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Noise Engineering Melotus Versio Manual

Granular texturizer and delay

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Noise Engineering
Melotus Versio
Stereo texturizer using granular processing
designed for grain delays, accompaniment, and
transformation of any and all audio.
Overview
Type
Granular texturizer
and delay
Size
10 HP
Depth
1.5 inches
Power
2x5 Eurorack
+12 mA 70
-12 mA 70
+5 mA
0
Melotus Versio is a stereo texturizer that uses granular processing to transform and
reshape sound. It's granular for Doombient. Designed to be played by hand or
manipulated within a patch, Melotus can act as everything from a grain delay to a
completely transformative texturizer with extensive grain control and manipulation of
triggering, direction, and randomness. Audio can be filtered with a lowpass/highpass
combo filter that adds haunting shimmers and subharmonics. Plus, grains can be frozen
by hand or with triggers and gates, or clocked to create rhythmic effects. Plus, Melotus
Versio is a DSP platform and can be transformed into a completely different effect by
loading a growing number of alternate firmwares, completely free—or program your own
firmware with our open-source documentation.
Etymology
Melotus: from Latin Meles for "badger" Also, a contraction of Melocactus, a genus of
prickly cactus.
Versio: from Latin for "versatile"
"Versatile spiky badger"
Color code
On boot, the MV's LEDs will shine with this color
pattern to indicate that it is running the current MV
firmware.
1

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Summary of Contents for Noise Engineering Melotus Versio

  • Page 1 -12 mA 70 +5 mA Melotus Versio is a stereo texturizer that uses granular processing to transform and reshape sound. It’s granular for Doombient. Designed to be played by hand or manipulated within a patch, Melotus can act as everything from a grain delay to a completely transformative texturizer with extensive grain control and manipulation of triggering, direction, and randomness.
  • Page 2 Modules requiring warranty repair will either be repaired or replaced at Noise Engineering's discretion. If you believe you have a product that has a defect that is out of warranty, please contact us and we will work with you.
  • Page 3 Interface Blend: Dry/wet balance control. When turned fully left, the unmodified input signal is passed through. Fully right, only the processed signal is heard. Points in the middle give you a mix of both. Sparse: Changes the number of grains from 24 at minimum to 1 at maximum.
  • Page 4 Use the Delay knob to divide/multiply the incoming clock and change the delay rate. Try different Rev/???/Fwd settings to change the playback direction of the grains in the echos. Change the Sparse setting to activate more grains and give your echos more varied texture. Find more patches in the upcoming Melotus Versio patchbook.
  • Page 5: Input And Output Voltages

    +2 V. The audio inputs clip around 16 V peak to peak. Updating Firmware Melotus Versio’s firmware can be changed to a growing number of alternate firmwares via our firmware webapp. In the unlikely event that the need arises, firmware patches for Melotus will also be available on that site.
  • Page 6: Design Notes

    Design Notes We’ve long wanted to create something in the realm of granular processing, and the Versio platform seemed like the perfect place to create something grainy. In fact, it was only one of quite a few granular concepts we’ve been exploring—we decided to go with Melotus because it instantly gave us some wild and beautiful results, but this probably won’t be the last time you hear something granular from us.