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CONTENT Product Description ................2 Features ..................... 2 Technical Specifications ..............3 Safety Considerations ..............3 Structure ................... 3 1.Operation Area ................3 2.Cable Connection Panel ..............4 3.Main Interface ................4 Simple Fire ..................5 Manual Fire ..................5 Manual Fire Programming ............
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Product Description Δ PyroMote is a handheld intelligent system dedicated to controlling PyroSlave for fireworks displays. It uses a touch screen to complete the setting operation and a physical keyboard to realize the ignition operation. It can not only realize manual firing with buttons, but also running auto ignition files.
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Necessary precautions should be taken when using fireworks, FX products to ensure the safety of the operator, crew, and audience. Do not operate PyroMote, fireworks or any special effects product without proper knowledge and training. Keep PyroMote dry and do NOT use in rain or snow.
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2. Cable Connection Panel Audio: Audio Signal Output. LTC In: Linear Timecode Input DMX: DMX Output. DC Input: DC power input, indicator light RED means charging, WHITE means charging completed. 3. Main Interface Simple Fire: manual firing with firing button. Manual Fire: Pyro manual programming and firing, multi editable firinng rules.
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Auto Fire: Cooperate with FXcommander _Editor to realize effects synchronization with music. Support both DMX and Pyro. Check Slave: Check pyro slave status. Noise Info: Check interference of pyro wireless signal. File: File backup, Device Lib and Software update. Settings: Parameters setting. Simple DMX: Equal to a simple DMX console, 128 channels DMX value output.
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Manual Fire Δ Click “Manual Fire” enter manual fire interface as below. Region 1: Menu setting area. SCENE0, SCENE1, SCENE2, SCENE3: switch between different scene. Can’t change scene when “Pyro Arm” at ON status. Each scene corresponding to a file, which can be copied through USB. For more details please check “File”...
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Address end: End address of Slave. Point start: Start point of ignition position on Slave. Point end: End point of ignition position on Slave. For X4 there are only 4 ingition position; for X16, X32 or C16 there are 16 ignition position for each address.
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Manual Fire Programming Δ Click “Manual Fire” enter manual fire interface and programming according to below steps. (above right picture) Select scene, eg:“SCENE 0” Click “Add” to add cue Set start slave address Set last slave address Set start point of ignition position on start slave Set end point of ignition position on last slave Set firing running rules Set firing intervals (if firing rules is not synchronous)
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All music project file are programmed on WINDOWS software FXcommander _Editor, download to PyroMote via USB disc; A complete music project file consist of three files: DOT file (control the device); CSV file (display CUE list); WAVE file (play music).
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NOTE: Project file can with or without WAVE file, for the project with WAVE file there is a [W] before the file name. File with WAVE can output music when running. CUE list parameter information: CUE: CUE number. Device: Device type, including DMX and PYRO two types. Name: Device name.
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Switch ON “Pyro Arm” (it will shows “PYRO ARMED” “DMX ARMED” on screen). Input LTC time code by conenct PyroMote with LTC signal through LTC IN, the background color of LTC icon on screen turns to red, and LTC time code will also shows on screen.
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Note: To match the PyroMote and Slave, the “customer ID” and channel should be the same. If there is no signal, please set in “settings” interface. Check the Slave igniter status need to switch ON “Pyro Arm”. Noise Info Δ...
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USB flash disc. Usb_out: Exit USB flash disc. Region 2: Files transfer between PyroMote and USB flash disc. There are 2 file groups: AutoFire file, ManualFire file. AutoFire file: including project file under “Auto Fire” menu. Normally a project file will include dot2, wav and csv three types of file.
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Settings Δ Parameters setting interface. Region 1: Settings for software appearance, wireless etc. Characters: modify color and size of font. (size range 10~18). Background1: modify the color of the background that can operate. Border: modify the frame color and rounding (rounding value range is 0~8, the large the value the rounder the frame).
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Also can used to test whether slave wireless is normal or not. Note: when PyroSlave is under sleep mode, there will be a Wake-up interface shows in main interface of PyroMote to remind operator. Click wake-up interface and enter Settings interface to wake-up slaves.
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128 DMX address. Slide the white block of each column will output the related DMX value of the corresponding DMX address. Press the keypad on PyroMote panel will output DMX value of 255, release the DMX value back to 0. Key 0-7 on keypad corresponding to 8 channels on screen.
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Battery Δ PyroMote uses 2 pcs flat end 18650 lithium battery at the bottom of device as below picture shows. Tips for battery: Please install battery in the right direction; Please use a 5V adapter with a TYPE-C cable to charge the battery.;...
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Damage caused by external reasons (lightning strike, power supply etc.) Damage caused by improper installation or use; For product damage not included in warranty range, we can provide paid service. Invoice is necessary when applying for maintenance service from SHOWVEN ®...
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