Armor; Health; Flag:; Item - Sega Quake User Manual

Sega quake video game: user guide
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12884-Quake Manual rev.9
9/29/00
T h e re are three types of armor available in the Arena Eternal. At the start of a match, you won't have any, so you'll
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have to look for it. Although the normal maximum armor rating you can have is 100, some improvements allow you
to increase it beyond this limit, up to a maximum of 200. Whenever your armor rating is above 100, it will gradually
count down until it reaches that mark, even if you are n 't taking damage. Your current armor rating is displayed to the
right of your character's face.
A rmor
Shard: These fragments improve your armor rating by 5 points, increasing it even beyond
the normal maximum of 100 points.
Combat Arm o
r: Donning a yellow combat armor vest improves your armor rating by 50 points.
Heavy Arm o
r: A suit of red heavy armor will increase your armor rating by 100 points.
T h e re 's no way around it: you're going to get hurt or even fragged running around the arena. You can tell how badly
wounded you are by looking at the Health score displayed below your character's face. At the start of every event, all
gladiators begin with health scores of 125 (which counts down to 100). During the course of play, it's possible to
i n c rease your health beyond this value, although it will gradually count down to 100. Cross-shaped health bonuses are
s c a t t e red throughout most arenas. Restore your health by running through them.
Green: Each green cross you collect will add 5 points to your health (even beyond
your maximum!).
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Ye l l o
w: A yellow cross adds 25 points to your health, increasing it up to, but not
beyond your maximum rating of 100.
G o l
d: Every gold health cross you pick up adds 50 points to your health, up to its
maximum rating of 100.
Red/Blue
Flag: When competing in a Capture the Flag event, each team is
given a standard to guard. You score points by grabbing the enemy banner
and carrying it back to your own base.
In addition to weapons, arm o r, and health bonuses, combatants will find many useful items scattered around the are n a .
These can be picked up by running over them. There are two types of items: power-ups and carried items.
P o w e r-ups are items that take effect the instant you touch them. They remain in effect for a short time, which is counted
down on your screen, and then expire .
Battle
Suit: This golden shell protects the wearer from lava, slime, drowning, and other hostile
conditions (including splash damage from weapons). Be careful. Even a Battle Suit won't pro-
tect you from the Fog of Death or the Vo i d !
CYAN
MAGENTA
YELLOW
BLACK
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