Aurora Playout 7
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s t u d I o p r o d u c t I o N r u N N I N G
W I N d o W s 7/ X p
aurora playout lets you control up to
six fully mirrored K2/K2 summit playout
channels using manual or automatic
channel assignment.
The Grass Valley
Aurora
production
™
™
solution integrates with the entire news-
production process, from acquisition,
ingest, and media browsing, to quick-
turn editing, craft editing, and automated
playout.
The Aurora Playout system offers highly
coordinated live studio playback from the
K2 media server/media client and the K2
Summit
production client. Designed for
™
workflow efficiency and flexibility, it can
automatically create and adjust playlists
from a MOS-compatible newsroom
computer system (NRCS).
Highly Coordinated News
Playback
The Aurora Playout system features
integrated playback capabilities to
deliver the workflow efficiencies
that live television studio production
environments demand.
With its intuitive user interface, the
Aurora Playout system lets you control
up to six fully mirrored K2 playout
Key FeAtures
•
Up to six-channel system playlist
management for K2 or K2 Summit
systems
•
Ability to trigger the Orad Maestro
graphics server directly from the
control room
•
Manual or automatic channel
assignment
•
Mirrored playback of backup channels
•
GPI triggers for and from external
devices
•
Xkeys template support for channel
and application control
www.grassvalley.com
channels using manual or automatic
channel assignment. Users can
then manage the system's playlists
manually or via a Media Object Server
(MOS) protocol-compatible newsroom
computing system.
For example, the Aurora Playout
platform includes a MOS-compatible
plug-in module so that producers and
assignment editors can easily enter
a story's name, desired duration, and
other descriptive information to form a
MOS object. To streamline story creation
and increase story accuracy, Aurora
Playout also makes its playlist available
to editors using the Aurora Edit system.
A list of stories to be edited is available
as a simple pop-up list on an Aurora
Edit station. All an editor needs to do is
select a story, view its associated script,
edit the story, and then send it to a
Grass Valley playout server system. The
story's slug, ID, and duration information
remains unchanged, improving accuracy
and speeding story creation.
•
Jog/shuttle and slow/fast control
•
MOS NRCS connectivity for instant
rundown management
•
Insert, move, or delete an item in a
playlist without interrupting playback
•
Quickly cue/recue next/previous
stories
•
Automatically skip items that are not
ready
•
Out cue preview – see seconds to end
of story with auto re-cue
•
Trim clip – can trim top/tail of clip to
adjust rundown story length
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Graphics Triggering
Aurora Playout has a new interface
to the Orad graphics playout engine,
Maestro. With this new addition, editors
can place MOS-driven graphic elements
on an Aurora Edit timeline and then
transfer graphic timing information
directly to Aurora Playout. As the story
is then played to air, Aurora Playout
can frame-accurately trigger the Orad
graphics server for direct play-to-air.
Clip Trimming
During the broadcast, should you be
running late, Aurora Playout allows
you to trim a story even though it's
already on the server. Aurora Playout
can dynamically adjust in and/or out
points directly from the rundown control
interface. This can be done using a hi-res
channel from the server, or a lo-res proxy
with the addition of the K2 BaseCamp
Express content management system.
•
Head frames displayed in playlist
•
Viewable duration countdown for
each story playing
•
Editorial duration field for accurate
timing in iNEWS, AP ENPS systems
•
Housekeeper management tool for
manual playlist and clip selection
•
Integrates with Grass Valley Aurora
Edit nonlinear editors
•
Archive play with RS-422 VTR control
•
K2 BaseCamp Express support for
lo-res playback of stories in Playout
and at NRCS