Sega NBA 2K User Manual
Sega NBA 2K User Manual

Sega NBA 2K User Manual

Sega nba 2k video game: user guide

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2KBasketball_Manual
2/25/00
Table of Contyents

Table of Contents

Table of Contents
11:46 AM
Page 1
Intro
2
3
4
5
6
8
13
14
15
17
19
23
23
25
26
28

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Table of Contents
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Summary of Contents for Sega NBA 2K

  • Page 1: Table Of Contents

    2KBasketball_Manual 2/25/00 11:46 AM Table of Contyents Table of Contents Table of Contents Page 1 Intro Starting the Game Control Summary Offense with Ball Basic Offense Advanced Offense Defense Basic Defense Advanced Defense Offense Without Ball Game Set Up Coach Time Outs Pause Menu Replay Controls...
  • Page 2: Starting The Game

    Dreamcast controller if you wish to use VMU Play Calling. leaving it’s up at Note: Sega Sports™ NBA 2K is a one-to four-player game. Purchase additional controllers (sold sepa- rately) to play with two or more people. Before turning the Dreamcast power...
  • Page 3: Control Summary

    Note that the controls and tips offered below refer to NBA 2K’s default controls, but alternate control schemes are available as well - in particular, one with D-Pad as the primary control for all you old-schoolers.
  • Page 4: Basic Offense

    2KBasketball_Manual 2/25/00 11:46 AM Page 6 Basic Offense Basic Offense Basic Offense Basic Offense Here are brief descriptions of all your fundamental offensive functions. Directional Passing You can pass to any of your teammates by pressing the analog stick in the direction of the intended player, and then pressing Icon Passing Use icon passing to guarantee that your pass goes to the intended receiver.
  • Page 5: Advanced Offense

    2KBasketball_Manual 2/25/00 11:46 AM Page 8 Advanced Offense Advanced Offense Advanced Offense Advanced Offense Backing Down Are you a fan of the post up game? Well NBA2K will let you bang it in just like the pros. To muscle your way into the paint, hold down the toward the basket.
  • Page 6 2KBasketball_Manual 2/25/00 11:46 AM Page 10 Pump Fakes To get an open shot, tap the Shoot button and pump fake the defender into the air. An “uncontested” shot has a much higher probability of going in, so if you wait until your defender is on his way back down before you initiate your shot, your odds of making the shot will greatly improve.
  • Page 7: Defense

    2KBasketball_Manual 2/25/00 11:47 AM Page 12 Touch Passing Pass the ball to your teammate. Then before he receives the ball, tap the pass button again to execute a touch pass to the next player you want to pass to. Touch passing is a useful technique for those who can quickly anticipate where they want the ball to go to next.
  • Page 8: Basic Defense

    2KBasketball_Manual 2/25/00 11:47 AM Page 14 Basic Defense Basic Defense Basic Defense Basic Defense The following are general descriptions of the basic defensive controls. Swapping Swapping allows you to switch into the player closest to the ball handler. The purpose of swap is to always give you a chance at making the defensive play by selecting the player with the best chance of stopping the offense.
  • Page 9: Offense Without Ball

    2KBasketball_Manual 2/25/00 11:47 AM Page 16 Intentional Foul Whether your opponent is going to make an easy, uncontested basket, or you just need to stop the clock, you can do so by executing an intentional foul – this is done by first holding down the button, and then pressing the the ball handler.
  • Page 10: Game Set Up

    Page 18 Free Throws NBA 2K has developed an innovative, new Free Throw system. The trick to successful FT shooting is to press both trigger buttons same level for each. When you have managed to line the arrows together over the bas- ket, press Shoot to release your shot.
  • Page 11 2KBasketball_Manual 2/25/00 11:47 AM Page 20 Practice NBA legends weren’t built over night – hey, it might take 100 jumpshots a day! The Shot Rater will help you perfect your form and timing. In fact, you can refine all aspects of your offensive game, either solo or with a buddy, in the exclusive SEGASports arena.
  • Page 12: Coach

    2KBasketball_Manual 2/25/00 11:47 AM Page 22 Create Team Create Team Create Team Create Team Rosters Check out any player on any roster, complete with statistics and ratings. Trades Searching for that impact player? Take a shot at GM, and strike a deal for your ballclub. Up to 3 players from each team may be traded in any single transaction.
  • Page 13: Pause Menu

    2KBasketball_Manual 2/25/00 11:47 AM Page 24 Substitutions (Cont.) Settings The settings determine how you want substitutions to take place (Auto or Manual), what pace you want your team to play (Game Tempo), their fastbreak, and their rebounds. Playbook What plays do you want your team to be able to choose from? Checkout animated, playthrough diagrams, and re-assign specific plays to each button if you so desire.
  • Page 14: Replay Controls

    2KBasketball_Manual 2/25/00 11:47 AM Page 26 Replay Controls Replay Controls Replay Controls Replay Controls Play at real time speed Zoom out Zoom in Replay panel ON/OFF Rewind (analog) Fast forward (analog) D-PAD Moves aim indicator Note: While moving the aim indicator, you can also “lock on” to any player to follow them throughout the entire replay.
  • Page 15: Credits

    Nick Verne Producer Executive Producer Tracy Johnson Greg Thomas Assistant Producer Derrick Aynaga Project Manager Asif Chaudhri Sega Sports Team Lorne Asuncion Assistant Project Manager Kirby Fong Rustin Lee David Perkinson Matt Underwood Quality Assurance Rick Andraschko Director, Sports Marketing...
  • Page 16 John Cheng Patrick Pendergast Cindy Jenney Rick Ribble Sandy Castagnola Jonas Robledo Sheri Hockaday Todd Slepian John Amirkhan Dan Windrem Joanne Eastman Sean Doidge Special Thanks - Sega of America Mike McCollum Geraldine Vargas Mitzi Reagan Makoto Kaneshiro Roxana Armour...
  • Page 17 Neal Robison Gary Lake Judy Jette Tom Miley Toshi Morita Alex Villagran Jim Yamashita Special Thanks - Sega of Japan Shoichiro Irimajiri Kenichi Iwanaga Masaki Kawahori Shoji Nishikawa Keiko Terashima Shuji Utsumi The NBAand individual NBAmember team identifications used on or in this product are trademarks, copyrighted designs and other forms of intellectual property of NBAProperties, Inc.

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