302
The chapter in review
Here are some key points and tips to remember from this chapter:
• To see a line color, you need to specify a line width (p.282).
• Apply gradients to add color and depth to an object (p.283).
• Right-mouse click on an object to set that object's attributes as the
default (p.285).
• Use the Freehand and Path tools to trace objects in the background
(p.288).
• Make general path adjustments using the Symmetric node, specific
adjustments using the Cusp node (p.295).
• Position your objects at their starting point before making a moving path
(p.296).
• To have an object follow another, paste the other as a moving path
(p.297).
• You can create gradient shifts over time if the object shares the same
fill type at each keyframe (p.298).
• To change the starting time of an object, move it from the start time
in the path back to its original position. To change the end time of an
object, move its keyframe back to the end time (p.299).
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