Gate crasher Octave Fuzz
User Guide
The Gate Crasher octave fuzz is a gnarly octave-up fuzz that produces controllable gated fuzz tones with
over-the-top octave harmonics. Under the hood, the Gate Crasher relies on CMOS logic integrated
circuits to create the chaos. There are no finicky, temperamental vintage components inside, so you can
be sure your tone is the same regardless of ambient temperature at the gig or in the studio. The circuit
design is novel and not based on any pre-existing commercial products or DIY projects. In other words,
this ain't your grandpa's octave fuzz, nor did we "borrow" the circuit from our peers.
The Gate Crasher octave fuzz features several controls to shape the insanity, including a Gate control, a
two-band tone stack (Tone and Texture), an octave Blend, and Volume. This five-knob fuzz can create a
wide range of sonic mayhem, from woolly low-end fuzz to angry "bees in a can + chainsaw", all with an
octave up riding on top (which can be dialed down, if desired).
CONTROLS DESCRIPTION:
V o lM – (Volume) As one would expect, this adjusts the output level of
the effect.
g a t e – This controls the sensitivity of the gate envelope. Turn more
clockwise for smoother attack and longer decay.
B L N D – (Blend) This controls the blending of octave fuzz and non-octave
fuzz. At 12 o'clock, there is a ~50/50 blend. Turn counterclockwise (left)
for more octave. There is always some of each fuzz type present,
regardless of the position of the BLND pot.
t o n e – This a fairly standard variable single-pole low-pass filter (LPF). It
is positioned after the BLND pot and will affect octave and non-octave
fuzz tones.
T X T R – (Texture) Another variable single-pole LPF, but this one mostly
adjusts highs going into the octave generator portion of the circuit. TXTR
is highly interactive with TONE, especially if BLND is set to 50% or more
octave fuzz.
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