VTech Talking Whiz KidPower Mouse Deluxe User Manual
VTech Talking Whiz KidPower Mouse Deluxe User Manual

VTech Talking Whiz KidPower Mouse Deluxe User Manual

User manual

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USER'S MANUAL
© VTECH
Printed in China
91-01040-000

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Summary of Contents for VTech Talking Whiz KidPower Mouse Deluxe

  • Page 1 ® USER'S MANUAL © VTECH Printed in China 91-01040-000...
  • Page 2 When it comes to providing interactive products that enlighten, entertain and develop minds, at VTech ® we see the potential in every child.
  • Page 3: Table Of Contents

    CONTENTS INTRODUCTION ................ 1 POWER SOURCE ............... 2 HOW TO INSTALL BATTERIES ............2 BATTERY NOTICE ............... 2 AC ADAPTOR CONNECTION ............3 CONNECTING YOUR MOUSE ..........3-4 ABOUT YOUR MOUSE ............... 4 KEYBOARD DESCRIPTION & FUNCTIONS ........ 5-6 ON-SCREEN ICON DESCRIPTIONS .......... 7-8 CONTROL BUTTONS ..............
  • Page 4: Introduction

    INTRODUCTION ® ' Thank you for purchasing VTECH s Talking Whiz Kid POWER MOUSE DELUXE. ® We at VTECH are committed to providing the best possible products to entertain and educate your child. Should you have any questions or concerns please call our Consumer Services Department at 1-800-521-2010 in the U.S., or 1-800-267-7377 in...
  • Page 5: Power Source

    POWER SOURCE Talking Whiz Kid POWER MOUSE DELUXE operates on 4 “AA” batteries or a 300mA AC center-positive adaptor. . HOW TO INSTALL BATTERIES To insert batteries remove the battery cover on the bottom of the unit. Place the batteries in the compartment and make certain to match the + and –...
  • Page 6: Ac Adaptor Connection

    Please call our Consumer Services Dept. at 1-800-521-2010. In Canada, please call Consumer Services at 1-800-267-7377. In the U.S.A.: The VTECH® AC adaptor is perfectly suited to operate this product. Many retailers carry the adaptor, however, if you are unable to find one locally, send $15.00 (which includes shipping and handling) to:...
  • Page 7: About Your Mouse

    STEP 3: Turn ON your Talking Whiz Kid POWER MOUSE DELUXE. The first thing you will see on the screen will be the opening animation. After the opening animation you will see the activity selection panel appear on the screen. At this point your cursor will be on the top row highlighting the MENU icon.
  • Page 8: Keyboard Description & Functions

    KEYBOARD DESCRIPTION AND FUNCTIONS ICON REPEAT ÷ PLAYER PLAYER ERASE ENTER PLAY PAUSE RESET Press this key to turn the unit ON or OFF. Use the number keys in math-related activities and in the calculator. Press this key to access the on-screen icons without the mouse. ICON After pressing this button, use the arrows to move the cursor right or left across the top of the screen.
  • Page 9 ÷ The 7 letter keys on the top row of the keyboard also serve as mathematics sign keys for calculator use. PLAY PAUSE RESET The letter keys on the bottom 2 rows also function as MUSIC KEYS, each representing a tone from 'SO ' to ' MI ' spanning more than 1 octave. The music function keys - PAUSE, PLAY, and RESET also share the letters on the bottom row.
  • Page 10: On-Screen Icon Descriptions

    ON-SCREEN ICON DESCRIPTIONS USING THE MOUSE You can move the cursor on screen simply by moving the mouse. When you come to the section of the screen that you want to use, press the button on the mouse. The mouse button will function as the ENTER key on the keyboard. ACCESSIBLE ICONS: MENU - Select this icon to access any of the unit’s 31 activities.
  • Page 11: Control Buttons

    HELP - The HELP icon gives hints for each question. Move to this icon using your mouse or press the icon button and use the arrow keys on the keyboard. CLEAR - CLEAR allows you to immediately erase everything you’ve typed in.
  • Page 12: How To Begin Play

    HOW TO BEGIN PLAY * Turn the unit on by pressing the ON button. The unit will automatically switch to the Menu icon screen for activity selection. Note : If the above picture does not appear, or if the screen is fuzzy or broken up, please follow these steps to try and correct the problem: 1.
  • Page 13 PLURALS A noun will appear on the screen, and the unit will ask you a question. Type in the singular or plural form of the noun according to the question, and then press ENTER. ANTONYMS A word will appear on the screen. Type in the word which has the opposite meaning and then press ENTER.
  • Page 14 WORD GUESS A picture is covered when the activity begins. Dashes are given as hints to show the number of letters in the word that matches the hidden picture. Guess a letter and type it in. You have 10 chances to guess. Each time you guess a letter correctly you can uncover a piece of the picture.
  • Page 15 MULTIPLES AND FACTORS A number will appear on the bottom of the screen. Using the on-screen arrow icons, find the correct multiple or factor from a series of numbers. When the correct number arrives in front of the pipe opening, press ENTER. GEOMETRY A geometric figure will appear on the screen followed by an accompanying question.
  • Page 16 TRIVIA TRIVIA I — SCIENCE TRIVIA II — GEOGRAPHY TRIVIA III — HISTORY A trivia question will scroll across the screen from right to left, followed by 3 multiple choice answers. You can either use the keys, to go to your answer and then press the ENTER key or use the mouse to make selection on-screen by operating the on-screen arrow to move to the correct answer and pressing the click button.
  • Page 17 PICTURE PUZZLE A series of scrambled squares which contain 8 pieces of a picture will appear on the screen and disappear. Then the picture will reappear with 4 pieces missing. Complete the picture by putting the pieces into their correct places by using the on-screen panel. The arrows are used to scroll the picture pieces for viewing.
  • Page 18: Scoring

    FILM DIRECTOR When you enter this activity there are two groups of pictures to choose from. You can choose the ANIMAL group or the OBJECT group. The ANIMAL group displays pictures of many different kinds of animals, and the OBJECT group displays pictures of vehicles, regular household objects and more.
  • Page 19: Care & Maintenance

    For GUESS THE WORD, scoring is as follows: 1 - 3 tries for a correct guess : 20 points 4 - 7 tries for a correct guess : 10 points 8 - 10 tries for a correct guess 5 points Incorrect guess 0 points Activities with no score:...
  • Page 20: Maintaining Your Mouse

    IMPORTANT NOTE: Creating and developing learning aids is accompanied by a responsibility that we ® at VTECH take very seriously. We make every effort to ensure the accuracy of the information which forms the value of our product. However, errors sometimes can occur.

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