Quick Contents Section 1: Introduction • Scope of Manual • System Description • Overview of Terms • Control Panel Buttons • Shot Box • Video and Key Signal Paths...
This section is an overview of the system. It discusses the manual and how to get the most out of it. There are descriptions of a standard DVEOUS system and the available options. It also includes a summary of basic operations and basic Contents signal path block diagrams.
Scope of Manual Section 5 – Applications The Applications section covers timing DVEOUS to integrate it into an exist- ing system and the various switcher control interfaces that DVEOUS supports. Section 6 – Setup Menus This section details the engineering and setup menus. It covers the settings and ranges in menus used for system timing and configuration.
The A video transformation path is a full-bandwidth video channel. The B channel can process key signals (luminance only), but is also a full bandwidth video channel. This lets DVEOUS operate in three modes: • Video/Video – you can control the twin channels independently.
Page 5
• Composite analog video and key outputs • Component analog video and key outputs The DVEOUS Control Panel has a high resolution graphics display and a n n n n 3.5" high density (1.44MB) MS-DOS format floppy disk drive. You can Start Here use the floppy drive to store and recall effects and engineering setup files.
Page 6
An External Floppy Drive can be connected to the DVEOUS control panel n n n n when console mounting blocks access to the on-board drive.
System Description Reference Requirements You must operate DVEOUS locked to an external reference input. A switch on the Combiner Controller board front edge selects the system line rate (525 or 625). It accepts black burst (color black) or composite sync as a reference input if the component output module is installed, but requires black burst if the composite output module is installed.
Start Here that the key channels are included. DVEOUS has the unique ability to process either a key signal or a video sig- nal on the second channel. This means that the standard DVEOUS system can have one video and one key path, or two video paths and no key path; it Index can generate raster-shaped key signals at the output.
Start Here Menu Labels and Controls Some of the information displayed in the menu screen changes depending on DVEOUS' current status and the current menu. The figure below shows a typ- ical display. Index The top line shows the current menu title, and indicates the currently selected master channel (the one the menu settings reflect): 1A, 1B, 2A, or 2B.
Page 10
Section 1: Introduction You can change softknob settings several ways: Turn the softknob. n n n n Enter a value in the numeric keypad, then press the corresponding A , B , C , n n n n or D button in the top row of the numeric keypad. For example, to enter the value 17 in softknob A, enter 17 on the keypad, then press A .
Page 11
Below the effect information display area is a single line edit buffer that shows your keyframe editing command strings (TimeFrame Effects Editor or Quick Keyframes keystroke sequences). If DVEOUS recognizes the command string, it confirms by displaying OK at the end of the string when you press ENTER. If it does not, an error message appears after the unrecognized command string.
Double press a Channel Select button to select it as the master channel and de-select all other channels. You can toggle any other channel on and off after designating a master channel by pressing its Channel Select button once. DVEOUS GLOBAL VIDEO 1-12...
Pressing DELETE removes the current keyframe, including its duration, from the timeline. Pressing MODIFY changes the current keyframe to reflect any changes in any parameter. Pressing UNDO KF EDIT “undoes” the last keyframe edit you made. Index Contents DVEOUS INSERT INSERT DELETE NEXT NEXT...
Page 14
CROP, MULTI, COLOR CRCTR, COLOR MODIFY, INPUT, WARP, LIGHT SOURCE, TEXTURE, KEY, CORNER PIN, and OUTPUT menu buttons. These buttons are located below the softknobs. Use these buttons to access menus and parameters for the active channel(s). Start Here Index DVEOUS Contents BORDER BORDER MULTI COLOR...
Page 15
INSERT, DELETE, REMOVE, COPY, MODIFY, NORMAL, CHANNEL COPY, START (REW), TO, END (FF), THIS, ALL, TRIM, and ENTER. Use these buttons to insert, delete, edit, and copy keyframes in effects. Start Here Index DVEOUS Contents NORMAL CHANNEL CHANNEL INSERT DELETE...
Page 16
Press the CURSOR button to turn on a cursor for each channel on the DVEOUS output. The cursor appears at the intersection of the H, V, and Z axes for each channel, and a channel identification (1A, 1B, etc.) appears on the channel's image.
Page 17
BAL TRANS, COMBINER, TARGET FRAMESTR, DEFOCUS, SUPER MATTE, and SOLID BUILDER. These buttons access menus that control DVEOUS functions that are not specific to the individual DVE channels (1A, 1B, 2A, 2B). This includes menus for controlling optional features. Start Here...
Page 18
The buttons in this group, TIMELINE, EVENTS, PATH, DISK, SAVE EFFECT, and RECALL EFFECT, access menus that let you set controls for the effect as a whole. The Disk menu lets you save effects and setups to floppy disk. Start Here DVEOUS Index Contents TIMELINE...
The System buttons include INPUT SETUP, OUTPUT SETUP, REMOTE SETUP, ENG, UNDO MENU, REMOTE ENABLE, NO XPOINT, PER- SONALITY, and ACQUIRE. These buttons access menus that let you set up the DVEOUS inputs, outputs, remote setups, and enables. Press ENG to bring up the Engineering menu. Start Here...
Pressing PATH displays the available motion path types in the keypad buffer. You can assign a motion path type to any parameter by pressing PATH to select the motion type in the keypad buffer, then the keypad softkey (A, B, C, or D) for that softknob. DVEOUS PATH ALIGN TRIM...
Page 21
Control Panel Buttons On-Air Buttons Use these six On-Air buttons when operating DVEOUS live. Press the ON- AIR button to bring up the On-Air menu and put the keypad in on-air mode. The four freeze buttons let you freeze the channels independently. Once you have frozen an input, you can set up the freeze type for each input.
Page 22
Pressing the PREVIOUS button steps the timeline back to the previous key- frame. Pressing the NEXT button steps the timeline forward to the next key- Contents frame. Pressing the STOP NEXT button pauses a running effect when it reaches the next keyframe. DVEOUS PREVIOUS STOP STOP NEXT...
Page 23
Shot Box Shot Box The Shot Box is an optional small Control Panel for on-air or live use. Its but- tons duplicate the ones in the On-Air and Timeline Control sections on the main Control Panel. You can use the Shot Box to recall keyframes, recall, run, and pause effects, freeze channels, and select a field/frame output.
Channel Configurations Start Here The standard DVEOUS is a twin channel system. It has one channel dedicated for video (A) and a second channel (B). Both transformation paths are full- bandwidth video channels. However, the B channel can process a key or drop shadow signal instead of video.
Page 25
Video and Key Signal Paths Video+Key In this mode, you can manipulate the key signal with all keyframe parameters, including motion paths, warps, light sources, and textures, independently of the video. Note that, since you can move the key channel completely indepen- dently of the video channel, parts of the video channel that do not overlap the key channel are not visible.
Page 26
DVE board to process one video and one key signal. Another configuration is four channels of video, each with independent control. This lets you use DVEOUS as a four channel, real-time video image processor. Index Contents...
Video and Key Signal Paths Signal Paths Inputs DVEOUS supports up to 12 video and/or key inputs with a variety of input modules. The modules handle two inputs each. Input module types available are serial component digital, parallel component digital, 8-bit or 10-bit compo- nent analog (including RGB and most Y/R-Y/B-Y formats), and 10-bit com- posite analog (both NTSC and PAL);...
Page 28
Section 1: Introduction The matrix outputs feed these 11 destinations: n n n n The DVE channel video inputs (a total of four if the optional second DVE n n n n board is installed). These matrix outputs are routed through the optional reTouch Color Correctors, if installed, before passing to the DVE channel inputs.
Page 29
Video and Key Signal Paths The video for each channel is read out of the transform framestores, with addresses generated by that channel's transform controller, and sent to the out- put interpolators. The transformed video and generated key information from each channel passes to the combiner, which composites the two channels together.
Page 30
Section 1: Introduction Video-Key+Shadow Mode The Video-Key+Shadow mode is similar to the Video+Key mode, except that the key signal input to the B channel is processed by the A channel's transform controller, so that the video and key are trans- formed at the same time.
Page 31
Video and Key Signal Paths Outputs Each DVE board supplies three signals to the Combiner board: video, key, and graphics. The video signal is either a transformed version of the A input (Video+Key or Video-Key+Shadow modes) or of the combined A and B inputs (Video/Video mode).
Page 32
2A/2B channels. The video outputs are unshaped and unkeyed, and intended for use as key and fill inputs to a switcher or external keyer. DVEOUS' main video output supplies two identical serial component digital Contents video and key outputs. The standard component output module also supplies one component analog video and key output with separate sync.
Need help?
Do you have a question about the DVEOUS and is the answer not in the manual?
Questions and answers