Fundex Games Shake User Instructions

Fundex Games Shake User Instructions

Fundex games board games user instructions

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AGES: 8+

CONTENTS: Shake Case, Score Pad,
6 Colored Dice, 6 Shake Dice
OBJECT: Roll or Shake for points to
get the highest total score.
SET-UP: Each player picks a colored
die. Place the six Shake dice inside the
case. Select a scorekeeper and give them the
score
pad( Note: You will need a pen or pencil ).

HOW TO PLAY:

1 . The game consists of 10 rounds. To begin a
round, the scorekeeper says, "1, 2, 3, GO!"
and all players roll their colored die at the same
time ( If all players roll the same number,
ever yone re-rolls ).
2. Players that roll the same number score that
number and are done for this
3. Arrange the remaining dice in a row from
highest to lowest.
4. The player with the highest number goes first
and has a choice.
• Take the points on the die they rolled as
their round score or...
• Give up the points on the die for a chance
to Shake.
If the player decides to take the points, their turn
is over and the choice to Shake passes to the next
highest number rolled, and so on.
If the player chooses to Shake, all other players
must score what they rolled because only one player
may Shake per round. Let the risk taking begin!
Example of a 5 Player Round
All five players roll their colored die.
1st
2nd

HOW TO SHAKE:

A player choosing to Shake has given up the points
on their die and is now starting at zero for the round.
1. Take the case and Shake the
2. Total the score of the Shake.
Each
= 10 Points
Each
Hold the case and Shake the
dice up. Then, lay the case
flat and show everyone
what points you have.
The player now has a choice:
1. Take the current score. If so, score the points
gained by Shaking and your turn is over.
2. Shake again to try and ADD on more points.
3. A player can continue Shaking for more points
or "stop" and keep their score at anytime.
4. If the result of any Shake is all 6 dice showing
zero, the player has crapped out. The current
points are lost. The player scores zero for the
round and the round is over.

INSTRUCTIONS

PLAYERS: 2 - 6

(This is the result: )
Set aside the two dice that match.
These players score 40 for the round.
Arrange the dice from high to low.
The player who rolled the "60"
has the first choice.
3rd
= 0 Points
Colored Dice
Shake Dice
round.
dice.

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Summary of Contents for Fundex Games Shake

  • Page 1 3. A player can continue Shaking for more points or “stop” and keep their score at anytime. 4. If the result of any Shake is all 6 dice showing zero, the player has crapped out. The current points are lost. The player scores zero for the round and the round is over.
  • Page 2 This player decides to Shake again. ( The third Shake result:) This player has crapped out. All points are lost, zero is scored for the round and their Shake is over. Remember, Only one player may Shake per round. ALL SHAKE ROUND: After 10 rounds of play, all players compete in the All Shake round.
  • Page 3 R O U N D R O U N D R O U N D R O U N D SHAKE ROUND P L A Y E R N A M E S F I N A L S C O R E S...

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