³ Activity 4 - Bouncing Ball; Activity 4 - Bouncing Ball Parabolic - Texas Instruments CBR User Manual

Calculator-based ranger including 5 student activities
Table of Contents

Advertisement

Activity 4—Bouncing ball
Concepts
Function explored: parabolic.
Real-world concepts such as free-falling and bouncing
objects, gravity, and constant acceleration are
examples of parabolic functions. This activity
investigates the values of height, time, and the
coefficient A in the quadratic equation,
2
+ K, which describes the behavior of a
Y = A(X – H)
bouncing ball.
Materials
Ÿ calculator
Ÿ CBR
Ÿ calculator-to-CBR cable
Ÿ large (9-inch) playground ball
Ÿ TI ViewScreen (optional)
Hints
This activity is best performed with two students, one
to hold the ball and the other to push ¤.
See pages 6–12 for hints on effective data collection.
The plot should look like a bouncing ball. If it does
not, repeat the sample, ensuring that the
squarely at the ball. A large ball is recommended.
Typical plots
Explorations
After an object is released, it is acted upon only by
gravity (neglecting air resistance). So A depends on the
acceleration due to gravity, N9.8 metersàsecond
(N32 feetàsecond
2
). The negative sign indicates that
the acceleration is downward.
The value for A is approximately one-half the
acceleration due to gravity, or N4.9 metersàsecond
(N16 feetàsecond
2
).
Typical answers
1. time (from start of sample); seconds; height à
distance of the ball above the floor; meters or feet
2. initial height of the ball above the floor (the peaks
represent the maximum height of each bounce);
the floor is represented by y = 0.
C
TI
OPYING PERMITTED PROVIDED
© T
I
I
EXAS
NSTRUMENTS
NCORPORATED
is aimed
CBR
2
COPYRIGHT NOTICE IS INCLUDED
notes for teachers
3. The Distance-Time plot for this activity does not
represent the distance from the
BALL BOUNCE
better matches students' perceptions of the ball's
behavior. y = 0 on the plot is actually the point at
which the ball is farthest from the
ball hits the floor.
4. Students should realize that the x-axis represents
time, not horizontal distance.
7. The graph for A = 1 is both inverted and broader
than the plot.
8. A < L1
9. parabola concave up; concave down; linear
12. same; mathematically, the coefficient A represents
the extent of curvature of the parabola; physically,
A depends upon the acceleration due to gravity,
which remains constant through all the bounces.
Advanced explorations
The rebound height of the ball (maximum height for a
given bounce) is approximated by:
y is the rebound height
0
h is the height from which the ball is released
0
p is a constant that depends on physical
0
characteristics of the ball and the floor surface
x is the bounce number
0
For a given ball and initial height, the rebound height
decreases exponentially for each successive bounce.
When x = 0, y = h, so the y-intercept represents the
initial release height.
Ambitious students can find the coefficients in this
equation using the collected data. Repeat the activity
for different initial heights or with a different ball or
floor surface.
After manually fitting the curve, students can use
regression analysis to find the function that best
models the data. Select a single bounce using
2
,
TOOLS
SELECT DOMAIN
Follow the calculator operating procedures to perform
a quadratic regression on lists
Extensions
Integrate under Velocity-Time plot, giving the
displacement (net distance traveled) for any chosen
time interval. Note the displacement is zero for any full
bounce (ball starts and finishes on floor).
to the ball.
CBR
flips the distance data so the plot
CBR
x
y = hp
, where
. Then
from the
QUIT
and
.
L1
L2
G
S
ETTING
TARTED WITH
, when the
PLOT
.
MAIN MENU
25
CBR

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents