Waves MDMX Fuzz User Manual

Waves MDMX Fuzz User Manual

Modern distortion modules

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MDMX
Modern Distortion Modules
Screamer, Overdrive, Fuzz
User Guide

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Summary of Contents for Waves MDMX Fuzz

  • Page 1 MDMX Modern Distortion Modules Screamer, Overdrive, Fuzz User Guide...
  • Page 2: Table Of Contents

    EQ Section ......................................14 Output Section ..................................... 14 MDMX: Screamer ......................15 Components ..........................15 Getting Started..........................16 Using MDMX Screamer Presets ..........................16 Getting Started from Scratch ..........................17 Interface and Controls ........................18 Processing Sections .............................. 18 Controls ................................19 Input Section ......................................
  • Page 3 Shaper Section ...................................... 19 Output Section ..................................... 20 MDMX: Overdrive ......................21 Components ..........................21 Getting Started..........................22 Using MDMX Overdrive Presets ........................... 22 Starting from Scratch ............................24 Interface and Controls ........................25 Processing Sections .............................. 25 Controls ................................26 Input Section ......................................
  • Page 4: Waves Modern Distortion Modules

    There are other Waves plugins that use distortion as a creative tool or to weave a sound into a mix: • Berzerk is a wide-open distortion tool that lets you build effects from scratch. It combines distortion, dynamics, feedback, and distortion character control with a random generator.
  • Page 5: Using Mdmx Presets

    Using MDMX Presets Each MDMX plugin comes with an assortment of factory presets. In many cases, you’ll find just the right effect by loading a preset. Sometimes you’ll load a preset as a starting point and then make adjustments to achieve what you’re after.
  • Page 6: Mdmx: Fuzz

    MDMX Fuzz MDMX: Fuzz Waves MDMX Fuzz is a distortion tool with an attitude. It can provide a huge amount of distortion with a surprising amount of control. Its distortion shaper, synthesized octaves effects, dynamics and EQ sections, and M/S processing let you take distortion as far as you like without completely losing touch with the soul of the instrument.
  • Page 7: Getting Started

    MDMX Fuzz Getting Started Using MDMX Fuzz Presets In many cases, you’ll find just the right Fuzz effect by loading a factory preset whose name makes sense, based on what you want to accomplish. More often than not, you’ll need to load a few presets until you find one that’s a good match, and then adjust the controls to your liking.
  • Page 8: Getting Started From Scratch

    MDMX Fuzz Getting Started from Scratch You may choose to forgo presets and build your own Fuzz effect from scratch. Open the plugin and start turning knobs. It’s very likely that you’ll do just fine on your own, but we suggest that you first get to know the plugin by following these steps.
  • Page 9: Interface And Controls

    MDMX Fuzz Interface and Controls Processing Sections Input sets input level from the DAW. Gain controls the character and amount of fuzz generated. It includes a one-octave-up and one-octave-down generator whose signal you can combine with the distortion. Dynamics (center) controls the dynamic processing of the signal sent to the Gain section.
  • Page 10: Controls

    MDMX Fuzz Controls Input Section NPUT Controls plugin input level. The input level can have a dramatic effect on the behavior of the plugin. Experiment, too, with the level of the signal being sent from the DAW. The small light next to the Input knob indicates input peak level. Green generally indicates a healthy level.
  • Page 11 MDMX Fuzz Sets how a stereo signal be processed: • In Stereo mode, both channels of a stereo signal are processed, so the middle is processed in the same manner as the sides. • In M mode, the middle of the stereo image is distorted. The sides are not processed. •...
  • Page 12: Gain Section

    MDMX Fuzz Gain Section The Gain section is where distortion is generated. Controls the amount of fuzz distortion. Range: -24 dB to +16 dB CTAVE The distortion generator creates signals one octave above and one octave below the input signal. This mimics analogue octave devices, and by design, does not precisely track pitch.
  • Page 13: Dynamics Section

    MDMX Fuzz Dynamics Section The dynamics section controls the dynamic characteristics of the signal sent to the Gain section. There are two dynamics processing modes: Punch and Rider. When one mode is selected, the other mode’s control is inactive. Punch mode is a fixed-ratio compressor with the three increasingly aggressive presets (comprised of knee, attack, and release settings).
  • Page 14: Eq Section

    MDMX Fuzz EQ Section The EQ section is a four-band equalizer that applies an EQ after the distortion generator and dynamics processor. It feeds directly to the Output section. There are four fixed-frequency bands: Low: low shelf, fixed frequency Low Mid: bell filter with three frequency settings (A, B, C) High Mid: bell filter with three frequency settings (A, B, C) High: high shelf, fixed frequency...
  • Page 15: Mdmx: Screamer

    MDMX: Screamer MDMX Screamer is all about overdrive, the kind of the overdrive sound that you hear when an amp is oversaturated. It can sound very fat and round and it’s not particularly spikey. It’s well suited for helping an instrument stand out in a mix or giving it a bit more attitude.
  • Page 16: Getting Started

    MDMX Screamer Getting Started Using MDMX Screamer Presets Screamer doesn’t have a lot of controls, so you will most likely learn it through trial and error. Nonetheless, presets give you a head start and make for more trial and less error.
  • Page 17: Getting Started From Scratch

    MDMX Screamer Getting Started from Scratch You can, of course, skip the presets and head straight for the controls. Open the plugin, start turning knobs, and see where it takes you. That usually works pretty well. We suggest, however, that you first get to know the plugin by following these steps.
  • Page 18: Interface And Controls

    MDMX Screamer Interface and Controls Processing Sections Input • Sets input level from the host • Determines Stereo mode • Controls relative gain of the mid or sides with respect to the input signal Gain • Governs the amount of generated overdrive •...
  • Page 19: Controls

    MDMX Screamer Controls Input Section NPUT CONTROL Controls input gain. Experiment, too, with the level of the signal being sent from the DAW. Range: -24 dB to +24 dB Default: 0 dB (M, S, ST) WITCH Sets how a stereo signal will be processed: •...
  • Page 20: Output Section

    MDMX Screamer Changes the treble/bass color of the overdrive signal as it’s being processed. This changes the color of the distortion itself, so has a big influence on the “core sound.” Range: 0–100 Default: 50 HD O (On) enables x8 up-sampling of the output signal.
  • Page 21: Mdmx: Overdrive

    MDMX: Overdrive Waves MDMX Overdrive is a tool that can add a subtle—or not so subtle—edge to an instrument. It’s a soft clipper that enhances an instrument rather than making it sound like something altogether different. It also helps an instrument stand out in a mix without necessarily raising the gain or calling too much attention to itself.
  • Page 22: Getting Started

    MDMX Overdrive Getting Started Using MDMX Overdrive Presets VERDRIVE These presets showcase the two basic overdrive types, but there’s more going on than just flipping a switch. RESET Issue: You want your bass line to be richer and more dynamic. Input: -12 dB low cut, ST mode Gain section: Gain 12, Overdrive Type A (left).
  • Page 23 MDMX Overdrive Aside from the Type B mode, this preset is governed by the EQ and Temperature and settings. Experiment with those. Note that there is no input low cut, so the entire signal is processed. The relatively cold Temperature setting keep the synth sharp.
  • Page 24: Starting From Scratch

    MDMX Overdrive Starting from Scratch You may choose to forgo presets and build an effect from scratch. You can, of course, insert Overdrive and right away start turning knobs and see where it takes you—you’ll probably do just fine. If, however, you prefer a more orderly way of getting to know the plugin, we suggest that you start in the order shown below, based on the color- coded sections.
  • Page 25: Interface And Controls

    MDMX Overdrive Interface and Controls Processing Sections Input sets input level from the DAW, provides a low-cut filter, and establishes the stereo mode. Shaper/Gain determines the type and amount of overdrive processing. Dynamics controls the processing of the overdrive signal. EQ provides Low/Mid/High EQ bands for the plugin output.
  • Page 26: Controls

    MDMX Overdrive Controls Input Section NPUT CONTROL Controls input level from the DAW. The peak level light provides feedback about input level. A green light reflects a healthy input peak level. A few red peaks will probably not cause problems, but constant red means that you need to reduce the input.
  • Page 27: Shaper Section

    MDMX Overdrive ID OR NPUT EVEL CONTROL When the Input section is set to Mid or Side, this knob controls the input level of the M or S signal, independent of the plugin input. A letter following “Input” identifies whether M or S is being controlled. When Stereo input is selected, this control is grayed out.
  • Page 28: Dynamics Section

    MDMX Overdrive Dynamics Section This section applies dynamics processing of the signal sent to the Shaper for distortion generation. While it clearly has an impact on the output sound, this dynamics processing is not a direct part of the audio path. Use the Mode Select switch at the top of the section to choose between compression or signal riding.
  • Page 29: Eq Section

    MDMX Overdrive EQ Section The EQ section is a four-band equalizer that applies an EQ after the overdrive generator and dynamics processor, before the output section. There are four fixed-frequency bands: Low: low shelf Low Mid: bell filter with three frequency settings (A, B, C) High Mid: bell filter with three frequency settings (A, B, C) High:...
  • Page 30: Output Section

    MDMX Overdrive Output Section The Output section is the end of the plugin’s chain. EMPERATURE Adjusts the overall color and feeling of the output of the plugin. Higher settings (clockwise) generally result in a boxier, darker, and smother sound. Lower settings usually provide more presence and greater high-frequency articulation.

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