting Messages

    BETA BRITE Programming Manual Example 5 — Deleting messages To delete all the messages in a sign, see “Clearing a sign’s memory” on page 8. However, if you only want to delete selected messages, then use the method shown in this example.
  • Page 25: Advanced Text Messaging

    BETA BRITE Programming Manual Advanced text messaging Before attempting the following, make sure you’re familiar with the previous examples in the “Beginning text messaging” section of this manual. Example 6 — Displaying the time and date NOTE: Because the time and date are not updated when the sign is off, the time and date must be re-programmed each time the sign is turned off and on.
  • Page 26 BETA BRITE Programming Manual Type R [RL↓] Hold down FCN and then press MODE to switch between uppercase and A]o Advertising lowercase letters, type the following: osco Advertising We’ll Roll the time in from the bottom to the top of the sign.
  • Page 27 BETA BRITE Programming Manual Rosco THEN Advertising Press RUN twice to see the THEN message. 3:26 PM THEN Oct. 14 ,1997 Advanced text messaging: Example 6 — Displaying the time and date...
  • Page 28: Example 7 - Using Fonts And Colors

    BETA BRITE Programming Manual Example 7 — Using fonts and colors Fonts Fonts are the way characters are displayed on a sign. In the world of printing and publishing, fonts are given names like Times or Helvetica and qualities like serif or sans serif, font size (like 12 point or 14 point), bold or italic, etc.:...
  • Page 29 BETA BRITE Programming Manual Press FONT and then [HLD][GRN][SRF] SELECT to select [SRF] (a serif font). A] his is SRF Using FCN and PROGRAM when needed, type This is SRF As you type, the font you selected will appear as it will actually be displayed on the sign.
  • Page 30 BETA BRITE Programming Manual This text should This is SRF appear in green. THEN This text should Press RUN twice to see THEN appear in amber. what you’ve typed. Wide THEN This text should THIS IS SS5 appear in rainbow 1.
  • Page 31: Example 8 - Speeding Up And Slowing Down Messages

    BETA BRITE Programming Manual Example 8 — Speeding up and slowing down messages Messages can be speeded up or slowed down using the mode. SPEED Once you pick a mode, like , a speed can be selected by selecting ROTATE on the Remote Control.
  • Page 32 BETA BRITE Programming Manual Select SPEED again. [SCR][SP1] Press SELECT until [NHL] appears . [SCR][NHL] (No Hold = very fast) Type Scroll speed=N A]croll speed=N Using [SP1] , slow speed, the message Scroll speed=1 scrolls up into the Press RUN twice to see sign, pauses, then your message.
  • Page 33: Example 9 - Special Effects With Modes (Trailing Modes)

    BETA BRITE Programming Manual Example 9 — Special effects with modes (Trailing modes) Modes, like , are used to create special effects with ROTATE ROLL messages. Typically modes are used once at the beginning of a message. However, a mode can also be placed at the end of a message (called a “trailing mode”) to create a special effect.
  • Page 34: Example 10 - International Characters

    BETA BRITE Programming Manual Example 10 — International characters International characters — like ü and é — can be included in messages. Also, the keys can produce special characters (see SYMBOL “Using a Remote Control to operate your sign” on page 1).
  • Page 35 BETA BRITE Programming Manual Press PROGRAM. PROG TEXT A Press ADV. Using FCN and MODE A]ubmit your re when needed, type Submit your re Press SELECT until é A]ubmit your ré appears. Type sume A] your résume Press SELECT until é...
  • Page 36: Graphics

    BETA BRITE Programming Manual Graphics In addition to pre-programmed or “canned” graphics (see “Graphics available:” on page 44), you can create your own custom graphics using DOTS files. You can display a DOTS graphic that you create either by itself or with text.
  • Page 37: The Display

    BETA BRITE Programming Manual The blinking DOTS cursor keeps track of where you’re drawing. Press ADV. ON/OFF Keep pressing I CAPS LOCK SOUND until the DOTS PROGRAM MODE FONT cursor moves here. Press I until the DOTS cursor is on the bottom.
  • Page 38 BETA BRITE Programming Manual Press RUN. Then press Y to save PROG DOTS A graphic A . Press SELECT until a PROG DOTS ? question mark appears. Type B as the name of the PROG DOTS B next graphics file.
  • Page 39 BETA BRITE Programming Manual [DOT] Insert the second DOTS graphic by pressing DOTS again. Press SELECT. Then press SELECT until the letter B appears. 4][DOT] [DOT] [DOT] Insert the third and final DOTS by pressing DOTS again. Press SELECT. Then press SELECT until the letter C appears.
  • Page 40 BETA BRITE Programming Manual Press RUN twice to watch the marquee you created. Graphics: Example 11 — Creating a movie marquee...
  • Page 41: Example 12 - Mixing Text With Graphics

    BETA BRITE Programming Manual Example 12 — Mixing text with graphics In this example, we’ll create a graphic and combine it with text: Step When you do this... You see this... These triangle graphics (which is just a single DOTS file) will be combined with the text Graphics! Delete all the messages currently stored in the sign.
  • Page 42 BETA BRITE Programming Manual Remember: Draw the following graphic Use SELECT to turn using the keys indicated. drawing on or off. Press RUN twice. PROG DOTS ? Press BACK until PROG PROG TEXT A TEXT A appears. Press ADV. Press MODE and press...
  • Page 43: Example 13 - Deleting A Graphic

    BETA BRITE Programming Manual Example 13 — Deleting a graphic If you want to delete an entire DOTS graphic file, use this example as a guide: Step When you do this... You see this... This is a continuation of the previous example.
  • Page 44: Appendixes

    BETA BRITE Programming Manual Appendixes Appendix A — Modes, fonts, colors, and graphics available Modes determine the way text and graphics move on a sign. For example, the mode moves a message across a sign from right to ROTATE left. Fonts are the size and shape of text characters.
  • Page 45 BETA BRITE Programming Manual Fonts available Fonts are selected by using the keys. An example of FONT SELECT each font is shown in the table below: 5-HIGH SANS SERIF FONT (= 5 LED pixels high) Name Example [SS5] [ST5] [WD5] [WS5] Appendixes: Appendix A —...
  • Page 46 BETA BRITE Programming Manual 7-HIGH SANS SERIF FONT (= 7 LED pixels high) Name Example [SS7] [ST7] [WD7] [WS7] [SDS] [SDS] is a “shadow” font because each letter is composed of two colors — foreground and shadow — like red and green, amber and red, etc.
  • Page 47 BETA BRITE Programming Manual 7-HIGH SERIF FONT (= 7 LED pixels high) Name Example [SRF] [STF] [WDF] [WSF] [SDF] [SDF] is a “shadow” font because each letter is composed of two colors — foreground and shadow — like red and green, amber and red, etc.
  • Page 48 BETA BRITE Programming Manual Colors available Use the keys (or just ) to select one of the COLOR SELECT COLOR following: • Red — [RED] • Light red — [LRD] • Green — [GRN] • Light green — [LGN] •...
  • Page 49: Appendix B - Sign Diagnostic Test

    BETA BRITE Programming Manual Appendix B — Sign diagnostic test Your sign can do a self test to determine if all the LEDs are working properly: Step When you do this... You see this... Press PROGRAM. PROG TEXT A Press BACK until SET SET TIME TIME appears.
  • Page 50 BETA BRITE Programming Manual Appendixes:...

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