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Hasbro Aggravation The Classic Marble Race Game 1180 Quick Start Manual
Hasbro Aggravation The Classic Marble Race Game 1180 Quick Start Manual

Hasbro Aggravation The Classic Marble Race Game 1180 Quick Start Manual

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2 to 6 players
Object
Be first to move all 4 of your marbles around the
board from BASE to HOME. You don't have to
"aggravate" the other players to win-but it sure helps!
Setup
1. Each player chooses a set of 4 matching colored
marbles and places them in the BASE row that
matches their color. Place extra marbles in box.
2. Each player rolls the die. The player rolling the
highest number goes first. Play passes to the left.
HOW TO PLAY
On a turn, roll the die once and try to move a
marble. Anytime you roll a 6, take an extra turn.
Start a Marble First
Before any marble can be moved around the board,
it must be moved from the BASE row and entered
into the START hole. See Figure 1. You can "start" a
marble on a die roll of 1 or 6 only. Once a marble is
in START, it can be moved on your next turn.
Moving Your Marbles
Once a marble has been "started," it is moved
clockwise along the gamepath holes the number
shown on your die roll. Count each hole, whether it
is empty or occupied by an opponent. 
Once you have one or more marbles on the
gamepath, when you roll 1 or 6, you have the
option of entering a new marble into the START
hole or moving a marble on the path the number
of holes shown on your die roll. NOTE: When one
of your marbles is sitting in the START hole, you
cannot move a new marble into that space.
You can jump over or land on an opponent's marble
(see "Getting Aggravated" for details.)
Ages 6+
You cannot jump over or land on your own marbles.
If one of your own marbles is keeping you from
moving another marble the full count on the die,
then you cannot move that "blocked" marble.
Getting Aggravated 
If an opponent lands on one of your marbles by
exact count, your marble is "aggravated" and
must immediately return to your BASE row. Your
opponent's marble then occupies the hole given up
by you. Marbles can be "aggravated" anywhere on
the board except in their BASE or HOME positions.
If your marble has been "aggravated" and returned
to BASE, it can be moved back into the START
hole on your turn by rolling 1 or 6 as explained
previously.
NOTE: If an opponent's marble is in your START
hole when you roll 1 or 6, you can move one of
your marbles from your BASE into START. Simply
"aggravate" your opponent's marble and send it
back to its BASE.
Shortcuts 
Star Hole Shortcut: Whenever a marble lands
in a Star hole by exact count, it can be moved
clockwise around the Star holes on your next turn.
Move the marble the number of holes allowed by
your die roll.
Exit the Star holes onto the path that leads to your
HOME area. Then continue moving down the path
by the remaining count on your die roll. See Figure
2. (You can also exit from an earlier Star hole if you
wish.)
Figure 2: Star Hole Shortcut
Marble is located in Star hole (A). You roll a 5 and
move the marble around the Star holes to the path
leading to your HOME (B). You then have 2 moves left
on your die roll and move your marble down the path
to hole (C).

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Summary of Contents for Hasbro Aggravation The Classic Marble Race Game 1180

  • Page 1 2 to 6 players Ages 6+ Object You cannot jump over or land on your own marbles. Be first to move all 4 of your marbles around the If one of your own marbles is keeping you from board from BASE to HOME. You don’t have to moving another marble the full count on the die, “aggravate”...
  • Page 2 Try to move one of your other marbles instead. If you do not have any other marbles still in HASBRO GAMING, its logo and AGGRAVATION are trademarks of Hasbro and are used with play, your turn is over.