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VIRTUAL REALITY HEADSET AND CASE GUIDE ClassVR Headset Model Number: CVR-255-64 v2.2 www.classvr.com/support www.classvr.com/safety...
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SECTION 1 The Storage Case and Headset 1.1. Connecting the Power Cable to the Case of 4 and 8 Open the case by pushing the latch buttons down. Attach the power lead to the back of the case making sure it is fully inserted.
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Make sure the headsets are fully charged before first use. Make sure that the circle in the ClassVR logo is facing down when placed back into the case. This ensures that the USB-C socket will be on the correct side.
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1.4. The ClassVR Headset At First Glance Once charged, turn on the CVR-255-64 headset and hold the power button down for five seconds and the blue light will turn on. To turn the headset off, hold the power button down until the pop-up window is shown within the headset. From here, select the ‘Shut down’...
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ClassVR Headset Connection Ports ClassVR Headset Face Padding...
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USB-A adapter isn’t required so please remove before use. Compatible with All explorable scenes can be accessed and viewed with ClassVR headsets. The optional controller empowers students to intuitively explore the virtual environment with a new found fluidity and...
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1.6. How to Adjust the Head Strap Pull the straps, then use the hook and loop fastenings to tighten the straps. Do this until the headset fits securely and comfortably on your/ each student’s head. 1.7. How to Replace the Padding Pull the foam face rest gently away from the headset housing, taking care around the two lenses.
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2.1. Turning Your Headset On To turn your ClassVR headset on, simply press and hold the power button on the bottom right of the headset for five seconds. You will see the ClassVR logo appear followed by the menu screen.
2.2. Navigation Controls While students are wearing the ClassVR headset and it is not being controlled by the teacher, they can navigate using their head and the action button. To select an experience Turn your head to find the icon you would like to select. Look at the icon. You should see a white dot in the location of your gaze.
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2.3. Using Controls Within an Experience While viewing a 360 picture Tilt your head to pan from side to Press and hold the select button side without turning around. to zoom in. 2.4. To Access Virtual Reality Experiences Simply open the QR Scanner app on the headset and look at the QR Key on the relevant lesson plan.
Short virtual reality (VR) sessions are very engaging and are the perfect way to open a topic or reinforce a key point. We recommend that ClassVR be used for no more than 15 minutes in any one session. The ClassVR player includes a notification to the teacher when any student has been in VR for longer than this recommended time.
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General Precautions To reduce the risk of injury or discomfort, always follow these instructions and observe these precautions while using the headset • Use the headset only in a safe environment. The headset produces an immersive virtual reality experience that distracts you from and completely blocks your view of your actual surroundings. •...
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Discomfort Immediately discontinue using the headset if you experience any of the following symptoms: seizures; loss of awareness; eye strain; eye or muscle twitching; involuntary movements; altered, blurred, or double vision or other visual abnormalities; dizziness; disorientation; impaired balance; impaired hand–eye coordination;...
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• The battery in the device is not user replaceable or serviceable. Do not attempt to open your headset to access, repair, or replace the battery. Please contact ClassVR Support if you require support for your device. •...
The headset should be cleaned between each use with skin-friendly, non-alcoholic antibacterial wipes; the lenses should be cleaned with a dry microfibre cloth. For further guidance, please visit www.classvr.com/ policies/health-and-safety/contagious-viruses/ Skin Irritation The headset is worn next to your skin and scalp.
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50 Creative Ways is a practical and inspiring guide to using ClassVR as a teaching tool. You’ll find out how students of all ages have explored a wide range of content.
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