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4GB RAM (6 GB recommended for large KONTAKT Instruments) At least 6.17GB of free hard disc space Be advised that some presets of TIME TEXTURES need a fast CPU to run smoothly and require an Intel i7 processor or higher.
TABLE OF CONTENTS 1. DISCLAIMER 2. WELCOME TO TIME TEXTURES 2.1 About TIME TEXTURES ....................6 2.2 The Sound Of TIME TEXTURES ..................6 2.3 Document Conventions ....................7 3. INSTALLATION AND SETUP 3.1 Installing TIME TEXTURES ....................8 3.2 Loading TIME TEXTURES Via Kontakt ................8 4.
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TIME TEXTURES MANUAL 7.1 Using EQ........................23 7.2 Using LFO ........................24 8. FX PAGE 8.1 Send FX .........................26 8.2 FX Rack .........................26 8.2.1 Filters ............................28 8.2.2 Dynamics ............................. 28 8.2.3 Distortion ............................. 29 8.2.4 Delay ............................. 31 8.2.5 Reverb ............................32 8.2.6 Modulation ...........................
The information in this document is subject to change without notice and does not represent a commitment on the part of Sonuscore, a label of Dynamedion – Langer & Sillescu GbR. The software described by this do- cument is subject to a License Agreement and may not be copied to other media. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written per- mission by Sonuscore, a label of Dynamedion –...
For the keys section, which here includes the harp, felt piano and grand piano samples, we recorded harp harmonics, as well as several prepared grand piano samples. All samples were edited in a special way that allows the TIME TEXTURES Engine to arrange them in a certain...
TIME TEXTURES MANUAL order and form them into soundscapes – stringing together different sound particles in an ever-changing way. For more information on the instrument patches, refer to 6.1 Instrument Browser. 2.3 Document Conventions In this document the following formatting is used to highlight useful information: Italics Indicates paths to locations on your hard disk or other storage devices.
Follow these instructions to get started: 3.1 Installing TIME TEXTURES On the Sonuscore website, download the product in the form of a .zip file. If you are new to our site, you must first create a user account, to do so visit our page here.
MANUAL When you open TIME TEXTURES for the first time, you will land on the Home Page, the central submenu of the Main Page. This is the page that provides you with the essential and most important functionalities to quickly For more information develop new sonic colors.
5.1 Finding Your Way Around The Interface TIME TEXTURES is formed by two Emitters positioned to the left and right of the Macro Knob. They can be distinguished not only spatially, but also in terms of color: Emitter I has golden accents and particles, while Emitter II on the right has cyan blue accents.
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The option to start the tutorial is displayed when you first open TIME TEXTURES, but you can also return to it at any time by clicking on the „Start Tutorial“ button in the settings – the gear icon in the lower right corner of the interface.
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TIME TEXTURES MANUAL To assign an automation to a control to regulate it with the Macro Knob simply: 1. Connect the control to the Macro Knob by clicking the colored Macro Icon (1). A control is only success- fully connected when the double arrow is displayed (2). By clicking on the small cross on the right (3), you can disconnect this control again and stop operating it with the Mvacro Knob.
5.3 Selecting Ranges Using A MIDI Keyboard Since in an orchestra almost every instrument has its own playable range and TIME TEXTURES allows you to play up to two instruments simultaneously, we came up with a special color model. The two main accent colors are used.
TIME TEXTURES MANUAL 6. MAIN PAGE The Main Page allows you to select instrument patches, as well as determine the characteristics of the text- ures. The subcategorization of the Main Page into the Home Page, Control Page and Emitter Page helps to divide the deep modification possibilities of the sound particles.
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TIME TEXTURES MANUAL In the following table you will find the instrument patches available: Strings Violins Arco Sul Pont Harmonics Sul Tasto Violas Arco Sul Pont Harmonics Celli Arco Sul Pont Harmonics Basses Arco Sul Pont Harmonics Brass Horns Swarm...
To give you some feedback on what TIME TEXTURES does with your settings, these particles are shown here as colored geometric shapes. Circles represent basic instrument patch articulations like sus-...
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MAIN, LFO or FX page directly to the opposite Emitter. Once copied, the Emitter data is retai- ned until you close the TIME TEXTURES instance or until you copy that Emitter again. (9) Master Volume Slider: With this slider you can control the overall volume of this Emitter.
This slider is usually already assigned to the modwheel by default in conventional orchestra libraries. (1) For more information TIME TEXTURES leaves this option up to you as you can use the automation controls to determine in which on how to do this, refer to range and on which position of the modwheel you want to set this parameter.
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TIME TEXTURES MANUAL more calm or motion to your texture. (3) Octaves: To make the textures even more vivid, the Octaves slider allows you to play some of the sound particles in up to two higher octaves than those played on the keyboard. Higher values of the slider result in an increasing number of particles in different octaves.
URES engine. As a result, for particularly large chords and particularly small values of the speed slider, not all notes of the chord may be played back at the time of attack. TIME TEXTURES can compensate for this by forcing all notes of the current chord to play when you press it. With the Attack Volume slider you can control the volume of these “attack sound particles”.
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However, to ensure that TIME TEXTURES always sounds exactly the same when opening and closing projects, these parameters are predefined in different seeds that you can select with the Seed button.
TIME TEXTURES MANUAL 7. LFO PAGE The LFO Page is positioned directly next to the Main Page and offers extensive possibilities to shape and modulate your texture with a 3-band equalizer (1) and an LFO (2). The page is made up of the equalizer in the...
TIME TEXTURES MANUAL 7.1 Using EQ With the integrated 3-band EQ you have the possibility to tweak the sound to your liking. To bypass the EQ effect, click on the bright dot next to „EQ“. Clicking on the Q-factor icon next to the EQ Bypass button will bring up more knobs that allow you to adjust the bandwidth for each of the 3 bands.
MANUAL 7.2 Using LFO TIME TEXTURES provides two separate LFOs so that each of the two Emitters can be modulated independ- ently. Four LFO waveforms that can be applied to different parameters of the equalizer and to the gain slider offer extensive modulation possibilities for your textures.
TIME TEXTURES MANUAL 8. FX PAGE The FX Page offers extensive possibilities to manipulate your textures, to try out different fx chains or simply To see how the mapping to apply an impulse response of your choice to the Emitters. Every parameter on here can be automated and is done, please refer to controlled with the modwheel.
TIME TEXTURES MANUAL 8.1 Send FX The Send FX section of the FX Page contains one convolution reverb effect per Emitter (left and right) that is equipped with different impulse responses. While there is the option to assign each Emitter its own impulse response, to place the entire texture in a common space, you can use the paper clip icon next to the Bypass button to link both Emitters and assign them to one convolution reverb effect.
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TIME TEXTURES MANUAL (1) FX Rack On/Off: Enables/disables all fx slots within the FX rack. (2) FX Slot On/Off: Enables/disables the currently selected FX slot. Once bypassed, all controls of the effect are grayed out. To reactivate it, you can either press the On/Off button again or simply click on the disabled area.
TIME TEXTURES MANUAL 8.2.1 Filters The filter category includes various filter modules. You have the possibility to choose between Low Pass -12dB, Low Pass -24dB, Low Pass Vintage, High Pass -12dB, High Pass -24dB, Band Pass -12dB, Band Pass -24dB, a Notch filter and a Talk filter.
Output: Adjusts the module’s output level. 8.2.3 Distortion The Distortion Section of TIME TEXTURES offers the following effect modules: Tape Saturation, Tube Satu- ration, Black Distortion, Clean Amp, Bitcrusher, Overdrive. (1) Tape Saturator emulates the soft compression and distortion of recording to tape. It can be used lightly to add warmth and coloring to the sound, or heavily to add aggressive distortion.
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TIME TEXTURES MANUAL (2) Tube Saturation causes distortion by clipping or rounding off high sample values. It thereby simulates the behavior of overloaded transistor or tube circuits, adding artificial harmonics to a sound. The Tube Saturation module contains the following controls:...
Output: Adjusts the module´s output level. 8.2.4 Delay The Delay Section of TIME TEXTURES offers the following fx modules: Tape Delay, Diffuse Delay, Analogue Delay, Digital Delay. As an internal effect for the delay modules, the Engine uses Kontakt‘s Replika Delay. Ho- wever, this is very CPU intensive, so for textures that need to run on less powerful systems, we recommend using the Digital Delay, which uses Kontakt‘s Legacy Delay effect.
8.2.6 Modulation The Modulation Section of TIME TEXTURES includes all the main modulation fx from Kontakt. Available are Chorus, Flanger, Phaser. (1) Chorus “thickens” the audio signal by splitting it up and detuning one version in relation to the original.
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TIME TEXTURES MANUAL (2) Flanger splits the audio signal up and delays one version in relation to the original signal. By modulating the delay time, as well as feeding an adjustable amount of the output signal back into the input, the Flanger creates a characteristic “whooshing”...
TIME TEXTURES MANUAL 9. PRESETS 9.1 Preset Selector With the Preset Selector, you can always switch the currently active preset. By clicking on the Preset Name, you open the Preset Browser. (1) Favorites (star icon): Used for marking and unmarking your favorite presets. You can then filter quickly within the Preset Browser to display only your favorites.
TYPE: In general, all presets in TIME TEXTURES are created with three main groups in mind. Here you can switch between the following three groups to narrow down your search:...
9.4 User Presets TIME TEXTURES offers a quick and convenient way of saving and organizing custom User Presets. As each preset is accessible as a single file, it is easy to transfer and share User Presets between multiple systems.
User Data folder To import User Presets: before you open TIME TEXT- 1. Copy the .nka files of your choice into the User Data folder in the installation directory of TIME TEXTURES. URES, otherwise, KONTAKT 2. Open the Preset Browser.
TIME TEXTURES MANUAL 9.4.3 Editing the tags of a User Preset When a preset is saved directly from the Preset Browser, you can immediately add tags. This allows you to filter your custom User Presets in the Browser. You can also modify the tags on your User Preset using the Edit feature.
(1) Start Tutorial: With this button you can watch the tutorial again and again. (2) Animations on/off: Since TIME TEXTURES can be quite CPU intensive, especially when many effect mo- dules are loaded or the speed of the sound particles is set very fast, we have added an option here to turn off all animations in the interface.
TIME TEXTURES MANUAL 12. LICENSE AGREEMENT ROBOTO FONTS AND MATERIAL ICONS This application makes use of the Roboto fonts authored by Christian Robertson and icons from the Material Icons Library made available through Google Fonts (fonts.google.com) under the terms of the Apache Soft- ware License v2.
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