JDS Stargate LCD-96M User Manual

Lcd multi-menu keypad

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LCD MULTI-MENU KEYPAD
LCD-96M

USER MANUAL

"The Home of Automation"
12200 Thatcher Court Poway, CA 92064 U.S.A.
TEL 858-486-8787
FAX 858-486-8789
EMAIL onlinejds@aol.com
www.jdstechnologies.com
REV 1.1

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Summary of Contents for JDS Stargate LCD-96M

  • Page 1: User Manual

    LCD MULTI-MENU KEYPAD LCD-96M USER MANUAL “The Home of Automation” 12200 Thatcher Court Poway, CA 92064 U.S.A. TEL 858-486-8787 FAX 858-486-8789 EMAIL onlinejds@aol.com www.jdstechnologies.com REV 1.1...
  • Page 2: Table Of Contents

    CONTENTS Contents ..................2 Overview ..................3 Hole Cut-out Template ..............4 Installing the LCD-96M enclosure ............ 5 Connection using Hub (Homerun wiring) .......... 6 Connection using Daisy-Chain wiring ..........7 Setup ..................8 PROGRAMMING AND OPERATION Programming and Operation Introduction ......9-10 Using Bitmapped Graphics .............
  • Page 3: Overview

    OVERVIEW LCD Menu Screen Stores 96 User-Defined Menus & Sub-Menus LED Indicators Programmable from Event Manager software Supports Text & Graphics (.bmp) 8 Dual Position Rocker Keys Independent Left/Right Programming 3 Programmable LEDs (On/Off/Blink) Continuous or Timed Backlight Dual-Position Menu Lines VoiceMail Menu Rocker Buttons Caller ID Name &...
  • Page 4: Hole Cut-Out Template

    LCD MULTI-MENU KEYPAD LCD-96M Screen Contrast Adjust POT1 RS-485 Connector 3 3/8" Hole Cut Out Template 4"...
  • Page 5: Installing The Lcd-96M Enclosure

    INSTALLING THE LCD-96M 1) Choose a convenient location to install the LCD-96M Keypad. For best visability, install the keypad at eye level. 2) Using the Hole Cut-Out Template on the previous page, put a small pencil mark on the wall in the four corners of the cut-out. 3) Draw lines to connect the four pencil marks.
  • Page 6: Connection Using Hub (Homerun Wiring)

    CONNECTION USING RS-485 HUB AND HOME-RUN (STAR) WIRING An optional RS-485 Hub can be used to allow home-run (star format) wiring of keypads to Stargate. The RS-485 Hub can accom- modate up to 8 RS-485 devices (keypads, thermostats, etc.). Additional hubs can be connected to accommodate up to 32 devices. NOTE: Each hub requires an external 12vdc @ 1A power supply.
  • Page 7: Connection Using Daisy-Chain Wiring

    CONNECTION USING DAISY-CHAIN (LOOP) WIRING Up to 16 LCD-96M Keypads can be connected in a "daisy-chain" to Stargate's RS485 port using two twisted pairs of catagory-5 cable (one pair for communication and the other for 12vdc power). Up to 4 LCD-96M Keypads can be powered by Stargate's on-board 12vdc power supply. Total cable length should not exceed 4,000 feet.
  • Page 8: Setup

    SETUP 1) Connect 12vdc power and RS-485 network pair (B+, A-) to the keypad(s). (NOTE: Some Stargate RS-485 connectors are labeled "TRB" instead of B+ and "TRA" instead of A-) If an external 12vdc power supply is used, you MUST connect the ground (negative) of the power supply to the ground (-) terminal of Stargate.
  • Page 9: Programming And Operation Introduction

    PROGRAMMING AND OPERATION - Introduction 1) Open Event Manager for Windows (WinEVM). 2) Click DEFINE - LCD KEYPAD. 3) Select the LCD Keypad address you want to program then click DEFINE to open the LCD KEYPAD programming utility. 4) Click the SETUP KEYPAD button. 5) Enter a name and location for the keypad.
  • Page 10 PROGRAMMING AND OPERATION - Introduction BUTTON ACTIONS There are three types of button actions that can be assigned, Custom, Navigation and Predefined Menu. CUSTOM (Then Action, X-10 Two-Way) Then Actions include X-10, IR, Relay, Macro, VoiceMail, Flag, Variable, HVAC, Audio Path, LCD Keypad and are treated the same as Then Actions used in the schedule.
  • Page 11: Using Bitmapped Graphics

    PROGRAMMING AND OPERATION - Using Bitmapped Graphics Using Bitmapped Graphics Many menu items allow the use of bitmapped graphics in place of text for labeling a menu line. Graphics can enhance the look of a menu and simplify identifying the function of a button. For instance, using up and down arrows in place of the words "up" and "down"simplifies the thermostat menu.
  • Page 12: Then Actions

    PROGRAMMING AND OPERATION - Custom Actions Then Actions Selecting Then Action will bring up the Then Action field. In the DISPLAY ATTRIBUTES section, type the name you want to appear on the menu line (up to 10 characters) or select a bit map graphic. Graphics used in menus must be stored in the STARGATE folder or folder containing your schedule (.sch) and database (.dbf) files.
  • Page 13: X-10 Two-Way

    PROGRAMMING AND OPERATION - Custom Actions X-10 Two-Way Selecting X-10 Two-Way as a menu item will bring up the X-10 field. Select the X-10 device you want to control in the X-10 Device List then type the name you want to appear on the menu line (up to 10 characters). Double-clicking the name in the list will insert the first 8 or 10 characters of the name into the text box (depending on size selected).
  • Page 14: Thermostat

    PROGRAMMING AND OPERATION - Pre-defined Menus Thermostat Selecting Thermostat as a menu item will bring up the Thermostat Setup field. Select the Thermostat Zone to be displayed on th e Thermostat menu line (to the left of the associated keypad button). The Thermostat menu line will display the name of the zone (first 8 letters) in the upper half of the menu line and the current temperature on the bottom half.
  • Page 15: Voicemail

    PROGRAMMING AND OPERATION - Pre-defined Menus VoiceMail Selecting VoiceMail as a menu item will bring up the VoiceMail selection field. Select a mailbox number and the desired output for playing back voicemail messages then click OK. This will display the Box Number on the left side of the menu line and the number of NEW and OLD messages on the right side.
  • Page 16: Time Label

    PROGRAMMING AND OPERATION - Pre-defined Menus Time Label Selecting Time Label as a menu item will bring up the Time Label field. Select the Time Label you want to control then type the name you want to appear on the menu line (up to 10 characters) or select a bit map graphic then click OK. Double-clicking the name in the list will insert the first 8 or 10 characters of the name into the text box (depending on size selected).
  • Page 17: Variable

    PROGRAMMING AND OPERATION - Pre-defined Menus Variable Selecting Variable as a menu item will bring up the Variable field. Select the variable whose value is to be displayed on the menu item (to the left of the associated keypad button). Type the variable name (up to 8 characters) to be displayed above the numerical value. Double-clicking the name in the list will insert the first 8 or 10 characters of the name into the text box (depending on size selected).
  • Page 18: Caller Id

    PROGRAMMING AND OPERATION - Pre-defined Menus Caller ID Selecting Caller ID as a menu item will bring up the Caller ID field. Type the name you want to appear on the menu line (up to 10 characters) or select a bit map graphic then click OK. Copy Keypad Select When the Caller ID button is pressed, the display switches to the Caller ID menu which stores and displays Caller ID data (time, date,...
  • Page 19: Digitpad

    PROGRAMMING AND OPERATION - Pre-defined Menus DigitPad Selecting DigitPad as a menu item will bring up the DigitPad field. Type the name you want to appear on the menu line (up to 10 characters) or select a bitmapped graphic then click OK. Graphics used in menus must be stored as .bmp files sized to 64 x 16 pixels, black & white only in the STARGATE folder (or folder containing your schedule and database files).
  • Page 20: Telepad

    PROGRAMMING AND OPERATION - Pre-defined Menus TelePad Selecting TelePad as a menu item will bring up the TelePad field. Type the name you want to appear on the menu line (up to 10 characters) or select a bitmapped graphic* then click OK. Graphics used in menus must be stored as .bmp files sized to 64 x 16 pixels, black & white only in the STARGATE folder (or folder containing your schedule and database files).
  • Page 21: Time Display

    PROGRAMMING AND OPERATION - Pre-defined Menus Time Display Selecting Time Display as a menu item will place "12:00" on the selected line. Once downloaded, the current time will be displayed on the corresponding menu line of the LCD-96M. Set Display Attributes then click OK. Click SETUP to select 12 hour or 24 hour format. Select Select...
  • Page 22: Then Lcd Keypad Actions

    PROGRAMMING AND OPERATION - Then LCD Keypad Actions Then LCD Keypad Actions In addition to all the menu functions that can be downloaded and stored in the LCD-96M, a variety of scheduled actions can be incorporated into the Event Manager schedule to interact with the keypad using the THEN - LCD KEYPAD function. These include LED Functions that control the three LEDs, Menu Screen Functions that affect individual menus or menu lines and Keypad Functions that affect the entire keypad.
  • Page 23: Led Actions

    PROGRAMMING AND OPERATION - Then LCD Keypad Actions LED Actions Three LEDs (red, green and yellow), located above the rocker keys, can be individually programmed (from the Event Manager schedule) to turn on, turn off, blink fast or blink slow based on any condition(s). Example 1: GREEN YELLOW...
  • Page 24: Backlight Actions

    PROGRAMMING AND OPERATION - Then LCD Keypad Actions Backlight Actions The LCD-96M has a built-in high-contrast green backlight that can be programmed to stay on continuously or turn on with any key press then time out after a specified delay time. Menus remain visible in daylight when the backlight is off. The backlight can also be accessed via the Event Manager schedule to allow dynamic interaction with other system functions.
  • Page 25: Writing Text

    PROGRAMMING AND OPERATION - Then LCD Keypad Actions Write Text Messages such as "TAKE OUT THE TRASH" or "DOCTOR APPT AT 4PM TODAY" can be triggered by your schedule and displayed on the appropriate keypad(s). Text written to a keypad will be displayed until the keypad changes to a different menu screen or times out and reverts to the default menu.
  • Page 26: Changing Text

    PROGRAMMING AND OPERATION - Then LCD Keypad Actions Change Text The text on a menu line can be changed via the schedule to expand the functionality of a button. Change Text will not affect bitmaps. Example 1: A menu line could be programmed to change from "HOME" to "AWAY" when the Away flag is set and back to "HOME" when the flag is clear.
  • Page 27: Inverting Text

    PROGRAMMING AND OPERATION - Then LCD Keypad Actions Invert and Un-Invert Text The text of a menu line can be inverted (background and text color reversed) via the schedule to indicate a change of state such as flag set, a relay on, etc. or simply to visually differentiate it from other menu lines. An inverted menu line can be un-inverted to return it to the original background and text color.
  • Page 28: Glossary

    GLOSSARY Bitmap - A graphic image formed from individual elements (pixels). Catagory-5 Cable - Tightly wound twisted pair cable designed to carry high-speed data signals. Daisy-Chain - A wiring configuration with multiple devices connected to the same wires at different locations along the length of the wires.
  • Page 29: Troubleshooting

    This product is warranted against defects for a period of two years from date of purchase from JDS Technologies or authorized dealer. within this period, JDS will repair or replace as necessary without charge for parts or labor. Warranty does not cover shipping charges or products subjected to misuse, modifications, accidental damage, lightning or other conditions beyond the product's rated specifications.

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