Table of Contents User Guide ... 1 Introduction ... 2 Welcome to Zingles ... 2 About this Document... 2 Installation ... 2 Using Zingles... 3 Rules of the Game ... 3 Play... 3 Making moves ... 4 Moving pieces around ... 4 Marking possible moves ...
Windows PC environment. Please consult the User Guide that was supplied with your device for more information. To transfer Zingles onto your Series 80 device, send the Zingles.sis file from your PC to the device via bluetooth or Infrared.
This chapter describes the main features of the Zingles application and how they are used to play the game. Rules of the Game The aim of the game is to place a piece within the board such that each row, each column and each sub-grid (or region) only contains one instance of each piece –...
Making moves Moves consist of placing a piece on a board square. Use the arrow keys to move the cursor around the board to the position at which you wish to place a piece. Zingles supports numerous ways of entering moves: Typing the numbers 1 to 9 will place the corresponding piece on the current square.
To remove a pencil mark simply enter the piece indicator (‘1’ to ‘9’) a second time. Press the ‘0’ key to exit marking mode and return to piece placement mode. Cross hatching the board As an alternative aid to the solving process you may choose to use the cross hatch feature of Zingles.
Solving boards Zingles has a lightning fast board solver built in. Simply choose the Solve board menu option and Zingles will complete the board, displaying the solution. Solving external boards If you wish to solve a board obtained externally simply create a game that initially contains 81 blanks –...
Use the Preferences menu option in the board view to set up your game play preferences. Managing games Zingles allows you to store multiple games on your Series 80 device. You may wish to have multiple games in progress at the same time or for example create a temporary game to be able to use the solver whilst continuing with other games.
ZINGMAGIC LICENCE AGREEMENT This Licence Agreement is your proof of licence. Please treat it as valuable property. This is a legal agreement between you (either an individual or an entity) and ZingMagic Limited ("ZingMagic "). By breaking the seal on the media and/or by using the SOFTWARE, you agree to be bound by the terms of this Agreement.
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Licence agreement CUSTOMER REMEDIES. ZingMagic's entire liability and your exclusive remedy shall be, at ZingMagic's option, either (a) return of the price paid or (b) repair or replacement of the SOFTWARE or hardware that does not meet ZingMagic's Limited Warranty and that is returned to ZingMagic with a copy of your receipt.
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