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TM IOC. Copyright © 2008 International Olympic Committee ("IOC"). All rights reserved. This video
game is the property of the IOC and may not be copied, republished, stored in a retrieval system or
otherwise reproduced or transmitted, in whole or in part, in any form or by any means whatsoever,
without the prior written consent of the IOC. Windows, the Windows Vista Start button and Xbox 360
are trademarks of the Microsoft group of companies, and 'Games for Windows' and the Windows Vista
Start button logo are used under license from Microsoft. © SEGA. SEGA and the SEGA logo are either
registered trademarks or trademarks of SEGA Corporation. All rights reserved.
MAN-S075-UK
Note Colours for Olympic Symbol:
Ring colour
Pantone
C,M,Y,K %
Olympic Blue:
PMS 3005
100,30,0,6
Olympic Black: PMS 426
40,0,0,100
Olympic Red:
PMS 192
0,94,65,0
Olympic Yellow: PMS 137
0,34,91,0
Olympic Green: PMS 355
100,0,91,6
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Summary of Contents for Sega OLYMPIC 2008

  • Page 1 Microsoft group of companies, and ‘Games for Windows’ and the Windows Vista Start button logo are used under license from Microsoft. © SEGA. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation. All rights reserved.
  • Page 2 Important Health Warning About Playing Video Games Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including fl ashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures”...
  • Page 3: Table Of Contents

    Thank you for purchasing Beijing 2008™ - The Official Video Game of the Olympic Games. Please Thank you for purchasing Beijing 2008™ - The Official Video Game of the Olympic Games note that this software is designed only for use with a personal computer running Microsoft note that this software is designed only for use with a personal computer running Microsoft Windows®.
  • Page 4: Getting Started

    GETTING STARTED SYSTEM REQUIREMENTS The System Requirements necessary to run Beijing 2008™ - The Official Video Game of the Olympic Games are as follows: Minimum: Recommended: • Microsoft® Windows® XP • Microsoft® Windows® XP / Vista™ • 2.4GHz processor • AMD or Intel Dual Core processor •...
  • Page 5 GETTING STARTED CONTINUED Once you’ve selected your mode and event(s), you’ll be taken to the relevant stadium in preparation for the action. You can skip the opening cut-scenes by pressing the button as indicated on screen. If you’re unfamiliar with the event mechanics, the controls and the sequence of stages throughout the event, Tutorials can offer a step-by-step guide to how to play.
  • Page 6: Main Menu

    MAIN MENU TRAINING Select individual events for continuous play within a non- competitive environment, allowing you time to learn each of the events before transferring your skills to competitive challenges of the Olympic Games. COMPETITION Play with friends, either at home or from around the world. Choose between single and multiple event challenges to prove who has the superior ability.
  • Page 7: Olympic Games Mode

    OLYMPIC GAMES MODE After viewing the Opening Ceremony you’ll be shown the list of challenges that await you on the first day of competition. You’ll also see the criteria for progression to the next day, for example ‘qualify for 3 out of 5 events to progress to the next day’ . If you fail to qualify for a day, you will need to repeat that day until you are successful.
  • Page 8: Playing Online

    PLAYING ONLINE JOIN QUICK GAME will take you to a list of available games that are currently in session. JOIN CUSTOM GAME will let you defi ne the events you’ d like to compete in. CREATE GAME will let you create a multiplayer game, selecting the events you wish to challenge other players to.
  • Page 9: Multiplayer Game Modes

    MULTIPLAYER GAME MODES If you select either Custom Match or Create Match you will then be able to define the following game types: VS (for 2 players head-to-head only) All events play as normal except for tournament tree events which drop all initial rounds and play in a head-to-head final.
  • Page 10: Event Controls

    EVENT CONTROLS ATHLETICS TRACK 100m / 200m / 400m Press and hold µ or ∫ to build power of the launch start, once the power bar hits the red zone you’ll launch from the blocks. Be careful not to false start, but be sure to be on the edge and power out of the blocks if you want that world record.
  • Page 11: Athletics Field

    ATHLETICS FIELD HAMMER THROW Rotate B or C to match the marker. Press µ or ∫ to release the hammer. SHOT PUT Rotate B or C to build power. Press and hold µ or ∫ to build your throw angle, and then release µ or ∫...
  • Page 12: Aquatics Swimming

    ATHLETICS FIELD CONTINUED HIGH JUMP Alternately press z and v and match the timing of each footstep, then use µ or ∫ to jump. POLE VAULT Press z and v alternately or waggle C or B to build up running speed.
  • Page 13: Gymnastics Artistic

    GYMNASTICS ARTISTIC FLOOR EXERCISE When the gymnast steps or lands on a button icon press the corresponding button; timing here is crucial. VAULT Press z and v alternately or waggle C or B to build up running speed, and then press µ or ∫ as you contact the markers to launch. Rotate C or B to correctly dismount.
  • Page 14: Shooting Shotgun

    SHOOTING SHOTGUN SKEET (men) Press c to call ‘Pull’ and then Press ∫ to fi re. Sweep the crosshair left and right using B, Press and hold z to increase crosshair movement speed. SHOOTING PISTOL 10m AIR PISTOL Press µ or ∫ to determine your accuracy; once this is set remember to take this into account when aiming the crosshair.
  • Page 15: Judo

    JUDO 81 - 90kg Match the arrows indicated on screen with C or B to gain the advantage in the tussle. Once you have the advantage press a combination of z, v, c and x to throw; these combinations are secret and something you need to investigate and learn.
  • Page 16: Weightlifting

    WEIGHTLIFTING +105kg Rotate B anticlockwise and C clockwise to increase power. Slowly rotate B and C outwards from bottom to top, following the arrows on screen, this motion initialises the lift. Keep your balance by moving C and B to centre the ball. CYCLING TRACK TEAM PURSUIT Press z and v alternately or waggle C or B to build initial power...
  • Page 17: Warranty

    (details set out in this manual) who will provide you with the relevant details for returns. The retailer or SEGA will either repair or replace the Game at their option. Any replacement Game will be warranted for the remainder of the original warranty period or ninety (90) days from receipt of the replacement Game, whichever is longer.
  • Page 18: Customer Support

    CUSTOMER SUPPORT Please check www.sega-europe.com/support for details of product support in your region. Register online at www.sega-europe.com for exclusive news, competitions, email updates and more.
  • Page 19 PEGI ratings and guidance applicable within PEGI markets only. What is the PEGI System? The PEGI age-rating system protects minors from games unsuitable for their particular age group. PLEASE NOTE it is not a guide to gaming difficulty. Comprising two parts, PEGI allows parents and those purchasing games for children to make an informed choice appropriate to the age of the intended player.

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Beijing 2008

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