M E T A L L O I D
The Entity Metalloid is an experimental synthesizer focusing on the creation and manipulation of metallic and synthetic
metal noise. The synthesis engine is devised of three analog oscillators, each operating at a di erent frequency. The output of
these oscillators is ring-modulated through two signal paths and mixed to produce two unique but related metallic tones.
Three macro controls are employed to enhance the variety of tones and harmonic relationship of the synthesized metallic noise.
Through variation of these controls, in-harmonic (ie metallic) tones are by in large dominant. However, varied combinations of
the macros will provide pockets of harmonically locked tones as well.
Since these waveforms are very rich in sub, and overtones, two state variable VCFs are used to carve, mask and high-
light the dense and varied frequency content of the metallic noise sources. Dynamics are governed via two envelope generators
with voltage controlled decay time.
There are a number of useful functions included in the design - you are encouraged to read through the this guide to
fully understand the level of control and available functionality the Metalloid has to o er, especially for the creation of complex,
multi-dynamic grooves.
I would very much like to thank Jason Lazzara (Dysonant) for the development and original idea of the metallic noise
synthesis engine used in the Metalloid. Jason is a modular performance artist and co-founder of the New York Modular Society
and associated NYMS Discord Community.
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