The Wand Company Star Trek Phaser Remote Replica Instructions For Use

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introduction

charging

basic functionality

The twenty third century Phaser co-designed by
Both Phaser I and II are powered by a
The Phaser universal remote control consists of
Jefferies and Roddenberry was standard issue
rechargeable lithium power cell in the Phaser I.
three major components: Phaser I, Phaser II and
aboard Starfleet vessels. Although primarily
Before first use charge your Phaser I for two
the grip. When assembled they create a highly
intended as defensive weapons, their power,
hours, or until the mode selector button flashes
accurate facsimile of the original Phaser.
design and flexibility made them useful for heating
green. To charge, undock the Phaser I from the
The Phaser I houses the Phaser's three
rocks, cutting through armour plating and even
Phaser II by pressing the release button on the
primary microcontrollers, its rechargeable lithium
as a backup energy source capable of powering
left hand side of the Phaser II and insert the micro
battery and its infrared emitter. As a result, the
a small shuttle craft into orbit in an emergency.
USB cable supplied, and charge from any suitable
Phaser I can operate on its own when undocked
This Original Series Phaser Universal
powered USB socket. Note: the charging cable
from the Phaser II. When undocked, its various
Remote Control is not a toy: it is an advanced,
can be found under the stand in the Phaser's
functions are activated by pressing the Phaser I
gesture based universal remote control,
protective transit case.
trigger button located on its underside.
designed to control home entertainment
The Phaser indicates that it needs charging
mode selector button
thumb wheel
Press to cycle between Practice,
Roll back and forward to
Control and FX modes. When in
raise and lower sight and
Control Mode, a double press
aspirator grille
selects the memory bank. An
LED array indicates current
Phaser II dial
mode and memory setting.
Rotate to select firing
sound. When set to zero
aspirator grille & sight
Phaser does not make
When the Phaser I is docked, its various
any firing sound
Raises and lowers together
functions are activated by pressing the trigger
button above the grip under the main body of
infrared emitter
heat sink fins
the Phaser II.
muzzle ring

docking and undocking the Phaser I

release button
Rotating ring extends
To dock the Phaser I, insert the front of the
Press to eject and
& retracts emitter
undock Phaser I
Phaser I into the Phaser II front docking recess,
at a slight angle, and then push the back of the
connector pin array
emitter
Phaser I into place until the locking catch clicks.
Do not damage or obstruct
Extends and retracts
To undock the Phaser I, press the release
Phaser I
button on the left hand side at the back of the
trigger button
Can be used independently
Phaser II to release the locking catch. Lift the
when not docked to the
A second trigger button is located
back of the Phaser I and gently pull it backwards
Phaser II main body
on the underside of the Phaser I
out and away from the Phaser II dock.
Phaser II
Personnel must take care not to damage the
dilithium chamber door
connector pin array when undocking and docking
A quarter turn removes door to
magnetic stand catch
reveal dilithium crystal. Crystal
the Phaser I. The contacts on the bottom of the
glow matches emitter fire colour
Do not place on magnetically
Phaser I should never be shorted together.
sensitive media
removable grip

attaching the grip

grip securing bolt
Ensure that grip is aligned correctly when
To attach the grip, push the asymmetrical locator
attaching to Phaser II body by matching
Tighten using screwdriver supplied
asymmetrical locator pins with slots
Do not overtighten
pins into their matching slots in the base of the
Phaser II. To secure the grip, gently tighten the
grip-securing bolt with the special Enterprise
equipment such as TVs, DVD players, Blu-ray
by saying
"power cell
drained" after a gesture.
screwdriver supplied. Do not over tighten.
players and iPod docks, using infrared codes
The Phaser I may be used undocked while it is
learned from conventional remote controls by
charging. The Phaser II does not need
the means of gestures rather than by pressing
charging; it takes its power from the Phaser I.
buttons. A total of nine different gestures and
charge indicator
four separate memory banks enable the Phaser
Flashes green when
to learn up to 36 remote control functions.
fully charged
At the press of the trigger button, the
Enterprise screwdriver
Phaser pulses and produces one of nine
different Phaser firing sounds (depending on the
setting of the Phaser II dial), and has the power

powering up and down

to instantly stun almost any TV without any
Press and hold the mode selector button (a long
micro USB
setup required.
Charging socket
press) to power up or power down the Phaser.

operational modes

stores up to nine codes. Therefore the Phaser
can store up to 36 codes in total.
The Phaser has three main operational modes.
To fire a remote control code, press and
Users can cycle through each mode with a
hold the trigger button and do one of the eight
single short press on the mode selector
movement gestures. Each time a gesture is
button: Practice Mode, short press
Control
performed correctly (while the trigger button is
Mode, short press
FX Mode, short press
back to Practice Mode again, etc.
pressed), the Phaser will fire the infrared (IR)
push pull gestures
tilt right gesture
Press and hold
Press and hold the trigger
trigger button
then tilt or rotate the
then jab Phaser
Phaser by 90˚ to the right,
forward or back
so that its side is horizontal
about 3" (10 cm)
tilt left gesture
Press and hold the trigger
then tilt or rotate the
Phaser by 90˚ to the left, so
that its side is horizontal
trigger button
for use when Phaser I is
single press
not docked to Phaser II
Single press mode selector
button to cycle though modes
flick gestures
Practice Mode - P is lit
Control Mode - C is lit
Press and hold trigger
FX Mode - Fx is lit
then do a short sharp
flick of the Phaser left,
right, up or down
about 3" (10 cm)
double-click press
While in Control Mode, double
trigger button press
press mode selector button to
cycle though memory banks
Single press and hold trigger button
then do a gesture to fire IR beam
Red Memory -
C
is lit red
Green Memory -
C
is lit green
Double press trigger button is the
Note: the same gestures work for
Blue Memory -
C
is lit blue
ninth gesture and fires IR beam
the Phaser I when it is undocked
Yellow Memory -
C
is lit yellow
Practice Mode
remote control code that is programmed onto
Only correctly trained personnel are permitted
that gesture.
to use the Phaser, so before entering any other
The ninth gesture is a double trigger button
operational mode, all personnel must learn how
press; hold the second press to fire constant IR.
to do the movement gestures correctly.
Where no IR code has been programmed
To enter Practice Mode, press the mode
onto the gesture, the Phaser will not fire but will
selector button until the P is lit red.
say "unassigned".
In Practice Mode, each time a gesture is
Phaser II dial settings from one to nine will
performed while the trigger button is pressed
select different Phaser firing sounds. If the
and held, the Phaser will say which gesture it
Phaser II dial is set to zero, then each time the
thinks has been attempted. If the Phaser
trigger button is pressed and a gesture is
misinterprets a gesture, hold it steady for a few
performed correctly, the Phaser will emit the IR
seconds then repeat the gesture taking care to
code programmed onto that gesture, make a
use short, accurate, positive movements. Once
quiet click and the emitter will flash, but no
the gestures have been mastered, the user is
firing sound will be heard. If no IR code has
cleared to move on to Control Mode, where the
been programmed onto the gesture, the Phaser
use of live infrared (IR) beams will enable the
emitter will flash but it will remain silent.
control of domestic equipment with the Phaser.
When the Phaser I is undocked, it

Control Mode

remembers the last Phaser II dial setting. The
To enter Control Mode, press the mode selector
Phaser I must be docked in order to change the
button until the C is lit and then double-click press
firing sound setting.
the mode selector button to select the required
Control Mode: Any-TV-Off
memory bank. Each double-click press will cycle to
the next memory bank and the C will glow either
To stun almost any TV into the off state without
red, green,
blue
or
yellow
depending which
the need to program the Phaser, while in
memory bank is selected. Each memory bank
Control Mode, point the Phaser at a TV then
press the trigger button three times and hold

programming the Phaser

Programming Mode can be exited at any time
the third press. As long as you keep holding the
with one short press of the mode selector button.
Before properly trained personnel will be able
button, the Phaser will fire bursts of IR as it scans
It will automatically exit Programming Mode if
to use the Phaser to control equipment in their
through a sequence of TV on-off remote codes,
no gestures are performed after one minute.
quarters, it will need to be programmed with
emitting each one to find the code that will stun
Programmed IR codes are preserved even if
the infrared (IR) remote control button codes of
the TV. Each time it sends an IR code the emitter
the battery becomes completely discharged.
those devices requiring control. The Phaser has
will flash. Release the trigger button when the
However, while in Programming Mode, ten
nine different gestures or actions. It has four
TV is turned off. Setting the Phaser II dial to zero
short presses of the mode selector button erases
separate memory banks (red, green, blue and
will enable a stealth version of this function
all memory banks and performs a factory reset.
yellow) and can store one remote control code
where the Phaser scans for the correct code,
Caution: this operation can not be undone.
per gesture/action in each memory bank,
but makes no sound and just flashes its emitter.
therefore allowing up to 36 remote control

If programming problems occur

FX Mode

codes to be stored in total.
- Try varying the duration of the original remote
The Phaser should only be programmed
control button press from very brief up to
In FX Mode, after 30 seconds of inactivity the
when it is undocked. To enter Programming
about half a second.
Phaser hibernates and does not consume any
Mode press the mode selector button with two
power unless the trigger button is pressed. It
- Try varying the distance from the beam
short button presses quickly followed by a long
does not have to be powered down, and so
emitter of the Phaser I to the original remote
press (holding the button down for three
control from 0.5" to 2" (1cm to 5cm).
remains ready for use at a moment's notice. If
seconds). The Phaser will say,
"entering
the Phaser I is docked, then pressing the trigger
- Try replacing the batteries in the original
programming
mode". The mode selector button
button fires the Phaser with the firing sound as
remote control.
will blink once per second while the Phaser is in
set on the dial. If the Phaser I is not docked, then

adjusting the volume

Programming Mode.
the firing sound is that of the last dial setting
To adjust the Phaser sound volume, press mode
To program the Phaser, press and hold the
before the Phaser I was undocked.
selector button six times and turn the Phaser II
trigger button then perform the desired gesture;
In FX Mode, setting nine on the dial selects
the Phaser will say which gesture has been done,
dial to select the volume required. When the
the Phaser Overload sound effect. A short press
volume is set at the correct level, press the
then the mode selector button will blink rapidly to
of the trigger button starts the Overload
trigger to confirm the setting. After setting the
signify that it is waiting to receive the IR code
sequence and a second short press stops it.
(button press) from a normal remote control.
volume, remember to reset the dial to the
In FX Mode, setting zero on the dial selects
desired firing sound effect.
Starship sounds. Pressing and holding the
about 1" (2.5 cm)
care instructions
trigger button and then doing a movement
gesture plays one of eight authentic sounds
This Phaser is a sensitive instrument of control
from the USS Enterprise.
and should be handled with care. Clean only
lock function
with a soft, slightly damp cloth; do not immerse
in water; do not insert anything into the
The Phaser can be locked to prevent its use by
briefly press and release
aspirator grille opening. To protect the Phaser
unauthorised personnel. To lock the Phaser,
Do not hold original remote
while not on display, keep it safely in its
press the mode selector button four times
control button down
shock-absorbent transit case.
quickly and enter any four-digit Lock Code at
Hold a normal remote control about 1" (2.5cm)
the spoken prompt. To enter the desired four-
from the beam emitter of the Phaser I while it is
The Wand
digit Lock Code, turn the Phaser II dial to the
glowing, and briefly press and release the
Company
first digit then press the trigger button to
normal remote control button for the function
© The Wand Company Ltd. 2013.
confirm it. Repeat the process for the rest of the
you want to program on to that gesture. If the
digits of the Lock Code to be stored. As soon the
Phaser received the IR code successfully, it
info@thewandcompany.com
Lock Code has been entered, the Phaser will
will say "OK". If it receives no IR signal after
www.thewandcompany.com
power down and lock itself. The Phaser will
five seconds, it will stop waiting for the IR code,
then need to be unlocked by entering the
the emitter will stop glowing and another gesture
correct code each time it is powered up.
will have to be performed to make the Phaser
When the Phaser I is undocked, the code
ready to receive an IR code again.
may be entered by rapidly pressing the mode
Further codes may be programmed onto any
selector button to count out each digit of the
other gesture or reprogrammed over the existing
Packaging design, manual and illustrations by Chris Barnardo
code, pressing the trigger button after each
code on the same gesture by repeating this
Hardware and software design by Richard Blakesley
digit to confirm.
process, without having to exit Programming
to the following two conditions. 1. This device may not cause harmful
If the Lock Code is forgotten, it may be
Mode each time a code has been learned.
interference. 2. This device must accept any interference received,
including interference that may cause undesired operation.
overridden and erased by entering the master
Two quick presses of the mode selector
TM & ©
unlock key: 2254.
button in Programming Mode will cycle
logos are trademarks of CBS Studios Inc. All Rights Reserved.
The Lock Code can be erased and locking
between its four memory banks (red, green,
disabled, by pressing the mode select button
blue and yellow) allowing storage of up to four
quickly five times whilst the Phaser is unlocked.
different sets of nine IR remote control codes.
button pressing guide
The Phaser has many exciting features and two
buttons, which require a number of different
button pressing sequences to access all these
features. Depending on the mode the Phaser is
in, certain button pressing sequences will do
different things.
FX Mode has been designed especially for
play and cosplay. After 30 seconds of inactivity
the Phaser hibernates and does not consume
any power unless the trigger button is pressed,
and so does not need to be powered down and
remains ready for use at a moment's notice.
MODE SELECTOR BUTTON
When in any mode
Phaser
OFF
Phaser
ON
enter Programming Mode
exit Programming Mode
Phaser
OFF
enter Control Mode
enable Lock Code
cycle through modes
entry sequence
When in Control or
Programming Mode
erase Lock Code
when Phaser is unlocked
cycle round through
memory banks
then use dial to set
Phaser volume –
press trigger to confirm
PHASER I or II TRIGGER BUTTON
When in Control Mode and in Practice Mode
Phaser fires IR and plays set firing sound - dial setting 1 to 9
Phaser fires IR and makes quiet click - dial setting 0
in Practice Mode, Phaser says gesture but no IR is fired
When in FX Mode
dial setting 1 to 8:
plays set firing sound
dial setting 0:
plays one of eight
dial setting 9:
authentic sounds from
Phaser overload
the Starship Enterprise
STAR TREK
and related marks and
When in Control Mode
Any-TV-Off
scan, Phaser
RETAIN THESE INSTRUCTIONS
FOR FUTURE REFERENCE
plays set firing sound or
ITEM No. WRC10914
is silent if dial is set to 0
USS Enterprise NCC-1701
M

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Summary of Contents for The Wand Company Star Trek Phaser Remote Replica

  • Page 1: Adjusting The Volume

    Phaser firing sounds. If the grip securing bolt © The Wand Company Ltd. 2013. and held, the Phaser will say which gesture it confirm it. Repeat the process for the rest of the Ensure that grip is aligned correctly when you want to program on to that gesture.

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