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GBxCart RW v1.1
A device for backing up GB, GBC and GBA cart's game ROMs,
save games to your PC and restoring saves from your PC.
Main Features
Backup games ROM to your PC
Backup save games to your PC
Restore save games from your PC
Supports Gameboy, Gameboy Colour, Gameboy
Advance cartridges
Supports SRAM/Flash/EEPROM saves for Gameboy
Advance cartridges
GUI or Console interfacing programs
Other Features
Backup GB Camera (active images) to BMP with a one
click program called GB Camera Saver
GB Sachen ROM mapper reading support
GBA "24-in-1" Flash cart ROM mapper reading
support (may not work for all flash carts)
Gameboy Flash Cart supported/tested
Catskull – Gameboy 32Kbyte Flash Cart
Catskull / BV5 – Gameboy 2Mbyte Flash Cart
(See pictures on page 16 to check if your cart matches)
Read/Write Speeds
1MByte ROM Read
32KByte SRAM Read/Write
32KByte Flash Cart Write
2MByte Flash Cart Write (writing 2MB)
Gameboy Advance
8MByte ROM Read
256Kbit SRAM Read/Write
512Kbit Flash Read
512Kbit Flash Write
64Kbit EEPROM Read
64Kbit EEPROM Write
Page 1
Gameboy
16s
3s
5s
3m
2m
3s
3s
~8s
3s
13s
GBxCart RW Manual
Specifications
Size: 54mm (L) x 57mm (W) x 9mm (H)
Voltage: Switchable between 3.3V (for GBA) and 5V (for
GB/C)
Weight: 18 grams
Requirements
USB Mini cable
Revision 13

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Summary of Contents for Insidegadgets GBxCart RW

  • Page 1 GBxCart RW v1.1 A device for backing up GB, GBC and GBA cart’s game ROMs, save games to your PC and restoring saves from your PC. Main Features  Backup games ROM to your PC  Backup save games to your PC ...
  • Page 2: Table Of Contents

    Dedicated Console Programs Gameboy Camera Saver Console Flasher - Write ROM to Flash cart Re-program the ATmega using an AVR programmer Update Firmware on R3+ devices Gameboy Flash Cart Supported/Tested PCB Pictures Hardware/Software Revision History Page 2 GBxCart RW Manual Revision 13...
  • Page 3: Quick How To Use

    COM port and try again. Once the port is successfully opened, the port number and baud rate will be remembered for next time. You will see the mode currently select GB/GBC or GBA and the Hardware Firmware version. Page 3 GBxCart RW Manual Revision 13...
  • Page 4: Inserting/Removing Cartridges

    If the cartridge information doesn’t match what you know to be correct, you can select “Cart” from the top menu and select “Specify Cart Info” button to change the ROM size and RAM size/type. Page 4 GBxCart RW Manual Revision 13...
  • Page 5: Read The Rom

    <Gametitle>.sav. You will always be asked to confirm you wish to overwrite the save game on the cartridge. Erase save from cartridge You can erase the save game from the cartridge by pressing the “Cart” menu item and selecting “Erase Save”. You will always be asked to confirm. Page 5 GBxCart RW Manual Revision 13...
  • Page 6: Write Rom To Flash Cart

    You will need to select the ROM file to write from the “Cart” menu, select “Select ROM File to Write” and then browse to your ROM file. Now you can press the “Write ROM” button to write the ROM file to the Flash cart. Page 6 GBxCart RW Manual Revision 13...
  • Page 7: Console Program

    Press “0” and hit enter to read the cartridge information. Make sure that the “Logo check” comes back as OK otherwise the cartridge may not be read correctly and you will have to disconnect the device, remove and re-insert the cartridge. Page 7 GBxCart RW Manual Revision 13...
  • Page 8: Backup Save From Cartridge To Pc

    <Gametitle>.sav. You will always be asked to confirm you wish to overwrite the save game on the cartridge. Erase save from cartridge You can erase the save game from the cartridge by pressing “4” and hit enter. You will always be asked to confirm. Page 8 GBxCart RW Manual Revision 13...
  • Page 9: Sachen Rom Mapper Support

    “24-in-1” carts; the ROMs will be dumped into their own file named “FC_<Gametitle>.gba” after you select Address 2 and Address 3/4. Some ROMs may not work properly in emulators. Once entering the menu, it will prompt you if you wish to automatically scan the addresses for Game Titles. Page 9 GBxCart RW Manual Revision 13...
  • Page 10: Raw I/O Access

    To set PB7 high: HB0x80 (include a null-terminator byte at the end) The value set will be applied as PORTB |= (setValue); Read all pins of a PORT Returns a byte representing all pins of that port, e.g. 128 To read PORTB: DB Page 10 GBxCart RW Manual Revision 13...
  • Page 11 PE1 = Audio In PD5 = *RD PE2 = *RESET/CS2 You can use “Custom commands” the console program to input these commands into by selecting option 6 (it will automatically add null terminator bytes when needed). Page 11 GBxCart RW Manual Revision 13...
  • Page 12: Gameboy Camera Saver

    Open the program first and select the Flash Cart you will be writing the ROM to. Now you can drag and drop your ROM file to gbxcart_rw_flasher_vx.x.exe as many times as you like. Page 12 GBxCart RW Manual Revision 13...
  • Page 13: Re-Program The Atmega Using An Avr Programmer

    Make sure that the voltage selected on the AVR programmer matches the 3.3V or 5V that you have selected on the GBxCart RW board. The PCB has an ISP 6 pin interface where you can solder male headers. If you don’t wish to do any soldering or would rather keep it clean, you can buy a DC3-6P connector, plug it into the AVR programmer then insert it into the pins and hold it at an angle so the pins touch the pads.
  • Page 14 Open up the /MCU_Files/ TSB-Program.bat, you will need to change the COM port to suit. Plug in the USB Mini to the GBxCart RW PCB. Run /MCU_Files/TSB-Program.bat and you should see the above result. You should also see the LEDs on the board light up.
  • Page 15: Update Firmware On R3+ Devices

    Run the file \Firmware_Update\Rx_Firmware.bat which will prompt you for your COM port number and if you wish to continue. After a few seconds you should see “OK” shown twice as above then it’s good to use again. Page 15 GBxCart RW Manual Revision 13...
  • Page 16: Gameboy Flash Cart Supported/Tested Pcb Pictures

    Gameboy Flash Cart Supported/Tested PCB Pictures Catskull – Gameboy 32K Flash Cart (Audio pin as WE) Catskull / BV5 – Gameboy 2Mbyte Flash Cart Page 16 GBxCart RW Manual Revision 13...
  • Page 17: Hardware/Software Revision History

    Added additional check for carts with EEPROM that seemed to allow 4Kbit or 64Kbit reads without any issues  Added special check for “Chu-Chu Rocket!” SRAM size  Added support for “.” in GBA game title  Fixed bug when reading EEPROM with GBA 32MB carts (firmware update R2 required) Page 17 GBxCart RW Manual Revision 13...
  • Page 18 Added additional check for EEPROMs which seem to allow 4Kbit or 64Kbit reads without any issues  Added special check for “Chu-Chu Rocket!” SRAM  Added support for “.” in game title  Fixed bug when reading EEPROM with GBA 32MB carts (firmware update R2 required) Page 18 GBxCart RW Manual Revision 13...
  • Page 19  Added support for Gameboy 2Mbyte BV5 Flash Carts v1.0 – 26 August 2017  Initial Release - Support for writing ROMs to Gameboy 32K Flash Carts (works with R2+, faster with R3+) Page 19 GBxCart RW Manual Revision 13...
  • Page 20 Initial Release (Errata - The switch operates in reverse, for example, moving it to the left should select 3.3V but it selects 5V and moving it to the right should select 5V but it selects 3.3V.) (c) 2017 by insideGadgets http://www.insidegadgets.com This work is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License.

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