Excalibur ABC Wide 334 Operating Manual

Abc wide world of sports baseball

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T O T A K E O U T T H E C O N -
Excalibur Electronics, Inc.
13755 SW 119th Avenue,
Miami, Florida 33186 U.S.A.
1. Open the back with your thumb.
Phone: 305.477.8080
Fax: 305.477.9516
Play games live at:
www.ExcaliburElectronics.com
3. Prop up the unit with the metal stand.
4. Wind up cords as shown.
6. Close the compartment so that
no cords can be seen.
R U L E S O F B A S E B A L L
out.
(Cont.)
6. A Home Run is scored when the
batter hits a fair ball beyond the home
2. As in real baseball, a match
run fence. The number of runs a team
consists of 9 innings, divided in 2
scores equals the number of runners
halves. A half ends after 3 players of
on base plus the batter.
the team at bat are put out. The teams
change sides after completion of the
7. "Base on Balls" is called if the
first half. After the second half ends,
pitch touches any part of the batter's
a new inning begins.
body. In this case, the batter then
advances to first base.
2. Remove the controller and pull out the
3. One strike (1S) is called on the
cord up to about 9 inches.
batter if:
8. When the batter hits the pitch,
a) He swings at a pitch but misses.
he runs toward first base and contin-
b) He doesn't swing at a pitch in
ues on to second, third and home if
the strike zone.
he has the chance. Other runners on
c) He hits a foul ball. (Note: the
base may also continue running to the
batter will be charged one strike per
next bases.
foul ball, up to two strikes.)
9. A runner must leave the base
4. One ball (1B) is called when
he's on if another runner of his team
the batter doesn't swing at a pitch out-
is running for that base.
side the strike zone. If the batter is
10. The game ends after all 9
thrown 4 balls ("Base On 4 Balls") he
innings are completed. The team
advances to first base.
scoring the most runs is the winner. If
5. Fit the controller to match the dia-
5. One Out (1O) is called if a bat-
gram on the compartment.
both teams score an equal number of
ter or runner is put out of play when:
runs, the game ends in a tie. Note:
a) The batter is charged a third
The game also ends if either team
strike.
scores the maximum total of 19 runs.
b) A fly ball is caught in the air.
c) A base is tagged for a forced

RESETTING THE UNIT

AUTOMATIC POWER OFF

EXCALIBUR ELECTRONICS, INC., warrants to
the original consumer that its products are free from
When the unit malfunctions
If no key is pressed for three
any electrical or mechanical defects for a period of
unexpectedly in any way, press the
minutes, the unit will automatically
90 DAYS from the date of purchase. If any such
defect is discovered within the warranty period,
RESET key once to restart the unit.
turn off in order to spare your bat-
EXCALIBUR ELECTRONICS, INC., will repair or
teries. Press any key to return to
replace the unit free of charge upon receipt of the
your last game.
unit, shipped postage prepaid and insured to the fac-
tory address shown at right.
SPECIAL CARE & HANDLING
The warranty covers normal consumer use and does
not cover damage that occurs in shipment or failure
• Avoid rough handling such as bumping or dropping.
that results from alterations, accident, misuse, abuse,
• Avoid moisture and extreme temperatures. For best results, use between the
neglect, wear and tear, inadequate maintenance,
temperatures of 39ºF and 100ºF (4º C and 38º C).
commercial use, or unreasonable use of the unit.
• Clean using only a slightly damp cloth. Do not use cleaners with chemical agents.
Removal of the top panel voids all warranties. This
warranty does not cover cost of repairs made or

BATTERY INFORMATION

attempted outside of the factory.
• CAUTION: BATTERIES SHOULD BE REMOVED AND REPLACED
Any applicable implied warranties, including war-
BY ADULTS ONLY.
ranties of merchantability and fitness, are hereby
limited to 90 DAYS from the date of purchase.
• Your ABC Wide World of Sports Baseball Handheld Game uses 2 AA batteries,
Consequential or incidental damages resulting from
not included.
a breach of any applicable express or implied war-
• Do not mix old and new batteries.
ranties are hereby excluded. Some states do not
• Do not mix alkaline, standard (carbon-zinc) or rechargeable
allow limitations on the duration of implied war-
(nickel-cadmium) batteries.
ranties and do not allow exclusion of incidental or
• Do not use rechargeable batteries.
consequential damages, so the above limitations
and exclusions in these instances may not
• To avoid explosion or leakage, do not dispose of batteries in a fire or attempt to
apply.
recharge standard or alkaline batteries.
• Be sure to insert batteries with the correct polarities and always follow the toy and
battery manufacturers' instructions.
• Remove batteries and store them in a cool, dry place when not in use.
• Always remove old and dead batteries from the product.
• Do not short-circuit supply terminals.
90-
LIMITED
DAY WARRANTY
The only authorized service center in the United
States is:
WORLD
WORLD
Excalibur Electronics, Inc.
13755 SW 119th Ave
Miami, Florida 33186 U.S.A.
Phone: 305.477.8080
Fax: 305.477.9516
www.ExcaliburElectronics.com
Ship the unit carefully packed, preferably in the orig-
inal carton, and send it prepaid, and adequately
insured. Include a letter, detailing the complaint and
including your daytime telephone number, inside the
shipping carton.
If your warranty has expired and you want an esti-
mated fee for service, write to the above address,
specifying the model and the problem.
PLEASE DO NOT SEND YOUR UNIT
WITHOUT RECEIVING AN ESTIMATE
FOR SERVICING. WE CANNOT
STORE YOUR UNIT!
We make
you think.
OPERATING MANUAL
www.ExcaliburElectronics.com
Excalibur Electronics
ABC
ABC
WIDE
WIDE
OF
SPORTS
OF
SPORTS
BASEBALL
BASEBALL
Model No. 334

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Summary of Contents for Excalibur ABC Wide 334

  • Page 1 2. Remove the controller and pull out the Phone: 305.477.8080 cord up to about 9 inches. Fax: 305.477.9516 Play games live at: www.ExcaliburElectronics.com 3. Prop up the unit with the metal stand. 5. Fit the controller to match the dia- gram on the compartment.
  • Page 2 RESET: Press to restart the game. begin. (See directly below for more First press PITCH, and then RESET information about Games 1 and 2.) select the type of pitch you want to Refer to "Rules of Baseball" below OBJECT OF THE GAME throw: fast ball, slider or curve ball.

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