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NOVAG
plus
EMERALD CLASSIC
INSTRUCTION
1

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Summary of Contents for Novag EMERALD CLASSIC plus

  • Page 1 NOVAG  plus EMERALD CLASSIC INSTRUCTION...
  • Page 2: Table Of Contents

    VERIFY Key SET UP Key RESTORE Key SOUND Key AUTOPLAY Key INFO Key EASY Key NEXT BEST Key APPENDIX Care of the NOVAG Chess Computer Trouble Shooting List Technical Data and Features Examples of the LCD Display VI. RULES OF CHESS...
  • Page 3 LCD DISPLAY OF THE NOVAG EMERALD CLASSIC plus The LCD display of the EMERALD CLASSIC plus has a six character alphanumeric display. The listed symbols below are used on the display for the EMERALD CLASSIC plus: Figures Letters and symbols...
  • Page 4: General Hints

    BATTERIES The EMERALD CLASSIC plus runs on six 1,5V UM-2 type, or size 'C' alkaline or heavy duty batteries (not included). Note: Do not use regular batteries, as they will result in irregular performance.
  • Page 5: Game Features

    Capturing a Piece If the EMERALD CLASSIC plus makes a capturing move it will show on the LCD the symbol "x" and in case of En Passant pawn captures it will also show "ep". Please complete this move for the EMERALD CLASSIC plus and remove the captured piece without applying any pressure.
  • Page 6: F) Pawn Promotion / Underpromotion

    "MATE" will appear on the display along with the last move of the game and the winning color. Mate Announcement The EMERALD CLASSIC plus will always announce mate if it sees it and will show the numbers of moves to mate on the LCD.
  • Page 7: Special Functions

    The SET LEVEL, RANDOM and SOUND values will be retained. SET LEVEL Key Your NOVAG EMERALD CLASSIC plus has 128 different level settings (including Solve Mate Levels) to choose from. You can learn and improve your chess skills with this computer.
  • Page 8 LEVEL GROUP II: Fd8 An8 EA8 BE8 Fn8 EG8 Gn8 Fd7 An7 EA7 BE7 Fn7 EG7 Gn7 Fd6 An6 EA6 BE6 Fn6 EG6 Gn6 Fd5 An5 EA5 BE5 Fn5 EG5 Gn5 Fd4 An4 EA4 BE4 Fn4 EG4 Gn4 Fd3 An3 EA3 BE3 Fn3 EG3 Gn3 Fd2 An2 EA2 BE2 Fn2 EG2 Gn2...
  • Page 9 Level Description 5 sec. per move 7 sec. per move 10 sec. per move 13 sec. per move 20 sec. per move 30 sec. per move 45 sec. per move 60 sec. per move 75 sec. per move 90 sec. per move 100 sec.
  • Page 10 60 min. per game 90 min. per game 100 min. per game 120 min. per game LEVEL GROUP II: • FIXED DEPTH LEVEL SECTION: Fd 1 - Fd 8 On these levels you set the computer’s search depth and it can only search to the depth you have entered. Please note that the time the computer needs to reach the set search depth will vary with the board position.
  • Page 11 If you have a position where there might be a mate and you want the computer to find it, set the computer on one of the Solve Mate Levels. The EMERALD CLASSIC plus will search for the shortest possible solution to a mate problem up to Mate-in-8.
  • Page 12 • END GAME POSITION SECTION: EG 1 - EG 8 EG 1 - LUCENA Position: This is the basic winning method for King, Rook and Pawn versus King and Rook. This specific position and winning method was first described by Luis Ramirez de Lucena in 1497. He also provided other helpful tips for playing chess such as 'Try to play soon after your opponent has eaten or drunk freely'.
  • Page 13 Setting the END GAME POSITION EG 3: − Press SET LEVEL key once or twice to select LEVEL GROUP II and then press square G3. − Press GO to exit the level mode. − "Ver – –" will appear on the display. Place the chess figures without applying pressure on the chessboard as shown on the diagram below and verify the position as described in section IV.13.
  • Page 14 − Should you make a move other than the indicated solution, the computer will show on the LCD "Off bH" . Take back this wrong move (by applying pressure on the respective squares) and try again. Solution: 1 d6d7 d8d7 2 e5f6 d7d8 3 f6e6 d8c7 4 e6e7 c7c8...
  • Page 15 Solution: c8h3 h1g1 c7d6 g1f2 h3h4 f2f1 h4f4 f1e2 f4g3 e2f1 g3f3 f1g1 d6e5 g1h2 f3f4 h2h1 f4h4 h1g1 e5e4 g1f1 h4h3 f1f2 h3f3 f2g1 e4f4 g1h2 f3h5 h2g1 f4g3 g1f1 h5d1 EG 8 KNIGHT and BISHOP MATE: This position is again from “Basic Chess Endings” (fig 5) and shows the proper method to mate with Bishop and Knight versus the lone King.
  • Page 16 Gn 2 CLASSIC BISHOP SACRIFICE: This position shows a variation of the classical Bishop's sacrifice which comes out of a French Opening. By sacrificing the Bishop, White destroys the Black King position and then engages in what is known as a “King hunt”. When Black plays the French defense in particular it is always wise to keep a lookout for the possibility of this sacrifice.
  • Page 17 Solution: 1 c3b5 c6b5 2 c4b5 b8d7 3 e1c1 a8d8 4 d1d7 d8d7 5 h1d1 e7e6 6 b5d7 f6d7 7 b3b8 d7b8 8 d1d8 Gn 6 ED LASKER MATE: The sparkling Queen sacrifice played by Edward Lasker shows how the opponent's King can be hunted down when driven out from the protection of the castled king position.
  • Page 18 SOLVE MATE FUNCTION (use key marked SET LEVEL) The NOVAG EMERALD CLASSIC plus can solve most chess problems as well as mate problems up to Mate-in-8 even those that require castlings, en passant captures or pawn promotion / underpromotions. Press NEW GAME and set up the required board position.
  • Page 19 HINT Key The EMERALD CLASSIC plus can suggest moves if you are not sure how to continue your game which is a great tutoring feature. When it is your turn press the HINT key and the computer will show the move it considers the best for the color to move (the move will be shown on display).
  • Page 20 TAKE BACK Key The EMERALD CLASSIC plus allows you to take back 112 half moves to enable you to rectify an earlier mistake or to play a different strategy. Wait until it is your turn to move. Press the TAKE BACK key and the move is shown on display and the LEDs of the "to"...
  • Page 21 13) VERIFY Key This key has a double function: On the first press you will enter the VERIFY mode and the LCD will show "VEr – –". On the second press you will enter the SET UP mode and the LCD will show "SEt – –". To exit either of these modes presses the GO key.
  • Page 22 15) RESTORE Key This function of the EMERALD CLASSIC plus allows you to restore the board position to the very beginning of the game. The computer can store 112 half moves in its memory, which normally will allow you to go back to the new game position.
  • Page 23 (display shows "Auto≡", "demo≡" or "nor"). To start any of the selected settings press the GO key. This immediately starts the EMERALD CLASSIC plus playing against itself at the current level setting. All moves are executed automatically by the computer and are shown on the LCD display. You may keep track of the game by making the moves on the board.
  • Page 24: Appendix

    Piece Symbol keys. The EMERALD CLASSIC plus locks up and will not respond to any key press or all light up and the computer is completely blocked. Please reset the computer by following these instructions: •...
  • Page 25: Technical Data And Features

    The blinking of the LEDs is slower: The power of the batteries is insufficient, please change the batteries. One of the LEDs does not light up: Go into the VERIFY mode and check all the rank and file LEDs by pressing on every square. If that particular LED still does not light up, you have to send your computer in for service.
  • Page 26: Examples Of The Lcd Display

    EXAMPLES OF THE DISPLAY: The following are examples of the most important displays of the NOVAG EMERALD CLASSIC plus. This display indicates that the computer is ready and it's your move. Display after input of the first half move, the location where you wish to move FROM.
  • Page 27 The EASY-Mode is activated. The computer asks into which piece your pawn will be promoted/under promoted. The EMERALD CLASSIC plus wishes to promote its pawn, which has just moved onto the square a1 and request a Rook in its place.
  • Page 28 Analysis level 3 is selected and is now effective. Easy level 5 is selected and is now effective. Novice playing level 4 is selected and the EMERALD CLASSIC plus will play less strongly. Fun level 5 is selected and is now effective.
  • Page 29: Rules Of Chess

    VI. RULES OF CHESS GENERAL MOVES The two players must alternate in making one move at a time. The player with the white pieces moves first to start the game. With the exception of castling (section II.1.), a move is the transfer of a piece from one square to another square, which is either vacant or occupied by an enemy piece.
  • Page 30 This chess computer has been manufactured under the traditionally high quality and safety standards of Novag Industries Ltd. and complies with the European standard which is guaranteed by the importer whose name is marked on the enclosed warranty card. Not suitable for children under 36 months due to inclusion of small parts.

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