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Hasbro Playskool Magic Screen Learning Desk Manual page 3

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* Plano Keys...
Press the piano keys to play different piano notes, while fun images appear on the screen.
* Copycath"...
`
Press the "cat" button to play Copycat. A piano tone will sound and a column of lights appears on the
screen above a piano key. Press the piano key (left. right or middle) that matches the column of lights
and the sound.
ANIMAL ACADEMY
Explore the world of animals through their names, sounds and
favorite things.
*
Press an "animal" button once to see an animal on the animation screen
and hear its name and the sound it makes.
* Press a second time to hear a count of the number of animals shown on
the button, along with the animal's sound.
* Press a third time to hear about each animal's favorite object or activity,
and see a fun animation.
* Press a fourth time to hear a special tune for each of the animals.
accompanied by each animal's sound.
* Press the "momibaby" button to explore opposites. For example. mom will say "hello" and baby
"goodbye." [Press top of button to hear mom. and bottom of button to hear baby.) The screen will
animate with visuals to match the spoken words.
PROFESSOR MOUSE ™
|
Spin Professor Mouse for lots of fun sights and sounds plus memory
}
developing activities to play with your child.
Note: It may be necessary for your child to lightly press the mouse as he
or she spins it.
identification Game (All activity panels.)
* Spin the mouse to quickly scroll through images and sounds that
correspond to the content of the active panel (such as musical instruments
if the Music Studio panel is in the center). The last image animates on the screen, along with lights and
sounds, but is not identified so that you can ask the child if he or she can name it.
*
Spin a second time to hear the image's identity as it reappears on screen.
* A third spin when the Learning Lab panel is active will show the image and say its first letter. In the
other two panels, the third spin scrolls forward to a new image and sound to identify.
Counting Game (Learning Lab panel only.)
* When the Learning lab panel is active, a set of buzzing fireflies will sometimes appear after a spin of the
mouse. When they stop flying, it is time to count them. A fun sound is heard as the fireflies twinkle one
at a time.
*
Spin a second time to hear a voice count as each firefly twinkles.
* Spin a third time to see the fireflies form the number that matches the count.

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