Adobe 65011817 - Fireworks CS4 - Mac Using Manual page 148

User guide
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USING FIREWORKS CS4
Layers, masking, and blending
You can also specify a blending mode and opacity before you draw an object.
Specify a blending mode and opacity before you draw an object
With the desired tool selected in the Tools panel, set blend and opacity options in the Property inspector before you
draw the object.
Note: Blend and opacity options are not available for all tools.
Set a blending mode and opacity level for existing objects
With two objects overlapping, select the top object.
1
Select a blending option from the Blend Mode pop-up menu in the Property inspector or the Layers panel.
2
3
Select a setting from the Opacity pop-up slider, or type a value in the text box.
Set a default blending mode and opacity level to be applied to objects as you draw them
1
Choose Select > Deselect to avoid inadvertently applying a blending mode and opacity.
2
With a vector or bitmap drawing tool selected, select a blending mode and opacity level in the Property inspector.
The blending mode and opacity level you select are used as the default for any objects you subsequently draw with
that tool.
About the Color Fill Live Filter
The Fireworks Color Fill Live Filter lets you adjust the color of an object by altering the object's opacity and blend
mode. The Color Fill filter produces the same effect as overlapping an object with one that has a different opacity and
blend mode.
Last updated 3/8/2011
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