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WHAT IS SOUNDSWITCH? At its core, SoundSwitch is a DMX lighting control software. SoundSwitch differs from all other DMX lighting control because of its direct connection with leading DJ software and hardware. SoundSwitch not only allows you to create and edit lighting...
SoundSwitch gives you a great base to start from which you can customize to your liking, if you choose to do so.
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Using Edit Mode, you can setup fixtures, and edit fixtures and lighting displays then, when it comes time to perform, switch into Performance Mode and SoundSwitch connects with your DJ software and loads and syncs your light shows in real time. In Performance Mode, SoundSwitch knows what song you are playing, at what tempo and follows along as you mix.
- Engine Prime - Fader Settings - General FAQ’s 22 - 23 More Info For more information check out our Tutorial Videos at soundswitch.com/tutorial-videos Or chat with us on : Facebook.com/soundswitchdj Instagram/soundswitch_dj And for technical support email us at support@soundswitch.com...
DMX channels. When “Patching” or setting up a fixture, you must also set a DMX Address, which tells SoundSwitch where a fixture is in the DMX Universe. This is the most confusing part and its important to know the differences between DMX Modes and DMX Channels and DMX addresses.
DMX Modes Every DMX Fixture has one or more DMX Modes. For example a simple RGB Wash light, typically has two DMX Modes however some fixtures can have 10 or more DMX modes. Let's use a simple RGB Wash Light as an example. Below are two different modes, each with a different amount of DMX Channels, the more advanced mode, the more channels and features can be controlled.
6 Chn Mode, the fixture will use channels 10,11,12,13,14 and 15. Again, the DMX Address is 10 Below is an image of the SoundSwitch DMX Universe Map. As you can see, there are two fixtures “Patched” in the DMX Universe and you can see how many channels each fixture is using and what the DMX Address is.
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Address 10 to function incorrectly as it will be receiving information meant for the fixture on DMX Address 9. SoundSwitch will indicate cross patched fixtures in the DMX Map as shown below: Cross patching is the main cause of setup issues, however, making sure the settings on your fixtures match the settings in the software is also super important.
What Type of Fixtures are Supported? There are loads of different DMX Fixtures and SoundSwitch can control them all, however, some fixtures work differently to others. SoundSwitch works best with RGBWAUV LED fixtures, however, Moving Heads with Color and Gobo wheels work great as do Lasers and Smoke machines however, these fixtures require a few extra steps to setup when compared with simple LED wash lights.
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Now that you’re up to speed with the concept, lets get started. The following is a step by step guide to getting started with SoundSwitch. We will cover installing and setting up the software, connecting your hardware, setting up and controlling fixtures and...
Installing Software Step 1: Download the Latest Version of SoundSwitch To get started, head over to www.soundswitch.com to setup your SoundSwitch account and download the latest version of the software. Step 2: Update your Operating System, close all other applications and reboot.
Step 1: Connect your SoundSwitch or Third Party Interface. Connect your DMX interface to a spare USB port or Powered Hub. If SoundSwitch does not recognize your hardware right away, leave the hardware connected and restart SoundSwitch. Step 2: Check the Hardware Settings.
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Step 3 : Set the fixtures into DMX Mode and Select a DMX Mode and Set the DMX Address. Now that your fixtures are powered on and Daisy Chained set the DMX Mode and DMX Address on the fixtures and patch the fixtures in SoundSwitch...
Step 1: Open SoundSwitch and select Edit Mode Step 2 : Create a new Venue tab and name it and press Enter/Return In SoundSwitch, “Venues” are used to setup and organize lighting rigs allowing you to design and create effects specifically for that lighting rig.
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Step 3: Patching Fixtures This is the most important step to get right. If you do not patch your fixtures correctly, SoundSwitch will not be able to communicate with the fixtures. Start by opening the DMX Map by select the Icon from the tool bar.
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Remember to make sure fixtures are not crosspatched. SoundSwitch will indicate if you have crosspatched a fixture by turning the DMX icon yellow and in the DMX map as shown below: Continue to add fixtures until all of the fixtures in your rig have...
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Testing Now its time to test to see if everything is setup correctly. To do so, open an Autoloop and see if this plays back correctly. Step 1 : Open an Autoloop To open an Autoloop, select the icon in the bottom right hand corner of the screen to display the Autoloop Banks and open the first Autoloop called “Red”...
Setting Up Philips HUE Lighting SoundSwitch 2.3 adds support for Philips Hue lights. This allows basic lighting effects from the Main Track to be displayed on all Philips HUE lights. To get started, make sure your Philips HUE Bridge is connected to power, and using an ethernet cable connect the bridge to your network router.
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Select “Enable” & “Add New Bridge” Then when prompted, press the button on the Philips Hue Bridge. SoundSwitch will then discover and connect to all of your Philips HUE lights *SoundSwitch requires an Entertainment Area to be setup in the...
Testing Step 3 : Controlling Moving Fixtures If you have moving fixtures in your rig, it’s time to learn how to control the Pan and Tilt. In the Master Track you can see that there are small Cues, these are called Position Cues. You can name and adjust Position Cues and Position Cue Folders using the Positions Menu on the left hand side as shown below.
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Movers as the venue and position of the DJ Booth changes. SoundSwitch will then automatically update all of the Position Cues that have been placed in Autoloops or Scripted Tracks saving you from having to rebuild every light show.
Testing Step 4 : Controlling Strobe: Now that you have your lights patched and have set your Position Cues we will show you how to Strobe your lights using Hot Keys, On Screen Buttons or a MIDI Controller. To use the On Screen Buttons or to MIDI map a secondary controller, select the MIDI Icon in the top right hand corner of the screen to open the MIDI Menu.
Connect a Serato DJ Controller or Mixer to your computer via USB and Open Serato DJ In SoundSwitch navigate to the File Menu and Select “Switch Modes” and select “Performance Mode” and select the Venue used to setup your lights Switch to Serato DJ, load a song on each Deck and start mixing.
Open the Preferences in SoundSwitch and select Virtual DJ, then select ether “Auto Connect” or “On this Computer” In SoundSwitch navigate to the File Menu and Select “Switch Modes” and select “Performance Mode” and select the Venue used to set your lights Switch to Virtual DJ, load a song on each Deck and start mixing.
Player + Mixer options or the All-in-One depending on which hardware you own. In SoundSwitch, navigate to the File Menu and Select “Switch Modes” and select “Performance Mode” and select the Venue used to set your lights.
Testing Step 5 : Switching to Performance Mode Fader Settings: In SoundSwitch you need to select the Fader Setting that matches how you mix. The Fader Settings are explained below. Switches light shows Switches light shows when the X-Fader when the X-Fader...
Lasers, Effect Lights and even Smoke Machines can be controlled using SoundSwitch. Can I Connect SoundSwitch to a USB Hub and if so what Hub? Yes, SoundSwitch hardware can be connected to a USB Hub or Adapter.
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If you wish to fully deactivate or cancel your account, contact support@soundswitch.com. How can I reset SoundSwitch to its Default state? To reset SoundSwitch back to its default state, locate and delete your SoundSwitch directory then restart SoundSwitch. This can be found in ether:...
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When adding a fixture, sometimes a Group Track containing more than one track is added. Why? If a fixture has more then one light or LED pixel, SoundSwitch will add a Group Track with multiple Fixture Tracks. Each Fixture Track in the group corresponds to each Light, Pixel or Cell.
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Note: The PRIME 4 may continue "searching for the computer" but this is normal. Step 7 : Once mounted, you will now see the hard drive as an available media device in Engine Prime and SoundSwitch Where can I learn more about SoundSwitch? Web Support support.soundswitch.com...
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