Chapter 1: Flash Lite Global Functions - MACROMEDIA FLASH 8-FLASH LITE 1.X ACTIONSCRIPT LANGUAGE Reference

Flash lite 1.x actionscript language reference
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CHAPTER 1
Flash Lite Global Functions
This section describes the syntax and use of the Macromedia Flash Lite 1.1 ActionScript
global functions. It includes the following functions:
Function
Description
Executes the script in the called frame without moving the playhead
call()
to that frame.
Converts ASCII code numbers to characters.
chr()
Creates an instance of a movie clip while the SWF file plays.
duplicateMovieClip()
Accesses variables, properties, objects, or movie clips by name.
eval ()
Returns the value of the specified property for the specified
getProperty()
movie clip.
Returns the number of milliseconds that elapsed since the SWF file
getTimer()
started playing.
Loads a document from a specific URL into a window or passes
getURL()
variables to another application at a defined URL.
Sends the playhead to the specified frame in a scene and begins
gotoAndPlay()
playing from that frame. If no scene is specified, the playhead moves
to the specified frame in the current scene.
Sends the playhead to the specified frame in a scene and stops it. If
gotoAndStop()
no scene is specified, the playhead is sent to the frame in the
current scene.
Checks whether the contents of a specific frame are available locally.
ifFrameLoaded()
Truncates a decimal number to an integer value.
int()
Returns the number of characters of the specified string or
length()
variable name.
Loads a SWF file into Flash Lite while the original SWF file plays.
loadMovie()
Loads a SWF file into a level in Flash Lite while the originally loaded
loadMovieNum()
SWF file plays.
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