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Arachnid BULLSHOOTER ILLUMINATOR 1.0 Instructions And Rules

Arachnid BULLSHOOTER ILLUMINATOR 1.0 Instructions And Rules

Electronic dartboard

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All Rights Reserved
CPSIA#2 – ILM100 -
- JW
ILM100
For Customer Service Call 1-800-526-0451
©2014 Escalade Sports

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Summary of Contents for Arachnid BULLSHOOTER ILLUMINATOR 1.0

  • Page 1 All Rights Reserved CPSIA#2 – ILM100 - - JW ILM100 For Customer Service Call 1-800-526-0451 ©2014 Escalade Sports...
  • Page 2 Congratulations! We hope you will have many hours of enjoyable use with your new product! INDEX ……………………………………………………………………………. Index ……………………………………………………………………………. Mounting Instruction ……………………………………………………………………………. Dartboard Function ……………………………………………………………………………. Game Table ……………………………………………………………………………. Game Instructions ……………………………………………………………………………. Important Notes ……………………………………………………………………………. Description All Rights Reserved ILM100 For Customer Service Call 1-800-526-0451 ©2014 Escalade Sports...
  • Page 3 WARNING! Electronic Dart Boards are designed to be used with Soft (Plastic) Tipped Darts. DO NOT USE STEEL TIPPED DARTS or DARTS OVER 20 GRAMS TOTAL WEIGHT Use of Steel Tipped Darts or Darts weighting more than 20 grams will damage the electronic board and automatically voids the warranty.
  • Page 4: Mounting Instruction

    UNPACKING THE GAME Unpack your new dartboard carefully, making sure all parts are included. The following components are included in this set:  1 Electronic Dartboard  6 Darts (unassembled)  Soft tip replacement pack  Owner’s Manual MOUNTING INSTRUCTION Choose a location to hang the dartboard where there is about 10 feet of open space in front of the board.
  • Page 5 DARTBOARD FUNCTIONS BUTTONS FUNCTION POWER button - Press to turn game on or off. Dartboard has an automatic suspend mode to conserve power and battery life (if using batteries). The dartboard will make sound effect and display “SLEEP” on the display after approximately 3 minutes of non-use. However, the scores are stored in memory and can be restored by pressing any button.
  • Page 6 TEAM PLAY In addition to scoring for up to 4 players, this dartboard is capable of keeping score for team play up to 4 two-person teams (8 individuals). To enter team play mode, press PLAYER button continually until a “t” appears on the display. Each team option is illustrated below: t 2-2 2 teams, 4 individual players (1 team-players 1&3, 2...
  • Page 7: Special Functions

    Press START to begin play. When play begins, the “human” player throws first. After 3 darts are thrown, go to the board to take darts out and press START to change to the next player (computer). Watch as the computer’s dart scores are registered on the display. After the computer completes its round, the board will automatically reset for the “human”...
  • Page 8: Game Table

    GAME TABLE (*indicates Light-Up games) SPECIAL FUNCTIONS GAME GAME DART GAME VARIATION OPEN IN / OPEN OUT DOUBLE IN / OPEN OUT OPEN IN / DOUBLE OUT DOUBLE IN / DOUBLE CRICKET NO SCORE 1 NO SCORE CRICKET NO SCORE 2 PICK-IT NO SCORE CRICKET* SCRAM CUT-THROAT CRICKET...
  • Page 9 R1 TRIPLES R5 TRIPLES R10 TRIPLES R15 TRIPLES KILLER DOUBLE DOWN DOUBLE DOWN 41 ALL FIVES SHANGHAI 9 HOLES GOLF 18 HOLES FOOTBALL BOWLING 6 INNING BASEBALL 9 INNING STEEPLECHASE* HURDLE* SHOVE A PENNY NINE DART CENTURY LIGHT OFF GREEN VS RED* LIGHT UP SPEED WHEEL* BEGINNER...
  • Page 10: Game Instructions

    GAME INSTRUCTIONS (* indicates Light-Up games) This popular tournament and pub game is played by subtracting each dart from the starting number (301) until the player reaches exactly 0 (zero). If a player goes past zero it is considered a “Bust” and the score returns to where it was at the start of that round. For example, if a player needs a 32 to finish the game and he/she hits a 20, 8, and 10 (totals 38), the score goes back to 32 for the next round.
  • Page 11 winner. a player “closes” all numbers first but is behind in points, he/she must continue to score on the “open” numbers. If the player does not make up the point deficit before the opposing player(s) “closes” all the numbers, the opposing side wins. Play continues until all segments are closed - the winner is the player with the highest score.
  • Page 12 CUT-THROAT CRICKET Same basic rules as standard Cricket except once scoring begins, points are added to your opponent(s) total. The object of this game is to end up with the fewest points. This variation of Cricket offers a different psychology to the players. Rather than adding to your own score and helping your own cause as in standard Cricket, Cut-Throat offers the benefit of racking up points for your opponent(s), digging him in a deeper hole.
  • Page 13 ROUND - THE - CLOCK ROUND - THE - CLOCK - R1 singles Each player attempts to score in each number from 1 through 20 and bullseye in order. Each player throws 3 darts per turn. If a correct number is hit, he/she tries for the next number in sequence.
  • Page 14 Adjustable Difficulty Settings for Killer include 7 lives, 8 lives, ... 14 lives. Each option is played exactly as outlined above with the exception of the number of lives each player has in the game. In addition, for those who really want a challenge, there are three additional difficulty settings: Doubles 3 lives, Doubles 5 lives, and Doubles 7 lives.
  • Page 15 Darts are divisible by 5. This prevents a player from “tanking” the third throw if his first two are good. The first player to total fifty-one (51) “fives” is the winner. The LCD screen will keep track of the point totals. Additional variations of this game are detailed below. The rules are the same except the total needed to win varies as indicated in the number following the game.
  • Page 16 FOOTBALL Strap your helmet on for this game! The first thing necessary is to select each player‟s “playing field.” Each player can do this by throwing a dart or by manually pressing a segment on the board. This is entirely up to you, but whichever segment is selected it. Becomes your starting point which carries through the bullseye and directly across to the other side of the bullseye.
  • Page 17 BASEBALL BASEBALL – 6 Innings This dartboard version of baseball takes a great deal of skill. As in the real game, a complete game consists of 9 innings. Each player throws 3 darts per “inning.” The field is laid out as shown in the diagram. Segment Result “Single”...
  • Page 18 SHOVE A PENNY Only the numbers 15 through 20 and the bullseye are used. Singles are worth 1 point, doubles are worth 2, and triples are worth 3 points. Each player must throw for the numbers in order with the objective of scoring 3 points in each segment to move on to the next. If a player scores more than 3 points in any one number, the excess points are given to the next player.
  • Page 19 Advance Level: Same rules apply. The rotation speed is faster than Intermediate level. The first player close the moving lit area is the winner. Each player has 3 darts; however, if the first player close the illuminated figure in 3 darts. The first player wins the game and the round is finished. PICK-IT CRICKET * LIGHT UP PICK IT CRICKET utilizes the no score point format.
  • Page 20 his or her own. For example, if player 1 mistakenly hit the triple ring of the “6” segment, they would lose their own army at the “11” segment. A mine can only be set off once in each segment per game. HELICOPTER * Four lights compose a helicopter blade, spinning around the dartboard.
  • Page 21 IMPORTANT NOTES Stuck Segment Occasionally, a dart will cause a segment to become wedged within the segment separator web. If this happens, all play will be suspended and the scoring display will indicate the segment number that is stuck. To free the segment, simply remove the dart or broken tip from the segment.
  • Page 22 DESCRIPTIONS Catch Ring Game Button Speaker Single Ring Power Button Double Ring Start Button Triple Ring Double / Miss Button Bullseye Solo Play Button Double Bullseye Player Button *Dartboard shown above may differ slightly from actual product. All Rights Reserved ILM100 For Customer Service Call 1-800-526-0451 ©2014 Escalade Sports...
  • Page 23 All Rights Reserved ILM100 For Customer Service Call 1-800-526-0451 ©2014 Escalade Sports...
  • Page 24 All Rights Reserved ILM100 For Customer Service Call 1-800-526-0451 ©2014 Escalade Sports...