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Experience all of your classics in HD glory and interpolated audio. The RetroN 5 plays NES, Famicom, SNES, Super Famicom, Master System (via Power Base Converter), Genesis, Mega Drive, Game Boy, Game Boy Color, and Game Boy Advance with HDMI output, improved interpolated sound, screenshot capture, and the ability to have on-the-fly save states. The RetroN 5 is the retro gaming console that brings you back to a world where recharging health is cheating, you can have as many guns as you want, and achievements aren't just some numbers on a screen. Be sure to keep up to date with the latest news and firmware at www.RetroN5.com.
*DO NOT INSERT MORE THAN ONE CARTRIDGE SIMULTANEOUSLY, OR RISK DAMAGING YOUR RETRON 5.
*Do not, under any circumstance, press the service button unless instructed to do so by a Hyperkin support technician.
*The RetroN 5 comes with 4 variable head sockets; please use the correct head socket for your region, or risk damaging your RetroN 5 console.
Inserting the Power Base Converter
Can only be projected with a HDTV display capable of 720p or greater resolution insetting the Power Base Converter
*Power Base Converter sold separately.
PLAY
Insert the cartridge and wait for the game to load. Then, select Play to play the game. Do not insert more than one cartridge simultaneously, or risk damaging your RetroN 5.
SETTING
The Settings menu has four categories: Video, Audio, Controllers, and System.
Video
Image Filter
There are several different filter settings you can choose from to enhance the video output.
Scan lines
Enables a row of lines in a raster scanning pattern that was prevalent on CRT TV and Monitor displays. This filter emulates the feel of playing your games on an older model TV. You can toggle this feature ON cr OFF anytime during game play.
Aspect Ratio
Users will be able to change the aspect ratio settings between three different settings:
Overscan
CRT TV's used during the area of classic gaming did not actually display the entire image provided by game consoles, but rather cropped a small border on each side of the image. Turning overscan ON will cause RetroN 5 to reproduce this behavior by cropping the outside border of the displayed image. Turning Overscan OFF will display the full image area, ensuring that every last pixel is visible.
Force Original Resolution
When ON, the game displays with it's original resolution, however may not fill the who!e HDTV When OFF, the game is scaled to fit the entire HDTV.
Screen Refresh Rate
The number of times in a second that a display hardware redraws the screen image. There are two main TV encoding systems, NTSC and PAL. NTSC produces a picture frequency of 60Hz, and PAL produces a picture frequency of 50Hz.
Screen size
Users are able to manually adjust the screen size with the slider.
Audio
Sound Enhancement
Turning this feature ON will enable Audio Interpolation, a method of taking the original audio sample and creating higher quality sample, thereby creating a cleaner, smoother audio output.
Bass Boost
Turning this feature ON will enhance the level of the audio tones of low frequency.
Treble Boost
Turning this feature ON will enhance the level of audio tones of high frequency.
GUI Sound Effects
Turning this feature ON will enable sound effects and transitions within the user interface.
Volume
Users are able to adjust the volume output with the slider.
Controller
Manage RetroN 5 Controllers
Controller to Player Mapping
RetroN 5 support a sophisticated controller mapping system, whereby you can manually select which cf the wired and wireless controllers to assign to each player. This allows you to create a virtual "multi&p", for example, if playing 4 player SNES title you may assign wired controllers SNES port 1 to Player 1, SNES pot 2 to Player 2, Genesis pod 1 to Player 3 and the RetroN 5 Wireless controller to Player 4. To assign controllers tor each system:
Button Mapping
RetroN 5 also supports a powerful button re-mapping system, which allows you to configure customized mappings between buttons on your physical controllers and the corresponding buttons on the target system. For example, you may decide that for playing NES titles, you wish to use a SNES controller and re-map the SNES controller Y to NES B, SNES controller X to NES A etc, Button mappings are created as profiles, catch of which specifies a relationship between a single type of physical controller and a single target system.
To add or edit a button mapping profile, use the D•PAD to configure your new button mapping and then press to save your changes and return to the previous menu,
For video tutorial on configuring the controller, check http://youtube.com/hyperkingames.
Hotkey Configuration
The RetroN 5 arrows users to create shortcuts for common features (such as opening the in-game menu, enabling fast#forward mode and saving/loading states) which may be activated during game play with a button combination on the wired controllers. Select a button combination to activate each of these features during game play:
Note: Most of these features are also available for use from within the In-Game Menu at any time during gameplay.
System
Console Region
The RetroN 5 gives you the option to automatically select the region based on the current game (i.e the USA region will be selected for USA cartridges), but also allows you to manually select between three different regions: USA, Europe, and Japan
Auto-load Last State
The RetroN 5 has the ability to save the game at any point during game play. By toggling this feature ON, users will be able to start the game where they last left off upon launching the game from the Main Menu. Toggling this feature OFF WII result in the game loading from the beginning to the game's title screen.
Auto-start cartridge on insertion
With this feature ON, RetroN 5 will automatically begin playing a cartridge on insertion. Toggling this OFF will mean that you will need to manually select "Play" from the Main Menu to begin game play after inserting a cartridge.
Automatically import saves on first run
RetcoN 5 has the ability to read saved game data stored on your original cartridges. With this option ON, the first time you insert a particular cartridge that contains save game data, this will be automatically imported from the original cartridge, and when YOU begin playing this game via RetroN 5 your previous saved game will be intact.
Save Data Location
The RetroN 5 has the ability to save your games on either the internal storage or an SD card.
File Manager
This option allows you to manage files on both the internal storage and SD card, either copy; ng from one location to the other or removing files in order to free up space.
Show RetroN quick info on startup
Turning this feature ON will cause the quick info screen to he displayed on boot. The quick info screen shows the current button combinations for opening the in-game menu, as well as the current save data location. Turning this feature OFF disables the quick info screen, meaning, on boot, the user will be brought directly to the Main Menu.
System information displays the version information for your RetroN 5 system (including system software version, application version and hardware version) as well as displaying the status (total capacity and free space) of both internal storage and any connected SD card.
Write Update Request to SD
Updates Wii be available to improve upon the firmware found on RetroN5.com minor issues can be fixed, compatibility issues can be remedied, and new features can be added. For a video tutorial on updating your unit's firmware, visit http://www.youtube.com/hyperkingames.
GAME MENU
Cartridge must be inserted in order to access the game menu
Cheats: The RetroN 5 comes with support for cheat codes that can be accessed and activated at toy time during game play. It cheat codes are available for the currently inserted cartridge, you may toggle individual cheats cr and off.
NOTE: The cheat codes are available as database files that must be downloaded separately and copied to your SD card - they are not bundled with RetroN 5 itself.
Copy Save to RetroN 5: The RetroN 5 will allow you to save your games onto the internal storage, as well the SD card. By doing this, users will be able to extract their saves via the SD card and store them onto their PC. This also allows tor users to exchange saves among other owners of the Retrop 5.
Copy Save to Cartridge: The RetroN 5 will: allow you to transfer your save from the Internal Storage or the GD card to your cartridge, allowing you to play your games without losing your save on any other console or handheld.
Access the in-game menu by pressing the home button on the RetroN 5 Wireless controller.
Each RetroN 5 includes a Retron 5 Wireless Controller, which has the playable distance of up to 30 feet without losing sync and a rechargeable lithium battery that can be charged through any Miri USB port via the Micro USB cable. Users will be able to pair up to four RetroN 5 Wireless Controllers to a single system. The controller has a microstitch directional pad, six face buttons, two shoulder buttons, a start and select button, four LED light indicators, two macro buttons, and a Home Button.
Pairing Controller to the RetroN 5 Console
Once a controller is paired with the console, a sync is created. Subsequently, you may connect the controller to the console simply by briefly pressing any one of the buttons, which will cause the controller to initiate a connection; you will not need to pair a controller again.
Charging the Battery
For troubleshooting, watch our YouTube videos at http://youtube.com/hyperkingames, or contact us at support@hyperkin.com.
www.hyperkin.com
For additional information, please visit www.RetroN5.com
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while watching video games.
These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs* disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms - children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduce by taking the following precautions: sit farther from the screen, use a smaller screen, play in a well-lit room, and do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.
Here you can download full pdf version of manual, it may contain additional safety instructions, warranty information, FCC rules, etc.
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