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LP612 and LP624 User's Manual
Rev. 1.2
LP612 Software Version 1.1
LP624 Software Version 1.0
Leprecon/CAE, Inc
P.O. Box 430, 10087 Industrial Drive, Hamburg, MI 48139-0430 810-231-9373, FAX 810-231-1631
Copyright CAE, Inc. January 1997, Publication # 21-2125D

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Summary of Contents for Leprecon LP612

  • Page 1 LP612 and LP624 User's Manual Rev. 1.2 LP612 Software Version 1.1 LP624 Software Version 1.0 Leprecon/CAE, Inc P.O. Box 430, 10087 Industrial Drive, Hamburg, MI 48139-0430 810-231-9373, FAX 810-231-1631 Copyright CAE, Inc. January 1997, Publication # 21-2125D...
  • Page 2 EZ PROGRAMMING THE LP-600 SERIES Programming Preset Memories..........Press the "Preset" menu to light the "Page" LED Select desired page (1-4) using display "Up" or "Down" arrows Press "Record" button Set desired look by arranging X scene channel faders Store by pressing bump button beneath desired preset fader on Y scene, continue setting and recording Press "Run"...
  • Page 3: Table Of Contents

    ROSSFADER .................................10 ASTER .............................10 UTTONS .........................12 UNNING IN ANUAL : .............................13 ATCHING IMMERS USING MEMORY PRESETS........................14 ............................14 LEARING EMORY : LP612 ONLY ........................16 RESET : LP624 ONLY ........................17 RESET ..............................18 REEZE ......................18 ECORDING RESETS EMORY ............................20 RESET LAYBACK ............................20 REVIEWING RESETS ............................21...
  • Page 4 All output protocols can be used simultaneously. Model Designations The LP600 series consists of two consoles; the LP612 and the LP624. As the controls of both consoles are very similar, the designation LP600 is used to describe common features. The...
  • Page 5: Setup

    The LP600 has been tested and complies fully with the USITT DMX 512/1990 standard, and should pose no compatibility problems with any DMX 512 dimmers from Leprecon or from other manufacturers. Should any suspected incompatibilities be encountered, please contact your...
  • Page 6: Analog Output

    Cinch-Jones connectors. The pin connection of these connectors is identical to that used on many other Leprecon products. Connector Pin Assignments : LP612 ONLY The analog version of the LP612 uses two panel mount male Cinch-Jones 8 pin connectors for control output. The pin connections are as follows: Connector 1...
  • Page 7: Connector Pin Assignments : Lp624 Only

    Connector Pin Assignments : LP624 ONLY The analog version of the LP624 uses one panel mount male Cinch-Jones 27 pin connector for control output. The pin connections are as follows: Function 1-24 Channel 1-24 No connection 26,27 Common...
  • Page 8: Control Layout

    Control Layout The diagram below illustrates some of the controls that will be referenced in this manual. Although the LP612 is shown, the controls of the LP624 are similar. Display LED Display Output Indicators Up & Down record mode X Scene Faders...
  • Page 9: Startup

    Startup The console will perform a brief test when power is applied. If the board fails power-on testing, the display will show: Any error message indicates problems that must be repaired. Some errors may leave the LP600 functional in manual mode only.
  • Page 10: Manual Mode

    Manual Mode The LP600, in addition to being a powerful memory console, can also be used as a simple two- scene preset board. This allows an untrained operator to immediately start using the board, and learn it's more advanced features as time permits. To set the LP600 to manual mode, press the 'preset' menu button.
  • Page 11: Master

    Typically, a scene might be set up with the X channel faders in advance, and when that cue is called, the manual crossfader is moved upward together to the X position. This leaves the Y scene available to be set up for the next cue. At the appropriate time, the Crossfader is pulled down to the Y position, and the now inactive X scene available to be set for the next cue.
  • Page 12 2) Channel Add Channel Add is the simplest mode of bump operation; pressing a bump button will bring the channel up on stage for as long as the button is pressed without affecting any other channels. 3) Channel Solo When Solo mode is selected, pressing a bump button will black out any other channels that are up, and bring the selected channel to 100% output.
  • Page 13: Running In Manual Mode

    Running in Manual Mode 1. Set all X and Y channel faders, and the PRESET master fader to zero. 2. Set the manual crossfader fully downward, to the Y scene position. 3. Bring the MASTER fader up to full. No stage lights will be on. 4.
  • Page 14: Patching Dimmers

    Patching Dimmers: The LP600 series allows for a default 1:1 patch to be used, or a custom dimmer patch can be built. The custom patch allows the assignment of any dimmer circuit to a specific board channel. Up to 96 DMX dimmer channels, 48 Microplex and 24 analog channels can be patched. More than one dimmer circuit may be assigned to a single board channel;...
  • Page 15: Using Memory Presets

    To erase the Custom Patch: 1) Press the Preset menu button in the upper left corner of the board. Repeat key press until the "patch" LED is lighted. 2) Press the "down" arrow until the label "CL", indicating CLear, appears on the display. The red record LED will begin to blink.
  • Page 16 To erase Stack Cues in the LP600: 1) Press the "stack" menu button in the upper left corner of the board. Repeat key press until the "now" LED is lighted. 2) Press the "down" arrow until the label "CL", indicating CLear, appears on the display. The red record LED will begin to blink.
  • Page 17: Preset Menu: Lp612 Only

    " 4" Page 4, preset on LED on In the Manual mode ( page "--") the LP612 operates as a two scene console. If the page number is set to 1 or higher, the Y scene faders act as memory presets. Each page represents an entire...
  • Page 18: Preset Menu: Lp624 Only

    Preset Menu: LP624 ONLY The Preset functions are controlled by pressing the 'preset' menu key on the front panel. When in the Preset mode, this button switches between four items: page Page Number preview Preview and Edit bump Bump Button control patch Dimmer assignment page...
  • Page 19: Page Freeze

    Page Freeze When the page number is changed, the presets are assigned a new set of memories. To prevent sudden changes on stage, any fader which is up ( above 1 on the scale) maintains its current ‘look’ or memory scene. The fader will hold its scene until it is brought down to zero. At that time, it is then assigned a scene on the new page.
  • Page 20 When the record key is pressed, the LED’s located next to the bump buttons will begin to flash along with the record LED. This is to indicate that the buttons are ready to select a preset to be recorded. When a bump is pressed, the scene is recorded. The preview LED is lit momentarily (along with the page LED), and the display verifies the number of the preset which was just recorded.
  • Page 21: Preset Playback

    Preset Playback Once scenes have been recorded into the Preset Memory faders on the LP600, they are immediately available for use. It is not necessary to leave the record mode to check or playback the memory. With the master fully up, bringing up the fader for a memory scene will output the scene to the stage.
  • Page 22: Editing Presets

    Editing Presets Single channel level changes can be quickly made to a selected preset. The X scene faders are used to adjust levels within the preset. To Edit presets: 1) Press the 'preset' menu key to light the 'page' LED. 2) Use the display up and down keys to select a page number of 1 through 4.
  • Page 23 When the 'stack' key is pressed for the first time, the 'now' LED will light. The display will show: record m o de pattern page next preview step rate time bump ch ase stack preset This indicates that the current stack cue is blank, and no output is present from the stack. The scene number which is below 1, "--", is the blackout scene.
  • Page 24: Recording Stack Scenes

    Recording Stack Scenes Recording into the Stack places a stage look in the cue selected as 'next'. In the example, this would be Cue #1. To select another cue, use the display up and down keys. Set up the stage look by using the X channel faders or any available presets. Press the 'record' button.
  • Page 25: Assigning Fade Times

    Assigning Fade Times All cues in the Stack can be assigned a fade time. The time setting reflects the total time to finish a complete crossfade from Now to Next. The fade time is associated with the 'next' cue. Timed fades are started by pressing the 'go' button.
  • Page 26: Default Fade Time

    Default fade time To simplify entering fade times, a default time may be entered for all cues. This can only be done when the Stack is cleared and all cues are erased. To select a default time for all stack cues, press the ‘stack’...
  • Page 27: Editing Cues

    When the scene number is changed from 1 with the DOWN button, the scene number displayed goes to "--", and the stack output is then turned off. This is how the stack can be quickly removed from the on-stage look. Editing Cues Once a Stack cue has been recorded, the level of a single channel in memory can be altered without re-recording the entire cue.
  • Page 28: Chase

    Chase The Chase functions are activated by pressing the 'Chase' menu key on the front panel. The board will enter the Chase mode. When in the Chase Menu mode, this button switches among the 3 parameters or items: Pattern - The Chase pattern to be viewed Step - The current step number Rate - The current Chase rate The Chaser level is controlled by the "Chase Level"...
  • Page 29: Pre-Programmed Chases

    Pre-programmed Chases The standard Chases can be run immediately without recording steps, but cannot be altered. These Chases are selected by setting the Chase pattern display to positions 1 through 4. The four standard Chases have the following effects: 1) Straight A single channel on, advancing sequentially from 1-2, 2-3, and so on until step 6 loops back to channel 1.
  • Page 30: Level Chases: Lp624 Only

    The LP624 has provision for programming channel levels as Chase steps. This allows any value between 0 and 100% to be programmed as a channel level instead of the on/off programming that is used on the LP612. The programming of levels is identical to the procedure outlined above for Chase recording. If the bump buttons are used to set channel levels, the only values used will be off and on.
  • Page 31: Repair And Warranty Information

    Repair and Warranty Information CAE will repair any defects in materials or workmanship on the LP600 for a period of one year from the date of sale. The equipment must be returned postpaid to the factory, and CAE will pay return shipping charges.

This manual is also suitable for:

Lp624

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