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Hasbro SIMON Trickster Game Owner's Manual page 2

Hasbro trickster game owner's guide

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'-
~
b
j
e
g
t
r
m
o
f
signals.
.r~oi+,r?~
How
W
by
b
lighting
u p
-
w - 1 )
that kns.
If you
it, the
I
c o r r e c t = ~ b 5 &
h
lens. Each
a
s e q p
~ ~ m ~ d c k s t e r
will
reme
ber
the tieq~nee as
it gets
I
L l o
I
you c a r t -
tot*
out-tricked3imon Trickster!
To
keep
p l a y i n g p w f f ~ h
g@
cdrresponding
lens
will
flash.
To
F@
that
game
ag
'S
%&t
lens.
To
play
a
d m
the
ON
button
t o ~ e & -
each
game
called
out;
l o
! ,
. .
.
SIMON
The trick: In this
o r
m
cdWWMty "moven to
d
i lenses 'edt-~rickst~
pl h y$i - t s H-t t - e.
Can you repeat each sequenweven f the c&xYapp%?Pon
different Imrses?
--
At
the
~
~
.
~
h
sequek@&t a second, and wakh the
,
lenses
&by
to see if
anyWh#r
colors change. Then try
18
'
repeat the sequence by pd&g the same colors,
no
what lenses they appear on.Bmuse this game is so tricliy,---,
you have 7 seconds (not just 5, as in
the
other
g a m e )
to!
press each lens.
'ICf
\ '
'
SIMON SURPRISE
,
I
4 -
The trick h this game, evaybns has the same
sound
,
color (red, g m , yellow, W t r F m y combination).
h44hmb
,
sound or
cdor
cues to retydR!
t a n
you remember ancbk@At
I
the signals by location on/y?Mr
,
I .
-
SIMON REWIND
:,
The trkk:
Can
you r - t
e&-t sequence backwards, #ran
the last signal to the Rrsr! 4
k
r
-
,
-
re
tMdks3
Try
these
games
for
2
or
more
/$ayers.
..
,..-
. ,
-*i
'
7
GAME
When selecting
any
game,
presg+tl @ lens twice instead of
once, to access the 2-player g m .
o o w
playeitqao first. The first piayer
z , " l z g k
as in
a sob
@! m e.
When the bell rings (this
can happen after a player repeats any sequence), it's the other
player's turn to
try
to repeat the sequences.
Pay close attention even on your ~pponent's tum, because
you never know when the bell will ring and your turn will begin!
How to win: When a player is eliminated, the other player
automatically wins!
ELINHNMtON GAME
FOR 3
OR
WOFPE PLAWRS
How to pb'PIay the Head-to-Head Game as described
above. When me bell rings, pass the game to the player on
your left. Ea@(#%,a player is eliminated, start a new game
players. Keep going until only one player
wins the game!
Automatic#utofR Simon Trickster will automatically shut
'
down after approximately 2 minutes of non-use. To play again,
just press the ON button.
FCC
5 7 A T a i m r
T h i s equipment has been
tested and found to comply with the limits for
a
C l a s s
B digital
device, pursuant to part 15 of the FCC Rules. These limits
are
designed
to pmvide
y a b k ,
protection against harmful interference
in a rssjdSwlbzlitlstallation, ~ s q u i p m e n t generates,
uses,
and can radiate
radio
frequsney energy
and,
4
n o t
instailed
and
used in accoKfance with
the instructions,
may
cause $rmful interference to radio communications.
However,
then
is rxp;gtmmW~*at interference will not occur in a particular
instalMM. I l ' W 9 q u s p m e n 2
d m
cause
harmful interference to radio or
t
~
~
~
'
~
~
,
w h m
can be
bemined by turning the equipment off
and
an,
t h &
L &wmged.
to
try
to correct
the
interference by
one or
more of the
fdhing
FTPXWTBB:
b
I n c m
the separatjon b e *
the equipment and
receiver,
Consult
the dealer
or an e&ced
radio/lV technician for help.
We
4.b
m,
to-&ar ywr questioos
or
comments about this game.
US.
e~lsumers
$ a &
~e
to: Hasbro
Games,
Consumer
Affairs Dept., PO. Box
200,
hwtuckcri#&.
Ti: 888-it%6
@%free)).
ckm&an consumers @ease
write
to:
Hasbm Canada Caporah, 2350
de
la
province,
Lonpsuil,
QC
Canada,
J4G
h2.
Europam
consumers
please write to:
Hasbro
UK Ltd. Hasbro Consumer Ahrs.
43,
C & w $ l
Way, Newport, W, NPl9
4YD;
or telephone our Helpline
on
22427276.
@ J
2005
Haabro,
PawRidcet, RI
02862.
All Rights Reswved, TM &@denote US.
Trademarks. 42874-1
Not s u W
far
children under
3 years
because
of small
parts
- choking
hazard.
' R O O F
OF PURCHASI

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