Timer Operation
1) When the electric eye beam across the start line is
broken, the timer automatically begins timing
from zero – there is no need to reset the timer.
Useful Features
Manual Start/Stop
The START/STOP button starts and stops the timer
just as if the electric eye beam had been broken.
Accidental Beam Break
If the timer stops accidentally stops during the middle
of a run, the driver can still be accurately timed.
Pressing the RESTART button resumes timing as if
the timer had never been stopped. As long as
RESTART is pressed before the run is completed, the
time is not lost. (Note: The Polaris timer console
beeps whenever the beam is broken to alert you if the
timer happens to stop during the middle of a run.)
Additional Eye Usage Options
In addition to starting the timer with Eye #1 and
stopping the timer with Eye #2, the timer provides
several other electric eye combinations as shown to
the right.
To select a different electric eye combination:
1) Press SETUP to access Setup options.
2) Press NEXT CHOICE once so Set Eye Usage
is displayed, then press ENTER.
3) Press NEXT CHOICE to scan through the availa-
ble eye combinations as shown to the right. Press
ENTER when the desired eye combination is dis-
played.
Note: An asterisk (*) is displayed next to the
currently active eye combination.
©
FarmTek, Inc.
SPRINT/GENERAL (2)
2) When the electric eye beam across the finish line
is broken, the timer stops timing and shows the
final time. The timer is ready for the next run!
Locking Out The Electric Eyes
Some events require the driver to pass through the
beams several times during a run. For these events,
the eyes can be disabled during the run, then re-
enabled before the driver completes the run. To dis-
able the electric eyes, press the EYES OFF button.
Off
"
" is flashed over the electric eye alignment
display while the eyes are off. To re-enable the elec-
tric eyes, press the EYES ON button.
Previous Time Recall
Use the PREV and NEXT keys to scan back and
forth through previous times. The previous time
display is removed after about ten seconds, or by
pressing any other key. You may view a previous
time even while the timer is running.
Timer Display
Start #1, Stop #2
Start with Eye #1, Stop
with Eye #2
Start #2, Stop #1
Start with Eye #2, Stop
with Eye #1
Strt1/2 Stop2/1
Start with either eye, stop
with the opposite eye
Any Start/Stop
Start with either eye, stop
with either eye
Breakout Timer
Time difference between
steer and rider for roping.
Speed Gate
Speed between Eye #1
and Eye #2
Winning Lane
Start with either eye, stop
with the opposite eye,
indicate which eye started
the timer (winning lane)
Timer Action
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