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Mattel Pictionary Air Kids VS. Grown-Ups Manual
Mattel Pictionary Air Kids VS. Grown-Ups Manual

Mattel Pictionary Air Kids VS. Grown-Ups Manual

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2
TEAMS
6+
Please keep these instructions for future reference as
they contain important information.
Contents: 1 Light Pen, 112 Double-Sided Cards, Card Box and Rules
CARDS IN ENGLISH ONLY
DOWNLOAD THE APP
Download the Pictionary Air™ app on your smart device. Watch the quick,
easy-to-follow tutorial before starting to play. NOTE: Once you download the
app, you won't need to use more data to run it.
TURN ON THE Pictionary Air™ PEN
Turn the switch on the Pictionary Air™ pen to the "on" position. A red light will appear at the tip,
meaning it's ready to go. Press the button on the side of the pen and the tip should turn green. This is
how it will look when you are "drawing". NOTE: You will need to switch the pen "off" when finished
playing to avoid draining the battery.
Smart device and app are required to play. App is free to download. Data rates may apply.
Press and hold to draw.
On/Off
GET READY FOR A NEW WAY TO PLAY PICTIONARY!
OBJECT OF THE GAME
It's a head-to-head battle as kids and grown-ups take turns drawing clues in the air while their
teammates guess the images that appear on the screen. The team with the most points wins!

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Summary of Contents for Mattel Pictionary Air Kids VS. Grown-Ups

  • Page 1 TEAMS Please keep these instructions for future reference as they contain important information. Contents: 1 Light Pen, 112 Double-Sided Cards, Card Box and Rules CARDS IN ENGLISH ONLY DOWNLOAD THE APP Download the Pictionary Air™ app on your smart device. Watch the quick, easy-to-follow tutorial before starting to play.
  • Page 2 GAME SET UP GROWN-UPS! Help the kids by Divide into 2 teams: kids and grown-ups. Kids go first! They holding the phone for them. select a Picturist – a player who will draw first. HOW KIDS PLAY The kid Picturists have clues that provide line drawings to help younger players recognize the clues and give insight on how to draw them.
  • Page 3 INTERACTING WITH YOUR IMAGE You are encouraged to interact with your clues; however, this is not simply a game of charades. You must draw an image first that can be interacted with. WINNING THE GAME After the final round of play, the team with the most points wins! HEY GROWN-UPS! HERE ARE SOME TIPS FOR HELPING THE KIDS PLAY.
  • Page 4 ©2020 Mattel. ® and ™ designate U.S. trademarks of Mattel, except as noted. ® et ™ désignent des marques de Mattel aux États-Unis, sauf indication contraire. Mattel, Inc. 636 Girard Avenue, East Aurora, NY 14052, U.S.A. Mattel Canada Inc. Mississauga, Ontario L5R 3W2. You may call us free at/ Composez sans frais le 1-800-524-8697.

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