GAUGEMASTER DCC32 Manual

GAUGEMASTER DCC32 Manual

Dcc point decoder with cdu

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DCC32 DCC Point Decoder with CDU
Please read these instructions fully before connecting and powering up!!
Introduction
The DCC32 is a Point controller designed to control most standard Solenoid type point motors
and offers the following facilities:
• DCC Control of 4 point motors using DCC accessory commands
• A Route store to allow multiple points to be changed using a single command
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• Control of 4 point motors using conventional switches
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• Built in Capacitor Discharge unit (CDU) for enhanced power
Please note that the DCC32 is electrically similar to the Train-Tech PC200 on which it is based.
Contents
This instruction booklet explains how to connect, setup and use the DCC32 on your layout and
we strongly recommend you read it before starting installation.
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Connecting power! !
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Connecting Point motors! !
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Controlling Points by DCC ! !
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Setting up multiple routes! !
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Troubleshooting and additional information!
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Making it easy....
DCC stands for Digital Command Control and is a system which transmits both power and
digital commands down 2 wires or rails to control and power locomotives and accessories.
We believe that DCC should make it easier to build, control and use model railways, so all of
our range of DCC Signals, Controllers and accessories connect using just 2 wires and are all
setup using just a single button press which we call 'One-Touch DCC'.
This may be the first accessory you have controlled by DCC and if so you need to be aware that
accessories are controlled by a slightly different command than the locomotives.
Accessory commands are completely different to Loco commands and most DCC hand and
computer linked controllers offer this facility, usually by pressing a specific button to enter into
accessory command mode (eg ACC) or by using a specified range of addresses for accessories
(eg on the Hornby Select addresses over 60 are for accessories only). There are only a few
controllers which do not offer control of DCC accessories including the basic Bachmann EZ
command (as supplied in sets) and Prodigy Express (not the Prodigy Advance which does).
The DCC32 can connect directly to the nearest DCC track to minimise wires - it takes both its
commands and power from the rails. As well as changing points, solenoid point motors can also
be used to actuate some semaphore signals & uncouplers (eg Hornby R8244 uncoupler).
The DCC32 incorporates a CDU (Capacitor Discharge Unit) which uses a capacitor to store
power from the DCC system for a few seconds and then release it quickly to activate a point
motor with more energy. This means it does not take the large amount of power needed for a
solenoid all at once which might overload your DCC system and just takes a few seconds to
recharge before you can operate a point again. If your route changes more than one Point there
will be a few seconds delay between each change to give the CDU time to fully recharge.
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Page 4
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Document Ref D779618/1 DP031019

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Summary of Contents for GAUGEMASTER DCC32

  • Page 1 (as supplied in sets) and Prodigy Express (not the Prodigy Advance which does). The DCC32 can connect directly to the nearest DCC track to minimise wires - it takes both its commands and power from the rails. As well as changing points, solenoid point motors can also be used to actuate some semaphore signals &...
  • Page 2 (which can make point operation unreliable) you should always keep the wires between the point motor and the DCC32 as short and as thick as possible. Bearing this in mind try to locate the DCC32 as close to the points you are controlling as possible so that wires are kept short. Some point motors are supplied with cables prefitted and these are usually quite short and relatively thin - if you need to extend these cables use thicker wire (eg 16/0.2) and keep them as short as possible.
  • Page 3 Note that although the DCC32 includes a built in CDU to give the coils a boost, this will not be enough for a motor to overcome a tight or sticky mechanism. Note that the DCC32 is only suitable for controlling solenoid type point motors, not the motorised ‘tortoise’...
  • Page 4 (eg 60, 61, 62, 63) or give each output any arbitrary address you choose. Initial setting up • Switch on your DCC controller and power to the track. The 4 LEDs on the DCC32 should light up in sequence. Set up your controller to control DCC accessories (see above).
  • Page 5 • Controlling Points using DCC - setting up multiple routes The DCC32 has 5 separate Route Store memories so that in effect you can give each point up to 5 different addresses it will move from and this address may be the same as other points so that multiple points can be controlled using one command.
  • Page 6 • Controlling Points using switches As well as controlling points using DCC commands, the DCC32 also enables control using conventional switches and buttons or by Train-Tech Mimic switches which can also display the position of a point using an LED. These can either be used to allow manual override of the DCC commands on a control panel or be used standalone either powered by DCC or 12-16 Volts DC without DCC being used at all.
  • Page 7 • Troubleshooting... • I cannot get the DCC32 to work at all Check that the DCC32 LEDs are lit - if they are not but locos and accessories etc run correctly check the connections between your DCC Controller and the DCC32.
  • Page 8 Gaugemaster Controls Ltd Ford Road Arundel West Sussex BN18 0BN T (+44) 01903 884321 www.gaugemaster.com Route Store tables Store No Route Name Point No 1 Point No 2 Point No 3 Point No 4 Store No Route Name Point No 1...

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